what if...
You edit and compile.
- Open
...addons\sourcemod\scripting\basechat.sp
- edit line
378
Code:
SendChatToAll(client, String:message[])
{
new String:nameBuf[MAX_NAME_LENGTH];
for (new i = 1; i <= MaxClients; i++)
{
if (!IsClientInGame(i) || IsFakeClient(i))
{
continue;
}
FormatActivitySource(client, i, nameBuf, sizeof(nameBuf));
PrintToChat(i, "\x04(ALL) %s: \x01%s", nameBuf, message); // <- This line
}
}
example for source games what support chat color (\x07 & \x08)
Code:
PrintToChat(i, "\x07B200FF(ALL) %s: \x01%s", nameBuf, message);
(ALL) Bacardi: asdas
or
Code:
PrintToChat(i, "\x0800FFFF99(ALL) %s: \x07B6FF00%s", nameBuf, message);
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