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[L4D & L4D2] No Friendly-fire (v10.0, 6-1-2022)


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Psyk0tik
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Old 10-20-2021 , 06:38   Re: [L4D & L4D2] No Friendly-fire (v9.0, 10-10-2021)
Reply With Quote #61

Quote:
Originally Posted by VYRNACH_GAMING View Post
there seems to an exploit where you can bypass the friendly fire plugin by triggering a gascan fire and disconnecting. Kill feed will show "GamerTong incapacitated ...."
This plugin can only do so much at the moment. That's why in the latest update post, I recommended another plugin that was released recently. If that plugin doesn't block the damage either, then there's nothing more that can be done right now.
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WhatsAnName
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Old 02-18-2022 , 02:27   Re: [L4D & L4D2] No Friendly-fire (v9.0, 10-10-2021)
Reply With Quote #62

for some odd reason this plugin breaks tank ai out of 12 two tanks go idle no rock throw or movement can punch if you hug them testing by removing most of the plugins everytime i reload no friendly-fire it begins to happen (map l4d2_tanksplayground)


edit: alright i found the cause whenever the cvar "nff_infected" is set to "1" the tanks cant suicide when the game wants them to via too far or unreachable tested it on dead air

sorry if images are small the site didn't allow the full size
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Last edited by WhatsAnName; 02-18-2022 at 04:50.
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Psyk0tik
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Old 02-21-2022 , 00:53   Re: [L4D & L4D2] No Friendly-fire (v9.5, 2-20-2022)
Reply With Quote #63

Version 9.5 is out!

Download | Changelog
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Psyk0tik
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Old 06-01-2022 , 14:08   Re: [L4D & L4D2] No Friendly-fire (v10.0, 6-1-2022)
Reply With Quote #64

Version 10.0 is out!

Download | Changelog
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alasfourom
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Join Date: Feb 2022
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Old 07-26-2022 , 04:26   Re: [L4D & L4D2] No Friendly-fire (v10.0, 6-1-2022)
Reply With Quote #65

Your plugin is conflicting with "l4d2_custom_commands", when using "sm_incap", players will be still standing with 1 HP, can you fix it.

Thank you
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Psyk0tik
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Old 07-26-2022 , 08:44   Re: [L4D & L4D2] No Friendly-fire (v10.0, 6-1-2022)
Reply With Quote #66

Quote:
Originally Posted by alasfourom View Post
Your plugin is conflicting with "l4d2_custom_commands", when using "sm_incap", players will be still standing with 1 HP, can you fix it.

Thank you :avast:
I cannot fix it. The whole point of this plugin is to block friendly-fire damage, including damage to self. The "sm_incapplayer" feature does not properly incapacitate players. Instead, it sets the player's health to "1" and uses a "point_hurt" to damage the player. Since "point_hurt" triggers OnTakeDamage hook, I cannot "fix" the issue without changing the whole plugin.
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Last edited by Psyk0tik; 07-26-2022 at 08:44.
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alasfourom
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Old 07-26-2022 , 16:34   Re: [L4D & L4D2] No Friendly-fire (v10.0, 6-1-2022)
Reply With Quote #67

Quote:
Originally Posted by Psyk0tik View Post
I cannot fix it. The whole point of this plugin is to block friendly-fire damage, including damage to self. The "sm_incapplayer" feature does not properly incapacitate players. Instead, it sets the player's health to "1" and uses a "point_hurt" to damage the player. Since "point_hurt" triggers OnTakeDamage hook, I cannot "fix" the issue without changing the whole plugin.
Yeah, I changed the "point_hurt" in l4d2_custom_commands and used "SDKHooks_TakeDamage" and now its fine

Thank you
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dany777
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Join Date: Dec 2014
Location: Spain
Old 08-30-2022 , 20:43   Re: [L4D & L4D2] No Friendly-fire (v10.0, 6-1-2022)
Reply With Quote #68

I remember previously that i had an old version of this plugin, the survivors won't take friendly fire but they can still react like you shoot at them.
Now i've updated to the new version and now the survivors won't react.

I kinda prefer better when there's no friendly fire but they can still react and question about you shooting at them, can you make a cvar for something like that?

Last edited by dany777; 09-15-2022 at 10:30. Reason: Didin't realised the command to enable on a specific mode, removed the EDIT line
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little_froy
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Join Date: May 2021
Old 11-16-2022 , 09:55   Re: [L4D & L4D2] No Friendly-fire (v10.0, 6-1-2022)
Reply With Quote #69

m60 machinegun/mounted machinegun/minigun still makes friendly fire, could you fix it?
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TBK Duy
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Join Date: Jun 2017
Location: Vietnam
Old 11-16-2022 , 23:03   Re: [L4D & L4D2] No Friendly-fire (v10.0, 6-1-2022)
Reply With Quote #70

My version, bullets will went through players, fire & explosion proof not included tho.
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