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Mani
Veteran Member
Join Date: Dec 2004
Location: UK
Old 02-21-2006 , 06:06  
Reply With Quote #161

Quote:
Originally Posted by Rebell
@jarrodatt: dont spamm doubleposts

@mani: how big gets the datas with this new infos for more than 200 players?

cya
200 players = 71200bytes

71200 bytes / 1024 = 69.53k of memory usage.

Each player stored in the ranks consumes 356 bytes of memory.

Mani
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neiltoe
Member
Join Date: Dec 2005
Location: New Mexico USA
Old 02-21-2006 , 06:24  
Reply With Quote #162

nevermind
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sniper_strike
Senior Member
Join Date: Jan 2005
Old 02-22-2006 , 00:51  
Reply With Quote #163

Will the top 15 menu still display kills , deaths, kdr if u are using kills-death mode?
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Rebell
Veteran Member
Join Date: Nov 2004
Location: GERMANY
Old 02-22-2006 , 04:59  
Reply With Quote #164

Quote:
Originally Posted by Mani
200 players = 71200bytes

71200 bytes / 1024 = 69.53k of memory usage.

Each player stored in the ranks consumes 356 bytes of memory.

Mani
thats small - great !

question: could you make an optional damage-stats in the chat ? (like roger devilīs plugin does ?)
because if there is a voting, the window of the damage-stats gets over the voting windows ( uupss... sorry for my BAD english, but i hope you know what i mean - hehe )


when can we expect the release-date ? ( CANT WAIT *gg* )
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Mani
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Join Date: Dec 2004
Location: UK
Old 02-22-2006 , 07:36  
Reply With Quote #165

Quote:
Originally Posted by sniper_strike
Will the top 15 menu still display kills , deaths, kdr if u are using kills-death mode?
It should do
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Mani
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Join Date: Dec 2004
Location: UK
Old 02-22-2006 , 07:38  
Reply With Quote #166

Quote:
Originally Posted by Rebell
Quote:
Originally Posted by Mani
200 players = 71200bytes

71200 bytes / 1024 = 69.53k of memory usage.

Each player stored in the ranks consumes 356 bytes of memory.

Mani
thats small - great !

question: could you make an optional damage-stats in the chat ? (like roger devilīs plugin does ?)
because if there is a voting, the window of the damage-stats gets over the voting windows ( uupss... sorry for my BAD english, but i hope you know what i mean - hehe )


when can we expect the release-date ? ( CANT WAIT *gg* )
Yeah it automatically reverts to chat mode if there is an existing window like voting or tk menu currently being displayed.

I didn't do any work on it last night as I was exhausted. I still have the 'weaponme' code to do for DoDs and the external log stats before it gets released as a public beta. At the moment though it's very stable and I'm very pleased with it

Actually that formula turned out to be incorrect as I was storing 4 sets of lists, 2 being steam/name stats for everyone and 2 being steam/name stats in rank order). I think about 5 months ago I re-did the stats two use pointer to pointer lists so the qsorts would not required large memcpy operations. Yesterday it dawned on me that I actually needed one list as it's only the list of pointers to pointers that needs to be created. To cut a long story short the rank ordered calculation no longer requires each rank to be bsearched and the calculation that I stated yesterday still applies more or less. I've added some code that dumps out the memory usage on level change in the server console.

Mani

Mani
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Rebell
Veteran Member
Join Date: Nov 2004
Location: GERMANY
Old 02-22-2006 , 10:49  
Reply With Quote #167

Good solution with the "chat-swap" when vote is on.

OK - just relax - cya
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KocK GoBlin
Junior Member
Join Date: Nov 2004
Old 02-22-2006 , 21:07  
Reply With Quote #168

Any idea why I'm getting double advert messages when I have the chat area adverts turned on, but the top left adverts turned off? It's not too big of a deal, but when it displays {NEXTMAP}, it shows the next map and the following map after that.
Also I can't disable the top left adverts on my DOD server. Even when it's set to 0, it still displays the advert in that area.
Any suggestions? Has this been discussed already?
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sedmorph
Member
Join Date: Dec 2004
Old 02-23-2006 , 07:38  
Reply With Quote #169

Make sure you have

Code:
 exec mani_server.cfg
in your server.cfg file, sounds like your not loading the config file


=SeD=[V]orpheus
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KocK GoBlin
Junior Member
Join Date: Nov 2004
Old 02-23-2006 , 11:58  
Reply With Quote #170

Damn, if only all my problems were that easy.
That *was* missing from the DOD server, so I'm assuming that will solve the top left advert issue with that server (I'll have to check tonight), but my CS server.cfg had that line in it already. So there's still the problem of double adverts. Not too big of a deal, I'll just remove the {NEXTMAP} advert so no one gets confused, it's just odd is all.
Thanks for your help sedmorph.
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