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GHW Anti-Camper


  
 
 
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Plugin Info:     Modification:   ALL        Category:   Gameplay        Approver:   Emp` (115)
GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 06-04-2008 , 21:41   GHW Anti-Camper
Reply With Quote #1

My version of an Anti-Camper plugin. Simply enough you set the 2 variables so that if a player hasn't been seen by an enemy after X seconds it (according to how the camp_effect CVAR is set) either draws a line / beam from 1 player to every one of his enemies or gives his enemies ESP hack showing the camper's position. As well there is a cvar so that the countdown to X seconds starts Y seconds after round start.

CVARs:
  • camp_len - After this many seconds of not being seen by an enemy the player has the camper effect enabled upon him (Default: 20.0)
  • camp_start - Camper Countdown starts this many seconds after round start (Default: 60.0)
  • camp_effect - Which effect is used to show where the camper is (1=beam/line 2=esp on enemys' screens) (Default:2)

Tested on CS 1.6 but should work for every mod
I think there's a potential to overflow to the client (svc_bad) with the beams effect. Reply back if clients get that message while this plugin is installed. ESP shouldn't have any problems other than possible HUD interferences if many HUD messaging plugins are installed.

Requires CHR_Engine Stocks. (So download .amxx file instead of using the "Get Plugin" link.)
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Attached Files
File Type: sma Get Plugin or Get Source (GHW_Campers.sma - 9046 views - 4.3 KB)
File Type: amxx GHW_Campers.amxx (8.7 KB, 3547 views)

Last edited by GHW_Chronic; 06-05-2008 at 04:48.
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