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Aim Names (v0.8)


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retsam
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Join Date: Aug 2008
Location: so-cal
Old 01-13-2010 , 18:05   Re: Aim Names
Reply With Quote #21

Update 0.4: Multi-game supported now. I put the list at the bottom of OP. Fixed the known issue of being able to track players names through the map and walls. Replaced GetClientAimTarget with Antithasys CanSeeTarget code(Thanks to him!).
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shustas
SourceMod Donor
Join Date: May 2007
Location: London
Old 01-13-2010 , 18:16   Re: Aim Names
Reply With Quote #22

hm... nice thing, didnt see this plugin until u posted
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retsam
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Join Date: Aug 2008
Location: so-cal
Old 01-17-2010 , 16:27   Re: Aim Names
Reply With Quote #23

Update v0.5

-Added cvars for distance and the hudtext holdtime/refresh time. Youll need to delete the previous config file or manually add the new cvars in.

I thought the default distance of 500 meters was way too high. I put it down to 100.0. You can change it to whatever though now.....(remember, its in meters not feet)

The holdtime cvar might take some messing with if you decide to change it. Although, theres probably little reason to change it, but you can.

Last edited by retsam; 01-17-2010 at 16:30.
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retsam
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Join Date: Aug 2008
Location: so-cal
Old 01-23-2010 , 15:38   Re: Aim Names
Reply With Quote #24

V0.6

Just for the sake of control, I added a cvar for the repeat timer interval. Admins can now change it to their liking, rather than having it set to whatever I decided....
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h00x
Senior Member
Join Date: Jun 2009
Old 01-23-2010 , 17:34   Re: Aim Names
Reply With Quote #25

Could you remove it from showing in spectator mode and maybe have a setting to make it default the teams color?

Also for some reason, I just can not get the color to change or the hp to show. After editing, reloading, and restarting it stays red and never shows the hp. So I have no clue what its deal is.

Last edited by h00x; 01-23-2010 at 17:38.
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retsam
Veteran Member
Join Date: Aug 2008
Location: so-cal
Old 01-23-2010 , 18:06   Re: Aim Names
Reply With Quote #26

Hum. Possibly whats happening for the colors is, its defaulting to red. Did you try the !settings menu? This plugin uses client prefs, so once you join the server, the color is set to whatever default is, and wont be changed via the cvar for that client. Youll need to use !settings menu to change it. Reply back if the color doesnt change in the !settings menu, cause that would mean something is wrong then.

What I might need to check is what its setting the default to, maybe its not setting the default color to what the cvar is set at, so anyone who joins is red no matter what. Ill have to do some testing.

For the health, you are added as admin on the server and have sm_aimnames_health "1"?

What game?

It works perfectly fine on my side(TF2) so ill have to poke around.

Last edited by retsam; 01-23-2010 at 18:10.
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h00x
Senior Member
Join Date: Jun 2009
Old 01-23-2010 , 18:12   Re: Aim Names
Reply With Quote #27

Nevermind, its working. I was setting it all in the default config file the plugin made and I wasn't using the !settings menu. Guess it would help if I read more.
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retsam
Veteran Member
Join Date: Aug 2008
Location: so-cal
Old 01-23-2010 , 18:18   Re: Aim Names
Reply With Quote #28

;p

Ill update it in a sec for the spectate issue.


EDIT: OP updated v0.7:

Fixed showing names in spectate.......my bad.

Last edited by retsam; 01-23-2010 at 18:45.
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bouncer
Veteran Member
Join Date: Apr 2009
Old 01-24-2010 , 12:46   Re: Aim Names
Reply With Quote #29

Does it work on Insurgency?
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retsam
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Join Date: Aug 2008
Location: so-cal
Old 01-24-2010 , 13:20   Re: Aim Names
Reply With Quote #30

Well, hudtext works in insurgency which is listed in the OP, so it should ya. Try it and post here. The plugin checks the game, if it doesnt support hudtext it wont load.

Last edited by retsam; 01-24-2010 at 13:34.
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