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Mani Admin Plugin for MetaMod: Source


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Steelbone
Junior Member
Join Date: Dec 2005
Old 03-26-2006 , 11:11  
Reply With Quote #281

yeah but currently the contrablist is purely timebased and manages server cvar.

Changing the cvar "mapcyclefile" is not the solution, it takes at least 1 mapchange to become active.

Mani admin plugin allready has a cvar to modify the way mapcycle is done.. .and that affects mapcycle imediatly. So the best option would be to manage this concept on a plugin level.

The current options that are now available regarding mapcycle are:


Quote:
// The following cvar controls how the mapcycle is calculated
// 0 = standard Valve map cycle,
// 1 = if you don't want your mapcycle to reset to the first in the
// list when moving to a map not in the cycle,
// 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude
// last maps played)
// 3 = skip to the next unplayed map in the map cycle list until all maps
// have been played when it is reset.
mani_mapcycle_mode 2
I would love something like this:

Quote:
// The following cvar controls how the mapcycle is calculated
// 0 = standard Valve map cycle,
// 1 = if you don't want your mapcycle to reset to the first in the
// list when moving to a map not in the cycle,
// 2 = random cycle (uses mani_vote_dont_show_last_maps cvar to exclude
// last maps played)
// 3 = skip to the next unplayed map in the map cycle list until all maps
// have been played when it is reset.
//4= base mapcycle on nr of players, use mani_cycle_A.txt at low nr of players, mani_cycle_B.txt at high nr of players
mani_mapcycle_mode 2
Offcourse you would need a second cvar to configure at which nr of players the cycle switches.
Im hoping really really hard something like this will one day be implemented by the great master of mods mr mani Mucho respect for all his hard work
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Solltex
Member
Join Date: Dec 2004
Old 03-26-2006 , 14:17  
Reply With Quote #282

Mani plugin have kick message?
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Shadowdogg
Senior Member
Join Date: Jan 2006
Old 03-27-2006 , 13:01  
Reply With Quote #283

Also mani - think you could add a very simple betting system just like bet T 10k etc - nothing too complicated as it has shown very popular but really i dont want to be installing matties plugin for the gambling system.
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Charming[IGF]
BANNED
Join Date: Mar 2006
Old 03-27-2006 , 13:27  
Reply With Quote #284

Nice job.
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jarrodatt
Member
Join Date: May 2004
Old 03-27-2006 , 21:17  
Reply With Quote #285

Hello,
has any one had the following issues:

1) Every once in a while on map change server crashes only see this when server is full 24?

2) reserved slots when set to let slot fill, when I try to join it says server is full but I'm full admin. It wont kick or what ever its supposed to do.


windows
24 player css
mani release 1.2betaM rc7 smm
cssrpg
matties eventscripts 9.5.1
rateetweak 1b
zblock max
etb
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imported_nighttrain
Member
Join Date: Mar 2005
Old 03-28-2006 , 10:35  
Reply With Quote #286

In regard to "Fixed : Database error when adding new groups"

This was not fixed in RC7, at least for us. We are still having problems with this. Is anyone else having problems with this?
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showdax
Senior Member
Join Date: Dec 2004
Old 03-28-2006 , 16:51  
Reply With Quote #287

Lovely segfault with ma_pistols:

Code:
#0  0xb1cf577f in RemoveRestrictedWeapons () from /home/srcds/usr/srcds/cstrike/addons/mani_admin_plugin/bin/mani_admin_plugin_mm_i486.so
(gdb) bt
#0  0xb1cf577f in RemoveRestrictedWeapons () from /home/srcds/usr/srcds/cstrike/addons/mani_admin_plugin/bin/mani_admin_plugin_mm_i486.so
#1  0xb1c9b5cd in CAdminPlugin::EvPlayerSpawn () from /home/srcds/usr/srcds/cstrike/addons/mani_admin_plugin/bin/mani_admin_plugin_mm_i486.so
#2  0xb731c9fc in CGameEventManager::FireEventIntern () from /home/srcds/usr/srcds/bin/engine_amd.so
#3  0xb731caa8 in CGameEventManager::FireEvent () from /home/srcds/usr/srcds/bin/engine_amd.so
#4  0xb28909c4 in CBasePlayer::Spawn () from /home/srcds/usr/srcds/cstrike//bin/server_i486.so
#5  0xb29f3d40 in CCSPlayer::Spawn () from /home/srcds/usr/srcds/cstrike//bin/server_i486.so
#6  0xb29f3682 in CCSPlayer::RoundRespawn () from /home/srcds/usr/srcds/cstrike//bin/server_i486.so
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clipper
New Member
Join Date: Mar 2006
Location: NY,LI
Old 03-29-2006 , 10:54   Damage Info
Reply With Quote #288

For my server I use mani_admin_plugin and i cannot figure out how to enable the damge info once your killed or once you kill someone.. does anyone know how to enable it, or is it a diff mod?
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 03-29-2006 , 10:56  
Reply With Quote #289

make sure it's set in mani_server.cfg and make sure you're server.cfg execs mani_server.cfg

(it should have a line)
exec mani_server.cfg

Then in game type 'settings' and enable the damage settings to your liking (for yourself) others may set it different.
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sniper_strike
Senior Member
Join Date: Jan 2005
Old 04-03-2006 , 18:19  
Reply With Quote #290

i just saw that stats for the first time and that looks pretty stupid

could u please add a command to limit the ammount of top players that can be shown

being on the top10 is suppose to be a reward not being able to see all 3000 people ranked thats dumb

also when u type top10 it should show the top 10 players not

players ranked 10 - 19
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