Raised This Month: $12 Target: $400
 3% 

PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!


Post New Thread Reply   
 
Thread Tools Display Modes
windeath
New Member
Join Date: Dec 2019
Old 12-22-2019 , 15:06   Re: PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Reply With Quote #481

i installed on my internet cafe this mod works perfectly but HUD messages and other messages showing like with
how can i fix this problem?
thank you
windeath is offline
HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 12-22-2019 , 15:15   Re: PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Reply With Quote #482

Add the ml file in addons/amxmodx/data/lang.
__________________
HamletEagle is offline
windeath
New Member
Join Date: Dec 2019
Old 12-22-2019 , 16:40   Re: PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Reply With Quote #483

Quote:
Originally Posted by HamletEagle View Post
Add the ml file in addons/amxmodx/data/lang.
i have added ml files but again nothing


Last edited by windeath; 12-22-2019 at 16:47.
windeath is offline
windeath
New Member
Join Date: Dec 2019
Old 12-28-2019 , 10:49   Re: PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Reply With Quote #484

Quote:
Originally Posted by HamletEagle View Post
Add the ml file in addons/amxmodx/data/lang.
can you help me bro ?
windeath is offline
EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 12-28-2019 , 17:12   Re: PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Reply With Quote #485

There's nothing else we can tell you to do, the right thing was already been said. Those files must be inside amxmodx/data/lang, if the server is not finding it, then something must be wrong with the way you installed the rest of the files or the server itself.
__________________
• Ranking System • AutoMix 5vs5 System
• Web Ban System • Plugins for free

____________________________________________
For private works:
• Discord: EFFEXo#8850 • Steam: EFFEXo
EFFx is offline
By.King
Member
Join Date: Jan 2019
Old 04-09-2020 , 07:39   Re: PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Reply With Quote #486

My server is down.Error : L 09/04/2020 - 141:52: (map "") Host_Error: PF_MessageEnd_I: Refusing to send user message SayText of 193 bytes to client, user message size limit is 192 bytes
What's wrong?
By.King is offline
Napoleon_be
Veteran Member
Join Date: Jul 2011
Location: Belgium
Old 04-10-2020 , 04:52   Re: PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Reply With Quote #487

Quote:
Originally Posted by By.King View Post
My server is down.Error : L 09/04/2020 - 141:52: (map "") Host_Error: PF_MessageEnd_I: Refusing to send user message SayText of 193 bytes to client, user message size limit is 192 bytes
What's wrong?
Add debug after the plugin name in plugins.ini and post your error logs. Messages are limited to 192 bytes and the plugin tried to send a message of 193 bytes.
__________________
Napoleon_be is offline
Send a message via Skype™ to Napoleon_be
saitama19
Junior Member
Join Date: Feb 2017
Old 04-16-2020 , 21:04   Re: PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Reply With Quote #488

how can disable the 'injured' thing ?
saitama19 is offline
SomeOneBaD.
Junior Member
Join Date: May 2019
Old 04-18-2020 , 08:06   Re: PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Reply With Quote #489

Quote:
Originally Posted by saitama19 View Post
how can disable the 'injured' thing ?
I don't think you can, it's in the main plugin, you have to do it manually.
SomeOneBaD. is offline
EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 04-18-2020 , 22:09   Re: PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Reply With Quote #490

If someone is playing as duo, trio or squad, the 'knock down' ability turned on for him. So instead of instantly dying, he gets knocked down As @SomeOneBad. said, you have to do it manually, I can add a cvar in future updates so owners can disable it.

But if you're in a rush, then try to find this:

PHP Code:
    if(floatround(fDamage) >= get_user_health(iVictim) && isAbleToBeKnockedout(iVictim))
    {
        
manageKnockFeature(iVictimiAttacker)        
        
SetHamReturnInteger(0)
        return 
HAM_SUPERCEDE
    

and delete.
__________________
• Ranking System • AutoMix 5vs5 System
• Web Ban System • Plugins for free

____________________________________________
For private works:
• Discord: EFFEXo#8850 • Steam: EFFEXo
EFFx is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 20:50.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode