The knife thingy doesn't seem to work. I have set css_tracer_effects_knife to 3 (Both) and css_tracer_effects_flag to z (Root). I can use the lasers and grenade tracer but not the knife. Is it possible that this is a gamedata problem for "PrimaryAttack" and "SecondaryAttack"? The gamedata file was not updated when i downloaded it. I had to decrease the offsets for "Weapon_ShootPosition" by one. And i can't find any offsets named "PrimaryAttack" or "SecondaryAttack" at the offsets list. And in the description for the knife cvar it says "clients with access" i guess that is referring to the flag cvar? Anyway, help would be very appreciated!
Offsets list:
http://www.sourcemodplugins.org/pages/vtableoffsets/
Current offsets set for "PrimaryAttack" and "SecondaryAttack" and decreased by one for windows.
Offset 271: CBaseCombatCharacter::NotifyFriendsOfDamage(C BaseEntity*)
Offset 272: CBaseCombatCharacter::HasEverBeenInjured(int) const
Offset 273: CBaseCombatCharacter::GetTimeSinceLastInjury( int) const
Current offsets set for "PrimaryAttack" and "SecondaryAttack" and decreased by one for linux.
Offset 277: CBaseCombatCharacter::CorpseGib(CTakeDamageIn fo const&)
Offset 278: CBaseCombatCharacter::CorpseFade()
Offset 279: CBaseCombatCharacter::HasHumanGibs()