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[L4D & L4D2] We Can Not Survive Alone (coop)


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Author
panxiaohai
Senior Member
Join Date: Mar 2010
Plugin ID:
2561
Plugin Version:
Plugin Category:
General Purpose
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    A simple anti - runner system , punish the runner by spawn SI behind her.
    Old 09-15-2011 , 09:00   [L4D & L4D2] We Can Not Survive Alone (coop)
    Reply With Quote #1

    The loner must have good enough skill or he will die.
    The safe room can not be operated if there are not enough survivors together.

    "l4d_together_enable", "1", " 0:diable , 1: enable");
    "l4d_together_loner_range", "1500.0", "if some one away from his teamate, he is the loner");

    "l4d_together_loner_punish", "1", "0:diable, 1:enable, spawn infected to punish loner");

    "l4d_together_loner_punish_intervual_min" , "10.0", " seconds");
    "l4d_together_loner_punish_intervual_max" , "20.0", " seconds");

    "l4d_together_saferoom_require_count", "100", "min count of suvivors require to operate saferoom , 0:disable, survivors can operate saferoom in any condition");

    ChangeLog:
    version 1.1
    add convars for operate safe door, if tank is alive , people can not operate it.
    "l4d_safedoor_require_notank", "1", "1:can not opearte safe door with tank alive; 0: ignore tank"
    "l4d_safedoor_ignore_bot", "1", "1:ignore bot ; 0:do not ignore bot"
    version 1.2
    fix a bot problem
    version 1.4
    fix a bug than can not open the saferoom if there is a tank.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_together.sp - 3245 views - 13.8 KB)

    Last edited by panxiaohai; 12-29-2011 at 22:20.
    panxiaohai is offline
    gilmon
    Senior Member
    Join Date: Feb 2011
    Location: China
    Old 09-15-2011 , 10:34   Re: [L4D & L4D2] We Can Not Survive Alone (coop)
    Reply With Quote #2

    thanks!I'm really need this!
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    Marcus101RR
    Veteran Member
    Join Date: Aug 2009
    Location: Tampa, FL
    Old 09-15-2011 , 12:17   Re: [L4D & L4D2] We Can Not Survive Alone (coop)
    Reply With Quote #3

    Probably one of the best most unexpected Anti-Rush tools this year. Got to admit, even my players were mad that they got owned by a hunter or smoker for this bullshit. I tell them, serves you right for running ahead. Learn to play the game right or leave.

    Excellent plugin!
    Marcus101RR is offline
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    Zbeer
    SourceMod Donor
    Join Date: Aug 2010
    Old 09-15-2011 , 15:57   Re: [L4D & L4D2] We Can Not Survive Alone (coop)
    Reply With Quote #4

    First question:
    "l4d_together_saferoom_require_count", "100",

    What means the number "100"?
    100 = 1?
    so...
    300=3?

    Another question:

    If 6 survivors are required to open the door (server with 8 player) and 3 players dies. 5 players are remaining. What happens?

    Thanks for this!
    Zbeer is offline
    panxiaohai
    Senior Member
    Join Date: Mar 2010
    Old 09-16-2011 , 01:19   Re: [L4D & L4D2] We Can Not Survive Alone (coop)
    Reply With Quote #5

    Quote:
    Originally Posted by Zbeer View Post
    First question:
    "l4d_together_saferoom_require_count", "100",

    What means the number "100"?
    100 = 1?
    so...
    300=3?

    Another question:

    If 6 survivors are required to open the door (server with 8 player) and 3 players dies. 5 players are remaining. What happens?

    Thanks for this!
    If the cvar is great than the count of live survivors , then all alive survivors together are required to operate the door, 100 was arbitrary picked.
    panxiaohai is offline
    gilmon
    Senior Member
    Join Date: Feb 2011
    Location: China
    Old 09-16-2011 , 08:23   Re: [L4D & L4D2] We Can Not Survive Alone (coop)
    Reply With Quote #6

    Hope this plugin also check tank is alive or not,thanks
    gilmon is offline
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    Zbeer
    SourceMod Donor
    Join Date: Aug 2010
    Old 09-16-2011 , 08:39   Re: [L4D & L4D2] We Can Not Survive Alone (coop)
    Reply With Quote #7

    Quote:
    Originally Posted by gilmon View Post
    Hope this plugin also check tank is alive or not,thanks
    Yeah! I agree with gilmon.
    A cvar to close the door only if tank is dead.
    Zbeer is offline
    Zbeer
    SourceMod Donor
    Join Date: Aug 2010
    Old 09-16-2011 , 08:43   Re: [L4D & L4D2] We Can Not Survive Alone (coop)
    Reply With Quote #8

    Curious stuff.

    I was testing this plugin in No Mercy, and when the safe door is opened, the iron bar of the door is kept in the same place.
    It does not fall to the ground.

    Last edited by Zbeer; 09-16-2011 at 08:46.
    Zbeer is offline
    panxiaohai
    Senior Member
    Join Date: Mar 2010
    Old 09-16-2011 , 08:57   Re: [L4D & L4D2] We Can Not Survive Alone (coop)
    Reply With Quote #9

    Quote:
    Originally Posted by Zbeer View Post
    Yeah! I agree with gilmon.
    A cvar to close the door only if tank is dead.
    Thanks , it will in the next version.
    panxiaohai is offline
    disawar1
    AlliedModders Donor
    Join Date: Aug 2011
    Location: Russian
    Old 09-16-2011 , 14:05   Re: [L4D & L4D2] We Can Not Survive Alone (coop)
    Reply With Quote #10

    panxiaohai you again?? hell cool man!
    I like your plugins, mmm i have a great idea, I'll write you in private
    disawar1 is offline
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