Raised This Month: $ Target: $400
 0% 

[L4D2]MiniEvents


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author
rekcah
Member
Join Date: Jun 2019
Plugin ID:
6824
Plugin Version:
1
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    spawns mini events around the map to slow player progression.
    Old 11-25-2019 , 21:44   [L4D2]MiniEvents
    Reply With Quote #1

    Introduction

    ive noticed on my versus server that a good team can easily rush to the end while the infected barely have a chance to do any real damage so i created this plugin to not only give the infected more time to do damage but to also add a tiny bit more variety to the maps.

    Purpose

    spawns mini events around the map to slow player progression.

    Features

    - allows you to store up to 10 possible event locations per map.
    - 1-3 events will be spawned per map.
    - events will spawn in the same location for both versus teams.
    - convars for hoard duration and barrier burn time.
    - uses https://forums.alliedmods.net/showthread.php?t=147542
    - including my config folder with multiple events already positioned.
    - if for some reason the cans don't ignite the barrier you can shove the barrier to get a molotov to burn them.

    Convars

    -"mini_event_burn_time" how long until the barrier disappears
    -"mini_event_hoard_time" how long the hoard lasts for
    -"mini_event_can_glow" 1 for glows on, anything else = off
    -"mini_event_on" 1 events will spawn otherwise they wont

    [U]Installation[U]

    - minievent folder goes in sourcemod/configs folder.
    - minievents.smx goes in plugins folder.
    - the minievents.sp and spawnpoints.inc files go in sourcemod/scripting

    commands

    - "minievent_add" add a spwn point
    - "minievent_del" delete a spawn point
    - "sm_testbar" spawns a barrier where you are looking
    - "minievent_mark" temporarily shows all mini event locations and saves the config

    to create an event stand where you want to place it facing towards the direction the survivours will approach from and use the command "minievent_add".

    to remove a position stand near it and use "minievent_del".

    in the console it will say if it as added/deleted successfully.

    after you have placed them use "minievent_mark" to save the positions.

    [U] Update [U]

    - events are now wider and can fit better in more locations.

    known issues

    when my config folder was first created, I'm not sure why but it was created where the server didn't have access to it so i had to manually change its permissions, that might be an issue for some people. other then that i don't think theirs any game breaking issues.

    this plugin uses the "player_left_start_area" event to spawn the events, any plugins that blocks that event will likely break this plugin.

    it works perfectly on my versus server, i have tried to make it work with campaign however i have not tested it in campaign at all.
    Attached Files
    File Type: zip MIniEvents.zip (50.7 KB, 515 views)

    Last edited by rekcah; 04-14-2021 at 20:27.
    rekcah is offline
     



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 14:29.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode