Raised This Month: $12 Target: $400
 3% 

Accelerator - Crash Reporting That Doesn't Suck


Post New Thread Reply   
 
Thread Tools Display Modes
poel
Veteran Member
Join Date: Mar 2013
Old 01-17-2016 , 10:43   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #11

@Asherkin,

So, what Can I do to fix that : [CRASH] Accelerator failed to upload crash dump: The requested URL returned error: 400 (22)

??
poel is offline
DarkDeviL
SourceMod Moderator
Join Date: Apr 2012
Old 01-17-2016 , 18:05   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #12

Quote:
Originally Posted by ejk499 View Post
If the problem is in capacity, then maybe it would be better to just prioritize reports processing?
You were presented with the AlliedModders Rules when you signed up today. Did you read them at all?

Supporting "no-steam" is a no go.

Quote:
Originally Posted by ejk499 View Post
1. Legit
2. Legit ES crash
3. no-steam
4. no-steam ES crash

(Almost all servers, that uses ES is a WCS servers, and they are crashing every 1-2 hours)
If you won't run a legitimate server, then I suggest you leave this forum alone.
__________________
Mostly known as "DarkDeviL".

Dropbox FastDL: Public folder will no longer work after March 15, 2017!
For more info, see the [SRCDS Thread], or the [HLDS Thread].
DarkDeviL is offline
PresidentEvil
AlliedModders Donor
Join Date: Jun 2012
Old 01-23-2016 , 20:25   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #13

is there a way to log what map the server was on when it crashed, it would really help in rooting out bad maps
__________________

Last edited by PresidentEvil; 01-23-2016 at 20:29.
PresidentEvil is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 01-23-2016 , 21:24   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #14

Sure, is there anything else you would find useful?
(I have a long list, but it makes sense to prioritize - and some of it is just not possible without SM changes.)
__________________
asherkin is offline
poel
Veteran Member
Join Date: Mar 2013
Old 01-24-2016 , 07:03   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #15

Quote:
Originally Posted by PresidentEvil View Post
is there a way to log what map the server was on when it crashed, it would really help in rooting out bad maps
Well, its ez.

Crash log can tell you the time when server crash, then just check your "log" files, and see at the same time which map was used.

About my error Asherkin, What can I do to fix that ?

[CRASH] Accelerator failed to upload crash dump: The requested URL returned error: 400 (22)
poel is offline
PresidentEvil
AlliedModders Donor
Join Date: Jun 2012
Old 01-24-2016 , 16:15   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #16

Quote:
Originally Posted by poel View Post
Well, its ez.

Crash log can tell you the time when server crash, then just check your "log" files, and see at the same time which map was used.

About my error Asherkin, What can I do to fix that ?

[CRASH] Accelerator failed to upload crash dump: The requested URL returned error: 400 (22)
no I rather have accerator note the map in the crash log, making it easy to view on crash.limetech.org instead of opening up ftp and digging through large ass log files..
__________________
PresidentEvil is offline
8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 01-24-2016 , 22:43   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #17

Quote:
Originally Posted by PresidentEvil View Post
no I rather have accerator note the map in the crash log, making it easy to view on crash.limetech.org instead of opening up ftp and digging through large ass log files..
i agree with presidentevil this feature would be awesome! (hopefully this post won't be deleted )
__________________
8guawong is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 01-25-2016 , 10:56   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #18

Quote:
Originally Posted by PresidentEvil View Post
is there a way to log what map the server was on when it crashed, it would really help in rooting out bad maps
This is now in 2.2.1, you wont find it displayed on Throttle yet, but if you append "/metadata" to the URL you can see the raw data and it's at the top.

Quote:
Originally Posted by 8guawong View Post
i agree with presidentevil this feature would be awesome! (hopefully this post won't be deleted )
No, it's just spammy. I already said I would add it, further evangelizing is just pointless and taking up space.

Quote:
Originally Posted by poel View Post
About my error Asherkin, What can I do to fix that ?
I've already answered you, the problem is in Breakpad and there is nothing I can do about it since I can't reproduce it, and never have been able to - I only know of 3 people it affects, which is tiny and implies an obscure OS misconfiguration.
__________________
asherkin is offline
poel
Veteran Member
Join Date: Mar 2013
Old 01-25-2016 , 11:46   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #19

Its possible to copy logs in a txt file maybe on ftp ?
poel is offline
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 01-26-2016 , 12:23   Re: Accelerator - Crash Reporting That Doesn't Suck
Reply With Quote #20

Throttle now shows you how many other people are getting similar crashes, this should help to identify actual bugs (especially post-update) vs wierdo issues.
__________________
asherkin is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:39.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode