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[CSS/CS:GO] Weapon Restrict


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Baron Rojo
Senior Member
Join Date: Dec 2011
Old 02-10-2013 , 08:57   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1351

please add multiple weapons support or simple buy weapons on warm up keeping top money (16k) at respawn

Last edited by Baron Rojo; 02-10-2013 at 08:58.
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stella
SourceMod Donor
Join Date: Apr 2011
Old 02-10-2013 , 09:03   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1352

so i need to update to snapshot 1.5.0-hg3773.tar.gz to get this plugin to work on css.

Last edited by stella; 02-10-2013 at 09:03.
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Karower
Junior Member
Join Date: Aug 2012
Old 02-11-2013 , 05:22   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1353

@Dr!fter

I'm sorry for getting on your nerves drifter. Guess i missed reading that tiny bit of text. It is not easy to switch from mani to sourcemod with the thousands of plugins. I'm used to keep every plugin at the most recent version and not everyone is writing exactly his server config.

"Just to clarify this version works on both CS:S and CS:GO." Is what made me think it should work ... i missed the sentence before that. Sorry again for bothering you.

It works fine with sm 1.4.8 and weapon_restrict v3.0.9.
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Baron Rojo
Senior Member
Join Date: Dec 2011
Old 02-12-2013 , 04:57   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1354

is this plugin open source it can be editable? i want to customize the warmup, just to ad 3 restarts after warmup
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stoneyschillhouse
Senior Member
Join Date: Nov 2012
Old 02-13-2013 , 09:50   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1355

How can I, for example, in Counter Strike Source at Restrict Weapons, the taser and so on, where not part of CSS remove from the menu?

Once I remove the weapons from WeaponRestrict.phrases.txt works Restrict menu no longer
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Sakretsos
Member
Join Date: Feb 2013
Old 02-21-2013 , 21:40   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1356

hello there , how i can immune a map to don't restrict a map ?? like awp_india dont restrict awps ... thnx you !
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 02-21-2013 , 21:53   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1357

map specific configs... in the sourcemod general section there is: https://forums.alliedmods.net/showthread.php?t=62087

Also, I thought this plugin had its own map specific config, but even if it doesn't, you can use the above link.
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Sakretsos
Member
Join Date: Feb 2013
Old 02-24-2013 , 14:24   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1358

Quote:
Originally Posted by TnTSCS View Post
map specific configs... in the sourcemod general section there is: https://forums.alliedmods.net/showthread.php?t=62087

Also, I thought this plugin had its own map specific config, but even if it doesn't, you can use the above link.
can someone tell me if this plugin have own map specific config ? and how i can make a map to don't resctrict the awps ?
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G2KV
BANNED
Join Date: Dec 2010
Old 02-26-2013 , 08:31   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1359

Hello I am running a CSS server :

Code:
15:21:53 Protocol version 23
         Exe version 1.0.0.76 (cstrike)
         Exe build: 18:03:38 Jan 30 2013 (5198) (240)
Code:
SourceMod Version Information:
             SourceMod Version: 1.5.0-dev+3785
             SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.5.0-dev+3785)
             SourcePawn API: v1 = 4, v2 = 4
             Compiled on: Feb 13 2013 19:28:59
             Build ID: 3785:92c057ce397f
             http://www.sourcemod.net/
Code:
Metamod:Source version 1.10.0-dev
         Build ID: 817:e04a06a9a8d7-dev
         Loaded As: Valve Server Plugin
         Compiled on: Feb  5 2013
         Plugin interface version: 15:14
         SourceHook version: 5:5
         http://www.metamodsource.net/
I have configured the map fy_bloodarena in css/cstrike/maps/cfg with name fy_bloodarena.cfg and I have the following inside :

Code:
sm_restrict flashbang 0 both
sm_restrict smokegrenade 0 both
I did try as well :

Code:
sm_restrict_flashbang_ct "0"
sm_restrict_flashbang_t "0"
sm_restrict_smokegrenade_t "0"
sm_restrict_smokegrenade_ct "0"
None of them worked ... the plugin is loaded and i have no errors in the logs ... but doesnt actually restricts the weapons ... any help please ?

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Sakretsos
Member
Join Date: Feb 2013
Old 02-27-2013 , 00:36   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1360

Quote:
Originally Posted by G2KV View Post
Hello I am running a CSS server :

Code:
15:21:53 Protocol version 23
         Exe version 1.0.0.76 (cstrike)
         Exe build: 18:03:38 Jan 30 2013 (5198) (240)
Code:
SourceMod Version Information:
             SourceMod Version: 1.5.0-dev+3785
             SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.5.0-dev+3785)
             SourcePawn API: v1 = 4, v2 = 4
             Compiled on: Feb 13 2013 19:28:59
             Build ID: 3785:92c057ce397f
             http://www.sourcemod.net/
Code:
Metamod:Source version 1.10.0-dev
         Build ID: 817:e04a06a9a8d7-dev
         Loaded As: Valve Server Plugin
         Compiled on: Feb  5 2013
         Plugin interface version: 15:14
         SourceHook version: 5:5
         http://www.metamodsource.net/
I have configured the map fy_bloodarena in css/cstrike/maps/cfg with name fy_bloodarena.cfg and I have the following inside :

Code:
sm_restrict flashbang 0 both
sm_restrict smokegrenade 0 both
I did try as well :

Code:
sm_restrict_flashbang_ct "0"
sm_restrict_flashbang_t "0"
sm_restrict_smokegrenade_t "0"
sm_restrict_smokegrenade_ct "0"
None of them worked ... the plugin is loaded and i have no errors in the logs ... but doesnt actually restricts the weapons ... any help please ?

look clearly my friend on the 1st post...

To install per map configs or per prefix configs they go in addons/sourcemod/configs/restrict
mapname.cfg will be for maps and blah_.cfg for prefix it MUST have _ after the prefix (examples in the zip for test map and test prefix).
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