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[L4D & L4D2] Anti Rush (1.0) [26-Mar-2020]


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Author
Silvers
AlliedModders Donor
Join Date: Aug 2010
Location: SpaceX
Plugin ID:
7000
Plugin Version:
1.0
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Slowdown or teleport rushers and slackers back to the group. Uses flow distance for accuracy.
    Old 03-26-2020 , 01:00   [L4D & L4D2] Anti Rush (1.0) [26-Mar-2020]
    Reply With Quote #1

    THIS PLUGIN IS NOT WORKING CORRECTLY AND NEEDS CHANGES. PLEASE WAIT. REMOVED UNTIL FIX UPDATE
    - With "type" "2" setting problems will occur. Because the slowdown was a later addition:
    - This is only accounting for the lead rusher and not multiple rushers.
    - This is not resetting clients who were already being slowed down.


    About:
    • A proper Anti Rush plugin.
    • Uses the Survivors map flow distance to accurately determine who's ahead/behind.
    • Can slowdown a rushers running speed or teleport them back.
    • Can teleport forward slackers who are lagging behind.
    • Various options to customise.
    • Supports translations.


    Thanks:
    • KasperH - For the request.
    • Lux and MasterMind420 for various ideas.


    Cvars:

    Saved to l4d_anti_rush.cfg in your servers \cfg\sourcemod\ folder.

    PHP Code:
    // 0=Plugin off, 1=Plugin on.
    l4d_anti_rush_allow "1"

    // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
    l4d_anti_rush_modes ""

    // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
    l4d_anti_rush_modes_off ""

    // Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
    l4d_anti_rush_modes_tog "0"

    // Minimum number of survivors before the function kicks in. Must be 3 or greater otherwise the lead/last and average cannot be detected.
    l4d_anti_rush_players "3"

    // 0.0=Off. How far behind someone can travel from the average distance before being teleported forward.
    l4d_anti_rush_range_last "3000.0"

    // 0.0=Off. How far forward someone can travel from the average distance before being teleported or slowed down.
    l4d_anti_rush_range_lead "3000.0"

    // Maximum speed someone can travel when being slowed down.
    l4d_anti_rush_slow "75.0"

    // 0=Off. 1=Print To Chat. 2=Hint Text. Display a message to someone rushing.
    l4d_anti_rush_text "1"

    // How often to print the message if enabled.
    l4d_anti_rush_time "10"

    // What to do with rushers. 1=Slowdown player speed when moving forward. 2=Teleport back to group.
    l4d_anti_rush_type "1"

    // Anti Rush plugin version.
    l4d_anti_rush_version 


    Changes:
    Code:
    1.0 (26-Mar-2020)
        - Added Russian translations to the .zip. Thanks to "KRUTIK" for providing.
        - No other changes.
    
    1.0 (26-Mar-2020)
        - Initial Release.


    Requirements:

    Installation:
    • Download the .zip and extract the files to their respective folders in your servers \addons\sourcemod\ folder.

    Current Translations: English (en), Russian (ru).
    __________________

    Last edited by Silvers; 03-26-2020 at 13:13.
    Silvers is offline
    KRUTIK
    Member
    Join Date: Feb 2019
    Location: Мос
    Old 03-26-2020 , 04:31   Re: [L4D & L4D2] Anti Rush (1.0) [26-Mar-2020]
    Reply With Quote #2

    Russian translation
    Attached Files
    File Type: txt anti_rush.phrases.txt (1.0 KB, 8 views)
    KRUTIK is online now
    Reply


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