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Admin Dll w/ Weapons Restrictions and Voting and Ranks/hpk


  
 
 
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sniper_strike
Senior Member
Join Date: Jan 2005
Old 05-06-2005 , 22:48  
#3861

Hey beetle can you seperate kick votes from map votes as a allowvoting command because it sucks when stupid kids keep trying to kick others. Mabe make an admin flag for admin_votekick where you can set it where all can do it or set steam ids to do it if you have allowkickvoting 1 on then people with the admin flag can vote kick


-thanks
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Hemz
Member
Join Date: Feb 2005
Old 05-07-2005 , 01:44  
#3862

hi, i have version Beta 51Z. The ranks show on the top, where the ads are. Is there a way of getting back to where it ushally is down where we write.. ????? i like that version, its nice and not too much ... please help.
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Kamikaze
Senior Member
Join Date: Mar 2004
Location: Butler, PA
Old 05-07-2005 , 13:19  
#3863

You planning on porting this to SourceMM?

http://www.sourcemm.net/
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sniper_strike
Senior Member
Join Date: Jan 2005
Old 05-07-2005 , 14:56  
#3864

Quote:
Originally Posted by Kamikaze
You planning on porting this to SourceMM?

http://www.sourcemm.net/
why did he bother releasing one if you don't need it in source
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BeetleFart
SourceMod Donor
Join Date: Apr 2004
Old 05-07-2005 , 15:30  
#3865

Quote:
Originally Posted by Hemz
hi, i have version Beta 51Z. The ranks show on the top, where the ads are. Is there a way of getting back to where it ushally is down where we write.. ????? i like that version, its nice and not too much ... please help.
thats setable by a cvar

Displayrankings
I think it is
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Hemz
Member
Join Date: Feb 2005
Old 05-07-2005 , 19:34  
#3866

Quote:
Originally Posted by BeetleFart
Quote:
Originally Posted by Hemz
hi, i have version Beta 51Z. The ranks show on the top, where the ads are. Is there a way of getting back to where it ushally is down where we write.. ????? i like that version, its nice and not too much ... please help.
thats setable by a cvar

Displayrankings
I think it is
How set the cvar off?
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Hemz
Member
Join Date: Feb 2005
Old 05-07-2005 , 19:54  
#3867

never mind i got it Thanks
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Hemz
Member
Join Date: Feb 2005
Old 05-08-2005 , 03:10  
#3868

You should make your plugin like mani, just leave the @menu like it is, this plugin is like admin mod for cz... mani is like amx x.
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Kamikaze
Senior Member
Join Date: Mar 2004
Location: Butler, PA
Old 05-08-2005 , 11:53  
#3869

Quote:
Originally Posted by sniper_strike
Quote:
Originally Posted by Kamikaze
You planning on porting this to SourceMM?

http://www.sourcemm.net/
why did he bother releasing one if you don't need it in source
You're confused what SourceMM is, it's a new Metamod for Source Engine

Source Metamod is way better than Valve's form of a server plugin management system. Valve's plugin system is very limited when you have multiple server plugins, I would love to see this and other server plugins move to SourceMM because it doesn't have all the problems Valve's system has when running multiple plugins.

You don't realize how much my server crashes with server plugins on, my server never crashes without them running, running on SourceMM might actually solve that problem me and others have with consisant crashing.

Here's the reason for it, Quoted by Bailopan:

Quote:
The consensus has been that developers are unhappy with the Server Plugin interface from Valve, and we believe this is the solution. Metamod: Source gives a very powerful and flexible interface to the Half-Life 2 engine. It also solves the problem of multiple plugins trying to "hack" the same areas in memory.
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justloco
Member
Join Date: Nov 2004
Old 05-08-2005 , 18:02  
#3870

1.0.1.53BetaE

Im getting a wierd error after installing this today when someone dies its gives skull and crossbones instead of the weapon used to kill the person.

Here is a link of what im talking about.

www.kingsofwar.net/de_dust20018.jpg
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