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Player Model 2.13c


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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 11-11-2013 , 08:49   Re: Player Model 2.13c
Reply With Quote #531

Quote:
Originally Posted by alencore View Post
well this is quite limited and no real bot support.
What do you mean ? (answer on other thread if you need improvements).
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Last edited by ConnorMcLeod; 11-11-2013 at 08:50.
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SkumTomteN
Veteran Member
Join Date: Oct 2013
Location: Asgard
Old 03-12-2014 , 08:14   Re: Player Model 2.13c
Reply With Quote #532

I have this for zp4.3fix5a

without svc_bad, or bugs.
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GBLTeam
Senior Member
Join Date: Mar 2012
Location: Republic of Macedonia
Old 05-09-2014 , 10:15   Re: Player Model 2.13c
Reply With Quote #533

Is this good?
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commonbullet
Veteran Member
Join Date: Oct 2005
Old 05-10-2014 , 16:32   Re: Player Model 2.13c
Reply With Quote #534

No, let it rest in peace.

Use this one instead:
https://forums.alliedmods.net/showthread.php?t=106094


The End

Last edited by commonbullet; 05-10-2014 at 16:32.
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Julisushi
Junior Member
Join Date: Jun 2014
Old 07-06-2014 , 02:29   Re: Player Model 2.13c
Reply With Quote #535

Please help, i have downloaded new models and iīm trying to replace main models, but i set my models.ini file like this and yet itīs not working:
Code:
"*REPLACE" "urban" "urban2"
"*REPLACE" "arctic" "arctic2"
"*REPLACE" "gsg9" "gsg92"
"*REPLACE" "guerrila" "guerrila2"
"*REPLACE" "leet" "leet2"
"*REPLACE" "sas" "sas2"
"*REPLACE" "terror" "terror2"
What i found weird is that these model folders contain 2 files, for example the urban folder contains urban.mdl and urbanT.mdl
Maybe the plugin doesnt support this kind of models... I dont know, im just trying to figure out where the problem is.
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 07-06-2014 , 14:01   Re: Player Model 2.13c
Reply With Quote #536

Quote:
but i set my models.ini file like this and yet itīs not working:
because it's wrong, read previous posts to see correct examples.
Quote:
What i found weird is that these model folders contain 2 files, for example the urban folder contains urban.mdl and urbanT.mdl
the modelT is containing the external Textures. you can remove it if you want (the useful links in my signature).
Quote:
Maybe the plugin doesnt support this kind of models
it supports this kind of files.
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Julisushi
Junior Member
Join Date: Jun 2014
Old 07-07-2014 , 11:54   Re: Player Model 2.13c
Reply With Quote #537

Quote:
because it's wrong, read previous posts to see correct examples.
No need to read 54 pages, its all in the ini file...

Quote:
; 7) Replace a selected model
; Syntax: "*REPLACE" "[model]" "[model to replace]"
;
; example:
; "*REPLACE" "gign" "guerilla"
; (replaces gign for guerilla)
This is exactly what im doing
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feifei
Senior Member
Join Date: Sep 2014
Location: India
Old 11-24-2014 , 03:22   Re: Player Model 2.13c
Reply With Quote #538

lol, I want everyone will get custom model when they join.

suppose:-
model.ini file

"models/player/sas/sas.mdl" "models/1-cts.mdl" "CT"
"models/player/gsg9/gsg9.mdl" "models/2-cts.mdl" "CT"
"models/player/gign/gign.mdl" "models/3-cts.mdl" "CT"
"models/player/urban/urban.mdl" "models/4-cts.mdl" "CT"

you made for specific users, who can get custom models. eveyone not a admins in all servers,
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 11-24-2014 , 04:21   Re: Player Model 2.13c
Reply With Quote #539

do you know why I add some people to my ignore list ? because they (firstly) ignore people who is really trying to help them. then it becomes annoying to read/answer them in vain.

no need to answer/spam here please.
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pokezao
Member
Join Date: Oct 2014
Old 11-24-2014 , 11:19   Re: Player Model 2.13c
Reply With Quote #540

Quote:
Originally Posted by commonbullet View Post
No, let it rest in peace.

Use this one instead:
https://forums.alliedmods.net/showthread.php?t=106094


The End
Use this one!
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