Raised This Month: $51 Target: $400
 12% 

Vexd stuff...


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
DopeFish
Senior Member
Join Date: Feb 2004
Old 02-16-2004 , 02:46   Vexd stuff...
Reply With Quote #1

Ok, right now I'm using this code:
Code:
Entvars_Set_Int(NewItem, EV_INT_renderfx, kRenderFxGlowShell)
Entvars_Set_Float(NewItem, EV_FL_renderamt, 150.0)
Entvars_Set_Int(NewItem, EV_INT_rendermode, kRenderTransAlpha)
Entvars_Set_Vector(NewItem, EV_VEC_rendercolor,Color)
the problem is that EV_FL_renderamt applies to booth EV_INT_renderfx AND to EV_INT_rendermode. This is really bugging me since I need two different values for rendermode and renderfx. how can I set the values for thoose two options seperatly?

I've been working with the vexd module for about two days, so bear with me here I hope someone with more experience with vexd has a solution.
DopeFish is offline
Send a message via ICQ to DopeFish
DopeFish
Senior Member
Join Date: Feb 2004
Old 02-16-2004 , 11:53  
Reply With Quote #2

k, asskicker replied that its hardcoded.
DopeFish is offline
Send a message via ICQ to DopeFish
Scarzzurs
Junior Member
Join Date: Mar 2004
Location: Denmark
Old 03-04-2004 , 15:04  
Reply With Quote #3

Yep, look into mapping, it gives you a good understanding of HL

Scarzzurs
Scarzzurs is offline
Send a message via MSN to Scarzzurs
Old 09-16-2011, 13:59
BodyBuilder
This message has been deleted by xPaw.
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 19:46.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode