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Metamod 1.17.1


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BAILOPAN
Join Date: Jan 2004
Old 06-03-2004 , 23:45   Metamod 1.17.1
#1

Metamod 1.17.1 has been released.

To get the new metamod, go here: Metamod 1.17.1

Changelog:
Quote:
2004/05/31 1.17.1
- Additional entities for DoD 1.1.
- Added MOD recognition and entities for Hostile Intent 1.1.
- Added MOD recognition and entities for Natural Selection Beta 3.0.
- Additional entities for Sven Coop 3.0.
- Additional entities for Digital Paintball 2.1.
- Added MOD recognition for CS13, no new entities.
- Additional entity for The Specialits Beta 2.1.
- Additional entities for StargateTC Beta 2.3.
- Added MOD recognition and entities for Rocket Crowbar 2.
- Added MOD recognition and entities for Counter-Strike:Condition Zero.
- Additional entities for International Soccer Online 3.0
- Additional entities for Firearms 2.9 and one missing entity
for previous Firearms versions.
- On Windows Steam servers extract the gamedll file from the cache file if
it is missing in the dlls directory.
A few notes on this update:
This is the first update by a new Metamod maintainer. As you can see, Metamod is now making use of its Sourceforge Project Page, and I urge all contributors to make use of it as well (patch tracker, etc). We should all thank Florian Zschocke for taking on a big project like Metamod to ensure that it continues to live. Will Day isn't gone - but he doesn't have time to keep up with the update cycle Metamod requires with mods.

EDIT:
Jussi Kivilinna (hullu), author of the p7 patch to Metamod 1.17.1, has stated that he is offering support for it at his site, http://koti.mbnet.fi/axh/
If you want to help him solidify the code, beta test this for him! This is also good because once the code is trial-tested, it could be merged into the official Metamod. So help him out!
The Downside: Don't come to us if it doesn't work. We'll only support AMXx running on the official Metamod 1.17.1.
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Peli
Veteran Member
Join Date: Mar 2004
Location: San Diego, CA
Old 06-03-2004 , 23:55  
#2

Cool. I was a little confused about this but it makes sense now.
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Dygear
SourceMod Donor
Join Date: Apr 2004
Location: Levittown, NY
Old 06-04-2004 , 00:48  
#3

So all is good.
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Nick
Senior Member
Join Date: Apr 2004
Location: Canada, Alberta, Cal
Old 06-04-2004 , 01:09  
#4

Thanks alot
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KilledWithStyle
Senior Member
Join Date: Apr 2004
Old 06-04-2004 , 01:39  
#5

WTF!?!

I requested that ESF beta 1.2 was in there.
Did you just forget to add it or just forget to add it to the post?

Unless you want me to continue useing p6. I HOPE that you included ESF 1.2
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BAILOPAN
Join Date: Jan 2004
Old 06-04-2004 , 02:14  
#6

My apologies, I forgot to add this into the tracker...

Understand that I am extremely busy lately and with so many things to do, my already feeble short term memory forgets things twice as fast
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KilledWithStyle
Senior Member
Join Date: Apr 2004
Old 06-04-2004 , 02:17  
#7

I hope that you add it soon. I'm getting tired of rebooting my computer at minimum 2 times a day.

I have something that I probally could compile this with, if only I could figure out how to work it.
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Originally Posted by KilledWithStyle
Its a fact of Half-life. Get used to it.
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QwertyAccess
Veteran Member
Join Date: Feb 2004
Location: Enjiru Layer
Old 06-04-2004 , 04:04  
#8

is this version compiled on a modified hlsdk like metamodx?
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BigBaller
Veteran Member
Join Date: Mar 2004
Location: Everett, WA
Old 06-04-2004 , 04:22  
#9

WOOT

Now get him to add AMXX project on the plugins page

http://metamod.org/plugins.html

hehe
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d4rk
Junior Member
Join Date: Mar 2004
Old 06-04-2004 , 04:32  
#10

You removed the Metamod 1.17X3 from the page, so what's this ?
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