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Subplugin Submission Zombie Plague Special 4.5 [Patch v2] (03 September 2023)


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VENPRO
New Member
Join Date: Dec 2016
Old 12-29-2016 , 11:41   Re: Zombie Plague Special 4.1 (23 December 2016)
Reply With Quote #71

Hi, I'm playing your game, it's great, I really enjoy this, but there is a mistake because the zombies do not freeze are only slow, can you fix this? One question, in the store can there be 12 Extra items on one page only? This game mod is the best!
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Luka
New Member
Join Date: Mar 2017
Old 03-20-2017 , 11:13   Re: Zombie Plague Special 4.1 (23 December 2016)
Reply With Quote #72

Hello.I have problem with this mode installation.Nothing changes when I compiled amxx,move to plugins and then write them in plugin.ini.
What's the matter?May I need to install zpa 1.6.1 before this mode installation?
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nicolasraul420
Junior Member
Join Date: Jun 2017
Location: Brasil
Old 06-17-2017 , 18:14   Re: Zombie Plague Special 4.1 (23 December 2016)
Reply With Quote #73

Muito bom, very good.
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cancels
Junior Member
Join Date: Dec 2016
Old 06-24-2017 , 12:28   Re: Zombie Plague Special 4.1 (23 December 2016)
Reply With Quote #74

deleted

Last edited by cancels; 06-04-2018 at 23:27.
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EminenT
Junior Member
Join Date: Aug 2017
Old 08-28-2017 , 19:24   Re: Zombie Plague Special 4.1 (23 December 2016)
Reply With Quote #75

hey man this addons are awesome but can you remove the lightning that happen sometimes on round and light on mods thanks if you can help me
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wilianmaique
BANNED
Join Date: Nov 2016
Old 11-10-2017 , 17:02   Re: Zombie Plague Special 4.1 (23 December 2016)
Reply With Quote #76

Quote:
Originally Posted by EminenT View Post
hey man this addons are awesome but can you remove the lightning that happen sometimes on round and light on mods thanks if you can help me
Lightning works according to the light flags, if I am not mistaken, the letter "F" has no lightning.

cvar: zp_lighting "f"

sorry for my bad english
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waSSS
Junior Member
Join Date: Nov 2015
Old 06-26-2018 , 09:20   Re: Zombie Plague Special 4.1 (23 December 2016)
Reply With Quote #77

Hey, @Perfect Scrash
I have one more qestion in my server is only 999 ammo pack max limit, how to change it?
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Perfect Scrash
Senior Member
Join Date: Aug 2013
Location: Brazil
Old 06-27-2018 , 19:44   Re: Zombie Plague Special 4.2 (27 June 2018)
Reply With Quote #78

Quote:
Originally Posted by waSSS View Post
Hey, @Perfect Scrash
I have one more qestion in my server is only 999 ammo pack max limit, how to change it?
Disable the plugin that is limiting. (Some Ammopack's bank are limiting automatically)

Plugin Updated: 27/6/2018 - 20:43

Code:
* 4.2:
    - Added Native: zp_reload_csdm_respawn()
    - Added Native: zp_set_lighting(const light[])
    - Added Native: zp_reset_lighting()
    - Added Native: zp_get_random_player(const team = 0)
    - Added Native: zp_is_user_stuck(id)
    - Added Forward: zp_infected_by_bomb_pre(victim, attacker)
    - Added Forward: zp_infected_by_bomb_post(victim, attacker)
    - Added Forward: zp_user_unstuck_pre(id)
    - Added Forward: zp_user_unstuck_post(id)
    - Added Native: zp_register_weapon(const name[], wpn_type)
    - Added Native: zp_weapon_menu_textadd(const text[])
    - Added Native: zp_get_weapon_realname(wpn_type, weaponid, name[], len)
    - Added Native: zp_get_weapon_name(wpn_type, weaponid, name[], len)
    - Added Native: zp_set_weapon_name(wpn_type, weaponid, name[])
    - Added Native: zp_weapon_is_custom(wpn_type, weaponid)
    - Added Native: zp_weapon_count(wpn_type, skip_def_custom)
    - Added Native: zp_set_model_param(const string[])
    - Added Forward: zp_weapon_selected_pre(id, wpn_type, weaponid)
    - Added Forward: zp_weapon_selected_post(id, wpn_type, weaponid)
    - Added Free Nightvision for Human Special Class (Disable with cvar)
    - Removed "zp_nvg_give" cvar for add cvar for each class
    - Trigger hurt kill before round starts now teleport player to spawn
    - Fixed Log Files
    - Fixed small bug in forward zp_user_model_change_pre/zp_user_model_change_post (In override native)
    - Log files are created now with date on name (Example: zombie_plague_special_21-06-2018.txt)
    - Fixed Admin Menu Small Bugs
    - Fixed Dragon Frost Skill Bug
    - Added Start Special Class modes itens (Nemesis/Assassin/Survivor/etc) in Start modes menu
    - Improved Code
    - zombie_plague_special.cfg update [Need Change for prevent possible bugs]
    - Lang updated (For menu itens) [Need Change for prevent possible bugs]
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Last edited by Perfect Scrash; 06-27-2018 at 19:47.
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Mark.uG
AlliedModders Donor
Join Date: Oct 2014
Old 07-16-2018 , 22:21   Re: Zombie Plague Special 4.2 (27 June 2018)
Reply With Quote #79

Quote:
Originally Posted by Perfect Scrash View Post
Disable the plugin that is limiting. (Some Ammopack's bank are limiting automatically)

Plugin Updated: 27/6/2018 - 20:43

Code:
* 4.2:
    - Added Native: zp_reload_csdm_respawn()
    - Added Native: zp_set_lighting(const light[])
    - Added Native: zp_reset_lighting()
    - Added Native: zp_get_random_player(const team = 0)
    - Added Native: zp_is_user_stuck(id)
    - Added Forward: zp_infected_by_bomb_pre(victim, attacker)
    - Added Forward: zp_infected_by_bomb_post(victim, attacker)
    - Added Forward: zp_user_unstuck_pre(id)
    - Added Forward: zp_user_unstuck_post(id)
    - Added Native: zp_register_weapon(const name[], wpn_type)
    - Added Native: zp_weapon_menu_textadd(const text[])
    - Added Native: zp_get_weapon_realname(wpn_type, weaponid, name[], len)
    - Added Native: zp_get_weapon_name(wpn_type, weaponid, name[], len)
    - Added Native: zp_set_weapon_name(wpn_type, weaponid, name[])
    - Added Native: zp_weapon_is_custom(wpn_type, weaponid)
    - Added Native: zp_weapon_count(wpn_type, skip_def_custom)
    - Added Native: zp_set_model_param(const string[])
    - Added Forward: zp_weapon_selected_pre(id, wpn_type, weaponid)
    - Added Forward: zp_weapon_selected_post(id, wpn_type, weaponid)
    - Added Free Nightvision for Human Special Class (Disable with cvar)
    - Removed "zp_nvg_give" cvar for add cvar for each class
    - Trigger hurt kill before round starts now teleport player to spawn
    - Fixed Log Files
    - Fixed small bug in forward zp_user_model_change_pre/zp_user_model_change_post (In override native)
    - Log files are created now with date on name (Example: zombie_plague_special_21-06-2018.txt)
    - Fixed Admin Menu Small Bugs
    - Fixed Dragon Frost Skill Bug
    - Added Start Special Class modes itens (Nemesis/Assassin/Survivor/etc) in Start modes menu
    - Improved Code
    - zombie_plague_special.cfg update [Need Change for prevent possible bugs]
    - Lang updated (For menu itens) [Need Change for prevent possible bugs]
Can't set speed for zombies. Whatever i set in zpsp_zombieclasses.ini does not change in game.
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Perfect Scrash
Senior Member
Join Date: Aug 2013
Location: Brazil
Old 07-16-2018 , 22:57   Re: Zombie Plague Special 4.2 (27 June 2018)
Reply With Quote #80

Quote:
Originally Posted by Mark.uG View Post
Can't set speed for zombies. Whatever i set in zpsp_zombieclasses.ini does not change in game.
See if another plugin is not interfering in the speed. Like some extra itens with speed etc.
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