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FF2 [Boss Port] New Boss - Hotline Sniper


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Frixu
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Join Date: Mar 2021
Location: Poland
Old 08-10-2023 , 09:55   Re: [Boss Port] New Boss - Bonk Boy
Reply With Quote #11

10.08.2023
-Added Bonk Boy

Last edited by Frixu; 08-10-2023 at 09:55.
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Frixu
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Old 10-15-2023 , 08:46   Re: [Boss Port] New Boss - Bonk Boy
Reply With Quote #12

15.10.2023
-Added SCS
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hkkelvin1995
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Join Date: Jun 2009
Location: Hong Kong
Old 10-24-2023 , 19:00   Re: [Boss Port] New Boss - Sexually Challenged Spy
Reply With Quote #13

The ION cannon from ff2_phatrages can work in FF2:R, it works on my server. You just need to rename function RemoveEntity plus all its calls in the .sp file to something else in ff2_phatrages.sp then recompile. Since RemoveEntity is now a built-in function in SM, the original RemoveEntity collides with that. I'll attached the .sp file edited by me here. I renamed all RemoveEntity to CustomRemoveEntity.
Attached Files
File Type: sp Get Plugin or Get Source (ff2_phatrages.sp - 60 views - 46.8 KB)
File Type: smx ff2_phatrages.smx (21.3 KB, 44 views)
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Last edited by hkkelvin1995; 10-24-2023 at 19:03.
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Frixu
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Location: Poland
Old 10-25-2023 , 12:31   Re: [Boss Port] New Boss - Sexually Challenged Spy
Reply With Quote #14

Quote:
Originally Posted by hkkelvin1995 View Post
The ION cannon from ff2_phatrages can work in FF2:R, it works on my server. You just need to rename function RemoveEntity plus all its calls in the .sp file to something else in ff2_phatrages.sp then recompile. Since RemoveEntity is now a built-in function in SM, the original RemoveEntity collides with that. I'll attached the .sp file edited by me here. I renamed all RemoveEntity to CustomRemoveEntity.
Thanks!
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Frixu
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Join Date: Mar 2021
Location: Poland
Old 01-05-2024 , 12:03   Re: [Boss Port] New Boss - Hotline Sniper
Reply With Quote #15

05.01.2024
-Added Hotline Sniper
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Frixu
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Join Date: Mar 2021
Location: Poland
Old 01-05-2024 , 12:04   Re: [Boss Port] New Boss - Sexually Challenged Spy
Reply With Quote #16

Quote:
Originally Posted by hkkelvin1995 View Post
The ION cannon from ff2_phatrages can work in FF2:R, it works on my server. You just need to rename function RemoveEntity plus all its calls in the .sp file to something else in ff2_phatrages.sp then recompile. Since RemoveEntity is now a built-in function in SM, the original RemoveEntity collides with that. I'll attached the .sp file edited by me here. I renamed all RemoveEntity to CustomRemoveEntity.
btw, still ION cannon doesn't work so yeah.
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Viccxy
Junior Member
Join Date: Aug 2020
Old 01-07-2024 , 22:52   Re: [Boss Port] New Boss - Hotline Sniper
Reply With Quote #17

How do you convert a .ff2 in to a .smx? Do you just rename the file extension from .ff2 to .smx? (I'm using ff2 rewrite)

Last edited by DarkDeviL; 01-08-2024 at 07:49. Reason: Removed full quote
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Frixu
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Join Date: Mar 2021
Location: Poland
Old 01-08-2024 , 16:59   Re: [Boss Port] New Boss - Hotline Sniper
Reply With Quote #18

ff2r rewrited plugins need .smx extension
old ff2 plugins need .ff2 extension
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JuegosPablo
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Join Date: Feb 2016
Location: Gravity is a Harness
Old 01-10-2024 , 16:54   Re: [Boss Port] New Boss - Hotline Sniper
Reply With Quote #19

Huh Hotline Sniper
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