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[L4D & L4D2] Weapon Zoom


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Author
panxiaohai
Senior Member
Join Date: Mar 2010
Plugin ID:
1671
Plugin Version:
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Press mouse wheel to zoom
    Unapprover:
    Reason for Unapproving:
    author is unresponsive, changing client settings without their knowledge
    Old 05-16-2010 , 15:12   [L4D & L4D2] Weapon Zoom
    Reply With Quote #1

    Press mouse wheel to zoom, suport all weapon in l4d2 now.


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Name:	l4d_smalltown01_caves0043.jpg
Views:	4034
Size:	44.4 KB
ID:	65914  
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_zoom_en.sp - 1765 views - 7.4 KB)

    Last edited by panxiaohai; 06-14-2011 at 05:17. Reason: fix the key binding problem
    panxiaohai is offline
    crazydog
    SourceMod Donor
    Join Date: Jan 2006
    Old 05-18-2010 , 19:20   Re: [L4D] Weapon Zoom
    Reply With Quote #2

    Screenshot? Does it just zoom in on the crosshair or does it do something like ironsights?

    Does it work on L4D2 also?
    crazydog is offline
    McFlurry
    Veteran Member
    Join Date: Mar 2010
    Location: RemoveEdict(0);
    Old 05-18-2010 , 19:40   Re: [L4D] Weapon Zoom
    Reply With Quote #3

    Yup it works for l4d2, though I would prefer this only available to sniper class weapons as it it improves on that.
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    triggerman
    Senior Member
    Join Date: Jun 2009
    Old 05-18-2010 , 22:48   Re: [L4D] Weapon Zoom
    Reply With Quote #4

    This plugin is horrible.

    It rebinds the mousewheel to say a chat command and overwrites whatever they had bound to there mousewheel, most likely weapon switching.

    Furthermore these bond chat commands stay bond after the player has left the server and cause players to say them when they would try to use the mousewheel in a server that does not feature this plugin.

    I would be seriously pissed if i joined a server and had my controls changed without consent or warning.
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    panxiaohai
    Senior Member
    Join Date: Mar 2010
    Old 05-18-2010 , 23:19   Re: [L4D] Weapon Zoom
    Reply With Quote #5

    Quote:
    Originally Posted by triggerman View Post
    This plugin is horrible.

    It rebinds the mousewheel to say a chat command and overwrites whatever they had bound to there mousewheel, most likely weapon switching.

    Furthermore these bond chat commands stay bond after the player has left the server and cause players to say them when they would try to use the mousewheel in a server that does not feature this plugin.

    I would be seriously pissed if i joined a server and had my controls changed without consent or warning.
    Thank for you suggestion, It just for test, so do not be serious, do you have an good idea for solve this?
    It still works when do nothing to mouse wheelup and mouse wheeldown.
    Just change

    Code:
    public PlayerConnectFull(Handle:event, const String:name[], bool:dontBroadcast)
    {
        new client = GetClientOfUserId(GetEventInt(event, "userid"));
        ClientCommand(client, "bind mwheelup \"say /zoominc\"");
        ClientCommand(client, "bind mwheeldown \"say /zoomdec\"");
     }
    public OnClientDisconnect(client)
    {
        ClientCommand(client, "bind mwheelup invprev");
        ClientCommand(client, "bind mwheeldown invnext");
    }
    to

    Code:
    pu blic PlayerConnectFull(Handle:event, const String:name[], bool:dontBroadcast)
    {
        new client = GetClientOfUserId(GetEventInt(event, "userid"));
        //ClientCommand(client, "bind mwheelup \"say /zoominc\"");
       // ClientCommand(client, "bind mwheeldown \"say /zoomdec\"");
     }
    public OnClientDisconnect(client)
    {
        //ClientCommand(client, "bind mwheelup invprev");
        //ClientCommand(client, "bind mwheeldown invnext");
     }
    every thing will be ok.

    Last edited by panxiaohai; 05-19-2010 at 06:31.
    panxiaohai is offline
    panxiaohai
    Senior Member
    Join Date: Mar 2010
    Old 05-18-2010 , 23:35   Re: [L4D] Weapon Zoom
    Reply With Quote #6

    Quote:
    Originally Posted by crazydog View Post
    Screenshot? Does or does it do something like ironsights?

    Does it work on L4D2 also?
    Because of my poor English, I can not write more description and forgive me please .
    when press mouse middle button, it just chang the parameter of perspective, just like a telescope, every thing remain unchange.
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    nanito13
    BANNED
    Join Date: Jul 2011
    Old 07-18-2011 , 17:14   Re: [L4D & L4D2] Weapon Zoom
    Reply With Quote #7

    hey what does this plugin exactly do ? can i zoom in , in all weapons ? just like black ops zombie zooming ?
    nanito13 is offline
    Dr. Greg House
    Professional Troll,
    Part-Time Asshole
    Join Date: Jun 2010
    Old 08-26-2011 , 17:13   Re: [L4D & L4D2] Weapon Zoom
    Reply With Quote #8

    The bind works for l4d2 as well?
    Dr. Greg House is offline
    panxiaohai
    Senior Member
    Join Date: Mar 2010
    Old 08-26-2011 , 22:51   Re: [L4D & L4D2] Weapon Zoom
    Reply With Quote #9

    Quote:
    Originally Posted by Dr. Greg House View Post
    The bind works for l4d2 as well?
    Not need bind it works fine.

    Last edited by panxiaohai; 08-27-2011 at 00:20.
    panxiaohai is offline
    RAPTORMOOSE
    Member
    Join Date: Sep 2011
    Location: California
    Old 10-13-2011 , 15:49   Re: [L4D & L4D2] Weapon Zoom
    Reply With Quote #10

    ClientCommand(client, "bind uparrow \"say /zoominc\"");
    ClientCommand(client, "bind downarrow \"say /zoomdec\"");

    This binds it to zoom in with the up arrow, and out with the down arrow.
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