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Counter Strike Bot Control


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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 07-26-2007 , 11:03   Re: Counter Strike Bot Control
Reply With Quote #71

Quote:
Originally Posted by chumly View Post
Looks like bot control is losing count of how many bots it has / should be running...

I have a server with 6 bots... now after 24:27 hours, I have 15 bots....
Any idea what would cause this?
Someone opened the menu and added more bots?

Quote:
Originally Posted by chumly View Post
EKS, doesn't the voidVars::GetAutoAddCount() require null handlers?

I would think that trying to set a value of null would cause the crash I'm seeing if I use 'autokill'. Also, if it is null, it should return the current value so I can check that its set correctly.

Thanks
Chumly
Yes the plugin assumes its being loaded on CSS.

Il release a new update, it will unload itself if its loaded on NOT CSS. Also it would crash on meta unload
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chumly
Senior Member
Join Date: Jul 2006
Old 07-27-2007 , 02:44   Re: Counter Strike Bot Control
Reply With Quote #72

No one has access to those commands, and I can sit here and watch the server slowly add bots over time.

Since it is a slow process, I have not watched it enough to know when / why its adding another bot, but even after a map change, it should reset the number of bots, but it isn't. This is why I needed to check the var to see what it thinks should be the number of bots.

The server.cfg file contains the command to set the number of bots to 6, so every map change it should be reset reguardless of any admin setting via a menu.
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EKS
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Join Date: Mar 2004
Location: Norway
Old 07-27-2007 , 08:38   Re: Counter Strike Bot Control
Reply With Quote #73

pm me your .cfg setup and il test see what i get.
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chumly
Senior Member
Join Date: Jul 2006
Old 07-27-2007 , 19:24   Re: Counter Strike Bot Control
Reply With Quote #74

So, after 16 hours on running, I have 11 bots instead of the six I should have.
I have pm'ed my configs.

Thanks
Chumly
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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 07-29-2007 , 11:58   Re: Counter Strike Bot Control
Reply With Quote #75

yea im gonna look at it. Propberbly during this weekend
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chumly
Senior Member
Join Date: Jul 2006
Old 07-30-2007 , 18:46   Re: Counter Strike Bot Control
Reply With Quote #76

It seems to happen when a player leaves the server, but may be happening on its own to. Perhaps check and see what happens when a player joins, but never joins a team before leaving.

Could you also provide two other commands?
one to enable / disable
and another to set the amount of time before autokilling the bots.
It would be nice to have 5 seconds or so to see what happened before the slay happens.

Thanks!
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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 08-02-2007 , 15:59   Re: Counter Strike Bot Control
Reply With Quote #77

Quote:
CSB 1.0.5
- Added: Safty code incase plugin is loaded on other mods then css or on a version of css thats missing a ton of cvars?
- Fixed: Incorrect hooking/unhooking of events
i could not reproduce your problem, but i fixed some other stuff
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Tramp
Senior Member
Join Date: Aug 2005
Old 10-17-2007 , 12:38   Re: Counter Strike Bot Control
Reply With Quote #78

Quote:
Originally Posted by chumly View Post
So, after 16 hours on running, I have 11 bots instead of the six I should have.
I have pm'ed my configs.

Thanks
Chumly
Yes i have the same bug :/
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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 10-19-2007 , 14:16   Re: Counter Strike Bot Control
Reply With Quote #79

since no one can show a way to reproduce it its hard to fix. Find a way to make it happen and il fix it easly
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xernon
New Member
Join Date: Jun 2008
Old 06-20-2008 , 19:08   Counter Strike Bot Control
Reply With Quote #80

Hi, I have a problem with CSB 1.0.5 (havent tried other)
I have RPG+WCS+ES+ES Tools+mani+mm(added because of CSB)+bat(added because of CSB)+CSB 1.0.5

everything works well, but, when I let mm load CSB on server start, it crashes due to:
Host_Error: CEngineSoundServer:recacheSound: 'buttons/button14.wav' overflow

If someone knows how to fix it, please tell me.

I am using mm only to load BAT and CSB,
other plugins are loaded via .vtf

EKS, if it isnt to much to ask, I woul like to have all files associated with CSB on your server (for example: autoload.cfg, metamod and other mods), also addon, cfg and sounds folder. I think it could help to solve it.
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