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[REQ] Edit the Basechat Plugin Please?


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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 06-01-2009 , 18:32   Re: [REQ] Edit the Basechat Plugin Please?
Reply With Quote #11

if iam are in spec there shows 2 lines in chat like
[ADMIN][name]: test
*DEAD* name : test
can u fix that ? or remove then the admin show if iam are in spec thx ;)

sorry for bad english )

EDIT : in the last plugin from u there are 2 lines from normal player to

Last edited by scopesp; 06-01-2009 at 18:45.
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Wazz
SourceMod Donor
Join Date: Mar 2009
Old 06-01-2009 , 19:59   Re: [REQ] Edit the Basechat Plugin Please?
Reply With Quote #12

It works perfectly fine for me. What game are you trying it on?
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-.-Owned Myself-.-
Member
Join Date: Jul 2008
Old 06-02-2009 , 03:16   Re: [REQ] Edit the Basechat Plugin Please?
Reply With Quote #13

Thanks so much Wazz! Now I don't need ES for my TF2 Server at all! (yet)

EDIT:
Ok I placed it on the Server for testing. Is it possible I can have it only do the admin message when you put @ before the text?

Mainly because we need to go undercover and such to find people who Exploit and such. We don't really want to give ourselves away.

Last edited by -.-Owned Myself-.-; 06-02-2009 at 04:35. Reason: Testing Info
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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 06-02-2009 , 06:38   Re: [REQ] Edit the Basechat Plugin Please?
Reply With Quote #14

can u edit your first plugin becouse a normal player see 2 lines from admin if he are in spec modus like
[ADMIN][name]: test
*DEAD* name : test
but a admin see only one line u need to test that with a normal player
i hope u understand me
its for me tf2 serv
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Wazz
SourceMod Donor
Join Date: Mar 2009
Old 06-02-2009 , 07:10   Re: [REQ] Edit the Basechat Plugin Please?
Reply With Quote #15

-.-Owned Myself-.-, the @ sign is already used by sm_say however if you still want it I have re-written sm_say so that it displays in the style that you want.
Attached Files
File Type: sp Get Plugin or Get Source (basechat.sp - 306 views - 13.2 KB)
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Wazz
SourceMod Donor
Join Date: Mar 2009
Old 06-02-2009 , 07:33   Re: [REQ] Edit the Basechat Plugin Please?
Reply With Quote #16

scopesp add me to steam friends (Wazz) so that you can help me test it.
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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 06-02-2009 , 10:24   Re: [REQ] Edit the Basechat Plugin Please?
Reply With Quote #17

hmmm cant find u add me "w33dskiLL"
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strontiumdog
Veteran Member
Join Date: Jan 2007
Location: BC, Canada
Old 06-02-2009 , 11:43   Re: [REQ] Edit the Basechat Plugin Please?
Reply With Quote #18

Quote:
Originally Posted by Wazz View Post
-.-Owned Myself-.-, the @ sign is already used by sm_say however if you still want it I have re-written sm_say so that it displays in the style that you want.
I edited basechat.sp for someone once before, and BAIL corrected me.
Don't name it basechat.sp or it will cause confusion with the actual SM version.

Call it something else like basechat_2.sp.
Then people can compile it, add it to their plugins folder and then disable basechat.smx.
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Wazz
SourceMod Donor
Join Date: Mar 2009
Old 06-02-2009 , 12:29   Re: [REQ] Edit the Basechat Plugin Please?
Reply With Quote #19

Ok good to know. I am sure the people that want the modded file will be able to rename the it
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Wazz
SourceMod Donor
Join Date: Mar 2009
Old 06-02-2009 , 15:37   Re: [REQ] Edit the Basechat Plugin Please?
Reply With Quote #20

For scopesp, I recommend renaming it and unloading the original like said in the above posts
Attached Files
File Type: sp Get Plugin or Get Source (basechat.sp - 364 views - 13.6 KB)

Last edited by Wazz; 06-03-2009 at 17:47.
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