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Vip menu Help


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El Abuelo Loco
Member
Join Date: Jun 2020
Old 09-12-2020 , 03:42   Vip menu Help
Reply With Quote #1

I have this vip menu plugin, can someone add me that only the vip can have 2 large weapon slots?

example
M4
Ak

PHP Code:
#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new g_msgTextMsg
new 
maxplayers
new gmsgSayText
new mpdmkbmhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<9) // Keys: 1234567890 
#if defined DAMAGE_RECIEVED
    
new g_MsgSync2
#endif
 

public plugin_init() {g_msgTextMsg get_user_msgid("TextMsg"); 

    
register_plugin("VIP Eng Version""3.0""Dunno")
    
mpd register_cvar("money_per_damage","3")
    
mkb register_cvar("money_kill_bonus","200")
    
mhb register_cvar("money_hs_bonus","500")
    
health_add register_cvar("amx_vip_hp""15")
    
health_hs_add register_cvar("amx_vip_hp_hs""30")
    
health_max register_cvar("amx_vip_max_hp""100")
    
g_menu_active register_cvar("menu_active""0")
    
register_event("Damage","Damage","b")
    
register_event("DeathMsg","death_msg","a")
    
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod")

    
register_clcmd("say /menuvip","ShowMotd")
    
maxplayers get_maxplayers()
    
gmsgSayText get_user_msgid("SayText")
    
register_clcmd("say""handle_say")
    
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER)
    
register_logevent("LogEvent_RoundStart"2"1=Round_Start" );
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
    
register_event("DeathMsg""hook_death""a""1>0")
    
register_event("Damage""on_damage""b""2!0""3=0""4!0")
    
g_MsgSync CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
    
g_MsgSync2 CreateHudSyncObj()
#endif 
}

public 
on_damage(id)
{
    new 
attacker get_user_attacker(id)

#if defined DAMAGE_RECIEVED
    // id should be connected if this message is sent, but lets check anyway
    
if ( is_user_connected(id) && is_user_connected(attacker) )
    if (
get_user_flags(attacker) & ADMIN_LEVEL_H)
    {
        new 
damage read_data(2)

        
set_hudmessage(255000.450.5020.14.00.10.1, -1)
        
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage)
#else
    
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
    {
        new 
damage read_data(2)
#endif
        
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)
        
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage)
    }
}

public 
Damage(id)
{
    new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint)
    if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
    if (
get_user_flags(attacker) & ADMIN_LEVEL_H)
    {
        new 
money read_data(2) * get_pcvar_num(mpd)
        if(
hitpoint==1money += get_pcvar_num(mhb)
        
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
    }
}

public 
death_msg()
{
    if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public 
LogEvent_RoundStart()
{
    
CurrentRound++;
    new 
players[32], playerpnum;
    
get_players(playerspnum"a");
    for(new 
0pnumi++)
    {
        
player players[i];
        if(
is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
        {
            
give_item(player"")
            
give_item(player"")
            
give_item(player"")
            
give_item(player"")
            
give_item(player"")
            
give_item(player"")
         
            if (!
get_pcvar_num(g_menu_active))
                return 
PLUGIN_CONTINUE
         
            
if(CurrentRound >= 0)
            {
                
Showrod(player);
            }
        }
    }
    return 
PLUGIN_HANDLED
}

public 
Event_RoundRestart()
{
    
CurrentRound=0;
}

public 
hook_death()
{
  
// Killer id
  
nKiller read_data(1)
 
  if ( (
read_data(3) == 1) && (read_data(5) == 0) )
  {
      
nHp_add get_pcvar_num (health_hs_add)
  }
  else
      
nHp_add get_pcvar_num (health_add)
  
nHp_max get_pcvar_num (health_max)
  
// Updating Killer HP
  
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
  return;

  
nKiller_hp get_user_health(nKiller)
  
nKiller_hp += nHp_add
  
// Maximum HP check
  
if (nKiller_hp nHp_maxnKiller_hp nHp_max
  set_user_health
(nKillernKiller_hp)
  
// Hud message "Healed +15/+30 hp"
  
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1)
  
show_hudmessage(nKiller"Sanado +%d hp"nHp_add)
  
// Screen fading
  
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, nKiller)
  
write_short(1<<10)
  
write_short(1<<10)
  
write_short(0x0000)
  
write_byte(0)
  
write_byte(0)
  
write_byte(200)
  
write_byte(75)
  
message_end()

}

public 
Showrod(id) {
    
show_menu(idKeysrod"Menu de VIP^n\w1. Get M4A1+Deagle^n\w2. Get AK47+Deagle^n\w3. Get AWP+Deagle^n\w4. Get Escopeta+Deagle^n\w5. Get B4+Deagle^n^n0. Salir^n", -1"rod"// Display menu
}
public 
Pressedrod(idkey) {
    
/* Menu:
    * VIP Menu
    * 1. Get M4A1+Deagle
    * 2. Get AK47+Deagle
    * 3. Get AWP+Deagle
    * 4. Get Escopeta+Deagle
    * 5. Get B4+Deagle
    * 0. Exit
    */
    
switch (key) {
        case 
0: {
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
         
            
strip_user_weapons (id)
            
give_item(id,"weapon_m4a1")
            
give_item(id,"ammo_556nato")
            
give_item(id,"ammo_556nato")
            
give_item(id,"ammo_556nato")
            
give_item(id,"weapon_deagle")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
client_print_center(idprint_center"Te llevas gratis M4A1 y Granadas")
         
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
            }
        case 
1: {
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
         
            
strip_user_weapons (id)
            
give_item(id,"weapon_ak47")
            
give_item(id,"ammo_762nato")
            
give_item(id,"ammo_762nato")
            
give_item(id,"ammo_762nato")
            
give_item(id,"weapon_deagle")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
client_print_center(idprint_center"Te llevas gratis AK47 y Granadas")
         
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
            }
     
        case 
2: {
        if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
            
HasC4[id] = true;
        else
            
HasC4[id] = false;
         
        
strip_user_weapons (id)
        
give_item(id,"weapon_awp")
        
cs_set_user_bpammoidCSW_AWP30 );
        
give_item(id,"weapon_knife")
        
give_item(id,"weapon_deagle")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"weapon_hegrenade")
        
give_item(id,"weapon_flashbang");
        
give_item(id,"weapon_flashbang");
        
give_item(id,"weapon_smokegrenade");
        
give_item(id,"item_assaultsuit");
        
give_item(id,"item_thighpack");
        
client_print_center(idprint_center"Te llevas gratis AWP y Granadas");
         
        if (
HasC4[id])
        {
            
give_item(id"weapon_c4");
            
cs_set_user_plantid );
        }
            }
        case 
3: {
        if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
            
HasC4[id] = true;
        else
            
HasC4[id] = false;
        
        
strip_user_weapons (id)
        
give_item(id,"weapon_xm1014")
        
give_item(id,"ammo_buckshot")
        
give_item(id,"ammo_buckshot")
        
give_item(id,"ammo_buckshot")
        
give_item(id,"weapon_deagle")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"weapon_knife")
        
give_item(id,"weapon_hegrenade")
        
give_item(id,"weapon_flashbang");
        
give_item(id,"weapon_flashbang");
        
give_item(id,"weapon_smokegrenade");
        
give_item(id,"item_assaultsuit");
        
give_item(id,"item_thighpack");
        
client_print_center(idprint_center"Te llevas gratis Escopeta y Granadas")
        
        if (
HasC4[id])
            {
            
give_item(id"weapon_c4");
            
cs_set_user_plantid );
             }
       }
        case 
4: {
        if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
            
HasC4[id] = true;
        else
            
HasC4[id] = false;
        
        
strip_user_weapons (id)
        
give_item(id,"weapon_sg552")
        
give_item(id,"ammo_556nato")
        
give_item(id,"ammo_556nato")
        
give_item(id,"ammo_556nato")
        
give_item(id,"weapon_deagle")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"ammo_50ae")
        
give_item(id,"weapon_knife")
        
give_item(id,"weapon_hegrenade")
        
give_item(id,"weapon_flashbang");
        
give_item(id,"weapon_flashbang");
        
give_item(id,"weapon_smokegrenade");
        
give_item(id,"item_assaultsuit");
        
give_item(id,"item_thighpack");
        
client_print_center(idprint_center"Te llevas gratis B4 y Granadas")
        
        if (
HasC4[id])
            {
            
give_item(id"weapon_c4");
            
cs_set_user_plantid );
             }
       }
    }
    return 
PLUGIN_CONTINUE
}


public 
ShowMotd(id)
{
show_motd(id"vip.txt")
}
public 
client_authorized(id)
{
set_task(30.0"PrintText" ,id)
}
public 
PrintText(id)
{
client_print_center(idprint_chat"")
}

public 
handle_say(id) {
    new 
said[192]
    
read_args(said,192)
    if( ( 
containi(said"who") != -&& containi(said"admin") != -) || contain(said"/vips") != -)
        
set_task(0.1,"print_adminlist",id)
    return 
PLUGIN_CONTINUE
}

public 
print_adminlist(user)
{
    new 
adminnames[33][32]
    new 
message[256]
    new 
contactinfo[256], contact[112]
    new 
idcountxlen
 
    
for(id id <= maxplayers id++)
        if(
is_user_connected(id))
            if(
get_user_flags(id) & ADMIN_LEVEL_H)
                
get_user_name(idadminnames[count++], 31)

    
len format(message255"%s VIP ONLINE: ",COLOR)
    if(
count 0) {
        for(
count x++) {
            
len += format(message[len], 255-len"%s%s "adminnames[x], < (count-1) ? ", ":"")
            if(
len 96 ) {
                
print_message(usermessage)
                
len format(message255"%s ",COLOR)
            }
        }
        
print_message(usermessage)
    }
    else {
        
len += format(message[len], 255-len"No VIP online.")
        
print_message(usermessage)
    }
 
    
get_cvar_string("amx_contactinfo"contact63)
    if(
contact[0])  {
        
format(contactinfo111"%s Contact Server Admin -- %s"COLORcontact)
        
print_message(usercontactinfo)
    }
}

print_message(idmsg[]) {
    
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id)
    
write_byte(id)
    
write_string(msg)
    
message_end()
  }
public 
client_print_center(pPlayeriMsgType, const szMessage[], any:...) 
{
    new 
pPlayers[MAX_PLAYERS], iPlCountmsg[191];

    if(
pPlayer
    {
        
iPlCount 1;
        
pPlayers[0] = pPlayer;
    }
    else
        
get_players_ex(pPlayersiPlCountGetPlayers_ExcludeBots|GetPlayers_ExcludeHLTV);
    

    for(new 
iiPlCounti++) 
    {
        
pPlayer pPlayers[i];
        
SetGlobalTransTarget(pPlayer);
        
vformat(msgcharsmax(msg), szMessage4);

        
message_begin(MSG_ONE_UNRELIABLEg_msgTextMsg, .player pPlayer);
        
write_byte(iMsgType);
        
write_string(msg);
        
message_end();
    }

El Abuelo Loco is offline
Supremache
Veteran Member
Join Date: Sep 2019
Location: Egypt
Old 09-16-2020 , 22:34   Re: Vip menu Help
Reply With Quote #2

Here u can put the name of the weapon that can be show in menu
Code:
public Showrod(id) {     show_menu(id, Keysrod, "Menu de VIP^n\w1. Get M4A1+Deagle^n\w2. Get AK47+Deagle^n\w3. Get AWP+Deagle^n\w4. Get Escopeta+Deagle^n\w5. Get B4+Deagle^n^n0. Salir^n", -1, "rod") // Display menu }

Here there is already example on it "case 0: = M4A1" "case 1: = ak47"........

Code:
public Pressedrod(id, key) {     /* Menu:     * VIP Menu     * 1. Get M4A1+Deagle     * 2. Get AK47+Deagle     * 3. Get AWP+Deagle     * 4. Get Escopeta+Deagle     * 5. Get B4+Deagle     * 0. Exit     */     switch (key) {         case 0: {             if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)                 HasC4[id] = true;             else                 HasC4[id] = false;                       strip_user_weapons (id)             give_item(id,"weapon_m4a1")             give_item(id,"ammo_556nato")             give_item(id,"ammo_556nato")             give_item(id,"ammo_556nato")             give_item(id,"weapon_deagle")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"weapon_knife")             give_item(id,"weapon_hegrenade")             give_item(id, "weapon_flashbang");             give_item(id, "weapon_flashbang");             give_item(id, "weapon_smokegrenade");             give_item(id, "item_assaultsuit");             give_item(id, "item_thighpack");             client_print_center(id, print_center, "Te llevas gratis M4A1 y Granadas")                       if (HasC4[id])             {                 give_item(id, "weapon_c4");                 cs_set_user_plant( id );             }             }         case 1: {             if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)                 HasC4[id] = true;             else                 HasC4[id] = false;                       strip_user_weapons (id)             give_item(id,"weapon_ak47")             give_item(id,"ammo_762nato")             give_item(id,"ammo_762nato")             give_item(id,"ammo_762nato")             give_item(id,"weapon_deagle")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"ammo_50ae")             give_item(id,"weapon_knife")             give_item(id,"weapon_hegrenade")             give_item(id, "weapon_flashbang");             give_item(id, "weapon_flashbang");             give_item(id, "weapon_smokegrenade");             give_item(id, "item_assaultsuit");             give_item(id, "item_thighpack");             client_print_center(id, print_center, "Te llevas gratis AK47 y Granadas")                       if (HasC4[id])             {                 give_item(id, "weapon_c4");                 cs_set_user_plant( id );             }             }               case 2: {         if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)             HasC4[id] = true;         else             HasC4[id] = false;                   strip_user_weapons (id)         give_item(id,"weapon_awp")         cs_set_user_bpammo( id, CSW_AWP, 30 );         give_item(id,"weapon_knife")         give_item(id,"weapon_deagle")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"weapon_hegrenade")         give_item(id,"weapon_flashbang");         give_item(id,"weapon_flashbang");         give_item(id,"weapon_smokegrenade");         give_item(id,"item_assaultsuit");         give_item(id,"item_thighpack");         client_print_center(id, print_center, "Te llevas gratis AWP y Granadas");                   if (HasC4[id])         {             give_item(id, "weapon_c4");             cs_set_user_plant( id );         }             }         case 3: {         if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)             HasC4[id] = true;         else             HasC4[id] = false;                 strip_user_weapons (id)         give_item(id,"weapon_xm1014")         give_item(id,"ammo_buckshot")         give_item(id,"ammo_buckshot")         give_item(id,"ammo_buckshot")         give_item(id,"weapon_deagle")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"weapon_knife")         give_item(id,"weapon_hegrenade")         give_item(id,"weapon_flashbang");         give_item(id,"weapon_flashbang");         give_item(id,"weapon_smokegrenade");         give_item(id,"item_assaultsuit");         give_item(id,"item_thighpack");         client_print_center(id, print_center, "Te llevas gratis Escopeta y Granadas")                 if (HasC4[id])             {             give_item(id, "weapon_c4");             cs_set_user_plant( id );              }        }         case 4: {         if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)             HasC4[id] = true;         else             HasC4[id] = false;                 strip_user_weapons (id)         give_item(id,"weapon_sg552")         give_item(id,"ammo_556nato")         give_item(id,"ammo_556nato")         give_item(id,"ammo_556nato")         give_item(id,"weapon_deagle")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"ammo_50ae")         give_item(id,"weapon_knife")         give_item(id,"weapon_hegrenade")         give_item(id,"weapon_flashbang");         give_item(id,"weapon_flashbang");         give_item(id,"weapon_smokegrenade");         give_item(id,"item_assaultsuit");         give_item(id,"item_thighpack");         client_print_center(id, print_center, "Te llevas gratis B4 y Granadas")                 if (HasC4[id])             {             give_item(id, "weapon_c4");             cs_set_user_plant( id );              }        }     }     return PLUGIN_CONTINUE }

You should make request in Suggestions / Requests section not in scripting section that if you want someone do it but here they can only give you an example

Last edited by Supremache; 09-16-2020 at 22:34.
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