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[TF2] Fancy Fire Arrows (Crossbow and Huntsman)


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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 07-31-2014 , 19:34   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #71

I realize that, and thanks
The 1% can still be demotivating though.
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404UserNotFound
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Join Date: Dec 2011
Old 07-31-2014 , 21:36   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #72

Quote:
Originally Posted by Horsedick View Post
I'd like to chime in here a second... I for one appreciate the work anyone does for this community and I'm sure 99% of others that come here do as well. Don't let that 1% cause you or anyone else for that matter to give up on the community here.
There is a bad apple in every bushel.
I too appreciate the work of the developers of plugins. I especially love the stuff that you do, Darth.

Just....that response about not releasing the fixed version because people asked about it made me sad.

For the longest time, I was actually working on updating your TF2 Stats plugin because I friggin' love that plugin. I've unfortunately had to give up on doing so because of working 12 hour shifts and not having a lot of time to work on plugins, but I'd love to see it updated (even though I know first-hand it's a huuuge job to update it)

Last edited by 404UserNotFound; 07-31-2014 at 21:38.
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PieCoPresident
New Member
Join Date: Oct 2012
Old 08-11-2014 , 18:18   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #73

I haven't logged into my AlliedModders account for at least a year, I rarely have need to.
But seeing this just really gets to me, for anyone that complains about things like this not being fixed/updated go ahead and open the firearrows.sp and fix it yourself. It's not always easy.
Anyways, I would like to say that I loved using this plugin when it was working, and would love to see it working again now. I really appreciate all the things that all these plugin-makers do, and not to mention they don't get paid for it.
All I do on these forums is download plugins, so I don't know much about the community, but I know I've seen a good few from DarthNinja.
Thank you for everything you have done and will do in the future, DarthNinja.

PS/EDIT: Also I quite like the rescue ranger fire, very nice for spy checking.

Last edited by PieCoPresident; 08-11-2014 at 18:19.
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 08-12-2014 , 00:16   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #74

It is easy to fix, just ignite the weapon entity
In all honesty, this could have been fixed an an hour or two, but hasn't for months or IDK, a year.

Approved/New plugins section doesn't really help much
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Last edited by friagram; 08-12-2014 at 00:19.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 08-12-2014 , 10:36   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #75

Quote:
Originally Posted by friagram View Post
It is easy to fix, just ignite the weapon entity
Last I checked, that only worked on the Huntsman and Fortified Compound.
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Last edited by Powerlord; 08-12-2014 at 10:37.
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
Old 08-12-2014 , 19:28   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #76

That's correct. If you really wanted, you could just ignite the player by using Ontakedamage for other projectiles or whatever.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 08-12-2014 , 22:50   Re: [TF2] Fancy Fire Arrows (Crossbow and Huntsman)
Reply With Quote #77

Basically Valve moved the Alight prop from the projectile to the weapon which obviously broke the plugin.

Here's something to ignite your weapon on command if you want to play with it
Attached Files
File Type: sp Get Plugin or Get Source (LightMe.sp - 351 views - 490 Bytes)
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