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★★★ How to remove T models from skins ★★★


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WorldGod
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Join Date: Aug 2016
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Old 03-10-2017 , 12:09   ★★★ How to remove T models from skins ★★★
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Hello.

Today I'm going to show you the easiest method to remove the T models from player's skins. Let's begin:

Original post: [HOWTO] Delete the modelT.mdl.

NOTE: It is using an older version of compilers, so you need to download the archive below because it supports large skins (>4 mb).

Download: MediaFire

Steps:

1. Enter in the "Decompiler" folder.

2. Notice all the 4 files:

Code:
mdldec.exe
studiomdl.exe
crysis_red.mdl
crysis_redT.mdl
File named "mdldec.exe" is the decompiler and file named "studiomdl.exe" is the compiler.

3. Place the file "crysis_red.mdl" in "mdldec.exe" (we will decompile it). There will be a lot of files.

4. Delete the files "crysis_red.mdl" and "crysis_redT.mdl".

5. We are looking for the .qc file which will have same name as the skin, in this case, we are looking for "crysis_red.qc". We will open it with Notepad.

6. Key step, every T model skin will ever have the next code:

Code:
$externaltextures
You will looking for this code, delete it and then save and exit.

7. Place the file "crysis_red.qc" in "studiomdl.exe" and waiting the compiling process.

8. Enjoy, the skin without T model is ready.

NOTE: After you finish the removing T model process, the skin will have a large size.

Last edited by WorldGod; 03-10-2017 at 12:11.
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