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Solved SwitchToSlot function with new syntax


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PC Gamer
Senior Member
Join Date: Mar 2014
Old 03-03-2020 , 12:59   SwitchToSlot function with new syntax
Reply With Quote #1

How would this stock be updated with the new style declarations?

PHP Code:
stock TF2_SwitchtoSlot(clientslot)
{
    if (
slot >= && slot <= && IsClientInGame(client) && IsPlayerAlive(client))
    {
        new 
String:wepclassname[64];
        new 
wep GetPlayerWeaponSlot(clientslot);
        if (
wep MaxClients && IsValidEdict(wep) && GetEdictClassname(wepwepclassnamesizeof(wepclassname)))
        {
            
FakeClientCommandEx(client"use %s"wepclassname);
            
SetEntPropEnt(clientProp_Send"m_hActiveWeapon"wep);
        }
    }

I read the SourcePan Transitional Syntax wiki, but it isn't written at a level that I can fully understand. Here's where the wiki became too confusing for me:

Quote:
Grammar

The new and old declaration grammar is below.

return-type ::= return-old | return-new
return-new ::= type-expr new-dims? // Note, dims not yet supported.
return-old ::= old-dims? label?

argdecl ::= arg-old | arg-new
arg-new ::= "const"? type-expr '&'? symbol old-dims? ('=' arg-init)?
arg-old ::= "const"? tags? '&'? symbol old-dims? ('=' arg-init)?

Last edited by PC Gamer; 03-03-2020 at 14:30. Reason: Solved
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 03-03-2020 , 13:09   Re: SwitchToSlot function with new syntax
Reply With Quote #2

I only see three instances of updating. More input is always wanted.

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MAGNAT2645
Senior Member
Join Date: Nov 2015
Location: AlliedMods.net
Old 03-03-2020 , 14:05   Re: SwitchToSlot function with new syntax
Reply With Quote #3

Quote:
Originally Posted by Maxximou5 View Post
I only see three instances of updating. More input is always wanted.

Before:
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After:
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You forgot to add void return type.
Code:
stock void TF2_SwitchToSlot(int client, int slot)
// Will be treated by compiler as an error if your function doesn't have return type but you have #pragma newdecls required
__________________

Last edited by MAGNAT2645; 03-03-2020 at 14:09.
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PC Gamer
Senior Member
Join Date: Mar 2014
Old 03-03-2020 , 14:30   Re: SwitchToSlot function with new syntax
Reply With Quote #4

Thanks Guys! I updated the code with your suggestions and it works great!

Final solution:
PHP Code:
stock void TF2_SwitchtoSlot(int clientint slot)
{
    if (
slot >= && slot <= && IsClientInGame(client) && IsPlayerAlive(client))
    {
        
char wepclassname[64];
        
int wep GetPlayerWeaponSlot(clientslot);
        if (
wep MaxClients && IsValidEdict(wep) && GetEdictClassname(wepwepclassnamesizeof(wepclassname)))
        {
            
FakeClientCommandEx(client"use %s"wepclassname);
            
SetEntPropEnt(clientProp_Send"m_hActiveWeapon"wep);
        }
    }

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