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ZombieHell 2.0Z(Updated 06/06/2015)


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tonyyoung
Junior Member
Join Date: Apr 2010
Location: Ilan,Taiwan
Old 02-02-2015 , 09:10   Re: ZombieHell 2.0Z
Reply With Quote #11

Quote:
Originally Posted by Freezo Begin View Post
You do This instead of doing 2 script file .

'In my opinion i think this plugin or ( mod , idk yet ) will have to much beug' did someone test it ?
Gj ( You have do a lot )
You mean lang file?
Well, I just think about that too
I'll give it a try tomorrow…I think it will fuck me veeery bad…

Last edited by tonyyoung; 02-02-2015 at 09:29.
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Jhob94
AMX Mod X Donor
Join Date: Jul 2012
Old 02-02-2015 , 09:47   Re: ZombieHell 2.0Z
Reply With Quote #12

If you can't do something so simple as ml, then you can't really support this plugin...
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 02-02-2015 , 09:53   Re: ZombieHell 2.0Z
Reply With Quote #13

Quote:
Originally Posted by tonyyoung View Post
And this mod plugin is for zbot only…I'm sorry about that
Zbot is NOT supported here, so plugins only made for this arn't allowed here eigther.

If you, however just talk about the bots in cs:cz you should change your modification to condition zero only.
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Freezo Begin
BANNED
Join Date: Mar 2014
Location: Morocco
Old 02-02-2015 , 15:59   Re: ZombieHell 2.0Z
Reply With Quote #14

Let's get back to the script file .

PHP Code:
stock fm_DispatchSpawn(entity)
{
    return 
dllfunc(DLLFunc_Spawnentity)

is unneeded , you didn't use it .

and this

PHP Code:
case 1:
            {
                
ExecuteHamB(Ham_CS_RoundRespawnid)
                
set_task(1.0"respawn_effect"id)
                
fm_strip_user_weapons(id)
                
fm_give_item(id"weapon_knife")
                
cs_set_user_armor(id, (get_pcvar_num(cvar_zombiearmor)*g_level), CS_ARMOR_VESTHELM)
                if (
get_pcvar_float(cvar_zombie_protect) > 0.0)
                {
                    static 
zr ,zgzb
                    zr 
get_pcvar_num(cvar_render_zr)
                    
zg get_pcvar_num(cvar_render_zg)
                    
zb get_pcvar_num(cvar_render_zb)
                    if (
cs_get_user_team(id) == CS_TEAM_T)
                    {
                        
fm_set_user_godmode(id1)
                        
fm_set_rendering(idkRenderFxGlowShellzrzgzbkRenderNormal0)
                    }
                    
set_task((get_pcvar_float(cvar_zombie_protect)), "remove_zombie_protection"id)
                }
            }
            case 
2:
            {
                
pev(idpev_origing_vec_last_origin[id])
                
engfunc(EngFunc_SetOriginidg_vec_last_origin[id])
                
ExecuteHamB(Ham_CS_RoundRespawnid)
                
set_task(1.0"respawn_effect"id)
                
fm_strip_user_weapons(id)
                
fm_give_item(id"weapon_knife")
                
cs_set_user_armor(id100*g_levelCS_ARMOR_VESTHELM)
                if (
get_pcvar_float(cvar_zombie_protect) > 0.0)
                {
                    static 
zr ,zgzb
                    zr 
get_pcvar_num(cvar_render_zr)
                    
zg get_pcvar_num(cvar_render_zg)
                    
zb get_pcvar_num(cvar_render_zb)
                    if (
cs_get_user_team(id) == CS_TEAM_T)
                    {
                        
fm_set_user_godmode(id1)
                        
fm_set_rendering(idkRenderFxGlowShellzrzgzbkRenderNormal0)
                    }
                    
set_task((get_pcvar_float(cvar_zombie_protect)), "remove_zombie_protection"id)
                }
            } 

PHP Code:
                    static zr ,zgzb
                    zr 
get_pcvar_num(cvar_render_zr)
                    
zg get_pcvar_num(cvar_render_zg)
                    
zb get_pcvar_num(cvar_render_zb
why did you add it 2 times , you can add it in the up of the event .

and if i was in your place i will use auto exec file by ConnorMcLeod . take look at it !

Last edited by Freezo Begin; 02-02-2015 at 16:00.
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Lokogaditano
Senior Member
Join Date: Apr 2009
Old 02-02-2015 , 18:13   Re: ZombieHell 2.0Z
Reply With Quote #15

dont work for me, Plugin is ON, appear green words up, with de zombie hp...etc... We hear the music, and the light blinking....but dont appear any zombie
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wicho
Veteran Member
Join Date: Feb 2012
Location: GuateAmala
Old 02-02-2015 , 21:11   Re: ZombieHell 2.0Z
Reply With Quote #16

zombie hell is like killing floor?
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tonyyoung
Junior Member
Join Date: Apr 2010
Location: Ilan,Taiwan
Old 02-02-2015 , 21:33   Re: ZombieHell 2.0Z
Reply With Quote #17

Quote:
Originally Posted by Freezo Begin View Post
Let's get back to the script file .

PHP Code:
stock fm_DispatchSpawn(entity)
{
    return 
dllfunc(DLLFunc_Spawnentity)

is unneeded , you didn't use it .

and this

PHP Code:
case 1:
            {
                
ExecuteHamB(Ham_CS_RoundRespawnid)
                
set_task(1.0"respawn_effect"id)
                
fm_strip_user_weapons(id)
                
fm_give_item(id"weapon_knife")
                
cs_set_user_armor(id, (get_pcvar_num(cvar_zombiearmor)*g_level), CS_ARMOR_VESTHELM)
                if (
get_pcvar_float(cvar_zombie_protect) > 0.0)
                {
                    static 
zr ,zgzb
                    zr 
get_pcvar_num(cvar_render_zr)
                    
zg get_pcvar_num(cvar_render_zg)
                    
zb get_pcvar_num(cvar_render_zb)
                    if (
cs_get_user_team(id) == CS_TEAM_T)
                    {
                        
fm_set_user_godmode(id1)
                        
fm_set_rendering(idkRenderFxGlowShellzrzgzbkRenderNormal0)
                    }
                    
set_task((get_pcvar_float(cvar_zombie_protect)), "remove_zombie_protection"id)
                }
            }
            case 
2:
            {
                
pev(idpev_origing_vec_last_origin[id])
                
engfunc(EngFunc_SetOriginidg_vec_last_origin[id])
                
ExecuteHamB(Ham_CS_RoundRespawnid)
                
set_task(1.0"respawn_effect"id)
                
fm_strip_user_weapons(id)
                
fm_give_item(id"weapon_knife")
                
cs_set_user_armor(id100*g_levelCS_ARMOR_VESTHELM)
                if (
get_pcvar_float(cvar_zombie_protect) > 0.0)
                {
                    static 
zr ,zgzb
                    zr 
get_pcvar_num(cvar_render_zr)
                    
zg get_pcvar_num(cvar_render_zg)
                    
zb get_pcvar_num(cvar_render_zb)
                    if (
cs_get_user_team(id) == CS_TEAM_T)
                    {
                        
fm_set_user_godmode(id1)
                        
fm_set_rendering(idkRenderFxGlowShellzrzgzbkRenderNormal0)
                    }
                    
set_task((get_pcvar_float(cvar_zombie_protect)), "remove_zombie_protection"id)
                }
            } 
PHP Code:
                    static zr ,zgzb
                    zr 
get_pcvar_num(cvar_render_zr)
                    
zg get_pcvar_num(cvar_render_zg)
                    
zb get_pcvar_num(cvar_render_zb
why did you add it 2 times , you can add it in the up of the event .

and if i was in your place i will use auto exec file by ConnorMcLeod . take look at it !
Oh, I didn't see that part…Okay…I'll fix that too…
Thx for help ;)
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tonyyoung
Junior Member
Join Date: Apr 2010
Location: Ilan,Taiwan
Old 02-02-2015 , 21:34   Re: ZombieHell 2.0Z
Reply With Quote #18

Quote:
Originally Posted by Lokogaditano View Post
dont work for me, Plugin is ON, appear green words up, with de zombie hp...etc... We hear the music, and the light blinking....but dont appear any zombie
Maybe it because you're not use the right version of bot, but I will try to fix that ;)

Last edited by tonyyoung; 09-13-2015 at 08:47.
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JusTGo
Veteran Member
Join Date: Mar 2013
Old 02-03-2015 , 04:38   Re: ZombieHell 2.0Z
Reply With Quote #19

can't you make so it supports podbots ?
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tonyyoung
Junior Member
Join Date: Apr 2010
Location: Ilan,Taiwan
Old 02-03-2015 , 05:42   Re: ZombieHell 2.0Z
Reply With Quote #20

Quote:
Originally Posted by JusTGo View Post
can't you make so it supports podbots ?
Yeah…I'm working on it…But my cs1.6 just can't use podbot…
I'll keep trying to do test with podbot…
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