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FakePlayer +attack?


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md2070
Junior Member
Join Date: Apr 2008
Old 07-15-2010 , 02:53   FakePlayer +attack?
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Is it possible? How?
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deadbwoy
Member
Join Date: Mar 2009
Location: The Intarweb
Old 07-21-2010 , 11:42   Re: FakePlayer +attack?
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depends on which game...
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p3tsin
Senior Member
Join Date: Sep 2005
Location: Finland
Old 07-21-2010 , 11:54   Re: FakePlayer +attack?
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Quote:
Originally Posted by deadbwoy View Post
depends on which game...
What you mean?

PHP Code:
#include <sdktools>

public Action:OnPlayerRunCmd(client,&buttons,&impulse,Float:vel[3],Float:angles[3],&weapon) {
    if(
IsFakeClient(client)) {
        
buttons |= IN_ATTACK;
    }

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deadbwoy
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Join Date: Mar 2009
Location: The Intarweb
Old 07-21-2010 , 12:03   Re: FakePlayer +attack?
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oh, I thought he wanted to make a bot attack, not find out if it was attacking...
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p3tsin
Senior Member
Join Date: Sep 2005
Location: Finland
Old 07-21-2010 , 13:18   Re: FakePlayer +attack?
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That makes all bots attack.
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