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[CS:GO] Zeus Round


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TnTSCS
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Old 09-11-2012 , 13:42   Re: [CS:GO] Zeus Round
Reply With Quote #91

no, we have it running on our 30 player servers
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jholland
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Old 09-11-2012 , 18:10   Re: [CS:GO] Zeus Round
Reply With Quote #92

I'm having an issue where if I use sm_zeusround 4 (Or more) it will crash the server at the end of the last round.

I'm going to be doing some tests with a couple buddies in about 10 minutes, so I'll try to get some logs.

Edit: Well, I wasn't able to recreate the issue despite it occurring two or three times last night, but if it happens again this evening I'll be sure to get some logs.

Attempted to recreate it by doing sm_zeusround 5, as well as doing sm_zeusround 5 with only 2 rounds left but no dice. Those were two specific scenarios that seemed to trigger the server crash last night.
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Last edited by jholland; 09-11-2012 at 19:35.
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Nolongerinthegame
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Old 09-12-2012 , 12:43   Re: [CS:GO] Zeus Round
Reply With Quote #93

Quote:
Originally Posted by nelioneil View Post
0.0.1.8 working well until about 5 maps in. We have 18 rounds, however on cs_italy, it was fired on round 17 and also round 18. No other admins used the command.

EDIT: Just seen last few logs and the zeusround has not been executed in the last few maps at all.
Still happening on 0.0.21 with 2 zeus rounds getting executed

Can anyone else reproduce this?

Last edited by Nolongerinthegame; 09-12-2012 at 13:58.
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TnTSCS
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Old 09-12-2012 , 17:17   Re: [CS:GO] Zeus Round
Reply With Quote #94

is it 2 zeusrounds every map? or just the first map after the server starts up?
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Old 09-12-2012 , 17:55   Re: [CS:GO] Zeus Round
Reply With Quote #95

Quote:
Originally Posted by nelioneil View Post
Still happening on 0.0.21 with 2 zeus rounds getting executed

Can anyone else reproduce this?
Give this one a try, and if the new CVar sm_zeusround_bugfix 1 fixes your issue, I'll push this - I have yet to experience the last 2 rounds being zeusrounds.
Attached Files
File Type: sp Get Plugin or Get Source (zeusround.sp - 76 views - 30.0 KB)
File Type: smx zeusround.smx (15.4 KB, 80 views)
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Fodernlaw
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Old 09-14-2012 , 10:46   Re: [CS:GO] Zeus Round
Reply With Quote #96

Quote:
Originally Posted by TnTSCS View Post
is it 2 zeusrounds every map? or just the first map after the server starts up?
I just happened to run a 2 round at the end of a map last night (9 and 10).

No issues at all.

EDIT - I am running version available on 9/1.

Last edited by Fodernlaw; 09-14-2012 at 10:50.
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Nolongerinthegame
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Old 09-14-2012 , 12:50   Re: [CS:GO] Zeus Round
Reply With Quote #97

Quote:
Originally Posted by TnTSCS View Post
Give this one a try, and if the new CVar sm_zeusround_bugfix 1 fixes your issue, I'll push this - I have yet to experience the last 2 rounds being zeusrounds.
Ive loaded this version this afternoon, my admin has just messaged me saying there was 3 zeus rounds?? I have no idea whats going on with my server that its just not using 1 round

Last edited by Nolongerinthegame; 09-14-2012 at 12:53.
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Nolongerinthegame
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Old 09-14-2012 , 12:54   Re: [CS:GO] Zeus Round
Reply With Quote #98

Quote:
Originally Posted by Fodernlaw View Post
I just happened to run a 2 round at the end of a map last night (9 and 10).

No issues at all.

EDIT - I am running version available on 9/1.
He was referring to my case where it should automatically run a zeus round at end of map without me running it. But sometimes it does 2 zeus rounds and just now, apparantly it ran 3 zeus rounds.
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Old 09-14-2012 , 17:38   Re: [CS:GO] Zeus Round
Reply With Quote #99

Quote:
Originally Posted by nelioneil View Post
He was referring to my case where it should automatically run a zeus round at end of map without me running it. But sometimes it does 2 zeus rounds and just now, apparantly it ran 3 zeus rounds.
Give this one a try - I may have had the CVar for bugfix setup wrong... set it to 1 and let me know how it goes... other than that, I'll have to see the list of plugins you have running and the setup you have on your game.

We could also try commenting out line 1112 maybe.

do you use bots on your server?
Attached Files
File Type: smx zeusround.smx (15.4 KB, 83 views)
File Type: sp Get Plugin or Get Source (zeusround.sp - 70 views - 30.0 KB)
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Old 09-15-2012 , 22:26   Re: [CS:GO] Zeus Round
Reply With Quote #100

I think I've discovered the culprit of having more than the last round a zeus round - it's the warmup thing and if one team wipes out the other and the warmup starts again, that's the problem...

I'm going to work out a way to determine when warmup round ends for those server admins that use it so I can account for scenarios like the one above.
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