It's a ZP43fix5a edition with integrated human classess and a lot of additional fixes(including crash fixes) and functionalities like natives, forwards and extra customisability.
It also comes with a ton of sub-plugins.
Old video with one of the earliest versions of the mod:
2018.01.04
- zombie_plague_nightmare.sma updated to v2.9.3
- zpnm_zlcass_radioactive.sma updated to v1.3.5
- zpnm_gp_force_attack.sma: hud repositioned
2017.11.25
- zombie_plague_nightmare.sma updated to v2.9.0
- zpnm_gp_aim_info.sma updated to v2.1.6
- zpnm_gp_data_save_sql.sma updated to v0.2.7
- zpnm_gp_countdown_light.sma updated to v1.7.6
- zpnm_gp_multi_hud_info.sma updated to v1.3.3
- Language files updated:
zombie_plague_nightmare.txtzpnm_multi_hud_info.txt
2017.05.13
- zombie_plague_nightmare.sma updated to v2.8.9
2017.05.11
- zombie_plague_nightmare.sma updated to v2.8.8
- zpnm_gp_countdown_light.sma updated to v1.7.6
- zpnm_gp_freeze_block_attack.sma updated to v0.0.9
- ALL other leftover Semiclip files have been removed
2017.04.28 Update 2
- zpnm_gp_ampks_display_money.sma updated to v0.0.7
- zpnm_gp_multi_hud_info.sma updated to v1.2.3
- ALL leftover Semiclip files have been removed
- ZPNM wallpaper image has been removed from the package
- zpnm_sub_plugins.cfg has been updated with the latest cvars
2017.04.28
- zpnm_gp_aim_info.sma updated to v2.1.5
- zpnm_gp_map_change_rrst.sma updated to v1.2.3
- zpnm_gp_multi_hud_info.sma updated to v1.2.2
- ALL Semiclip plugins have been removed because they were outdated and buggy
Please download the latest version from here. ZPNM v2.7.1+ is fully supported.
- bitsums_array.inc has been added to the package
2017.03.10
- zpnm_gp_countdown_light.sma updated to v1.7.5
2017.03.06
- zombie_plague_nightmare.sma updated to v2.8.7zpnm_frost_damage_while_frozen CVar renamed to zpnm_frost_damage_allow
- zpnm_gp_data_save_sql.smav0.2.5 added
2017.01.07
- zombie_plague_nightmare.sma updated to v2.8.6zpnm_frost_damage_while_frozen CVar added.
See zombieplaguenightmare.cfg for functionality description.
- zpnm_gp_death_gib.sma updated to v0.1.3
- zpnm_gp_frozen_damage_disabler.sma removed due to bugs and being unnecessary
2016.11.16
- zpnm_gp_countdown_light.sma updated to v1.7.3
2016.11.11
- zpnm_zclass_half_infected.sma v1.5.2 backed up as zpnm_zclass_half_infected152.sma
- zpnm_zclass_half_infected.sma updated to v1.6.5
2016.10.26
- zpnm_gp_freeze_effects.sma updated to v0.1.9
- zombie_plague_nightmare.sma updated to v2.8.0
2016.10.15
- zombie_plague_nightmare.sma updated to v2.7.9
2016.10.01
- zombie_plague_nightmare.sma updated to v2.7.6
2016.09.30
- zombie_plague_nightmare.sma updated to v2.7.5
- zpnm_extra_anti_infection_armor.sma updated to v1.3.2
- zpnm_hclass_soldier.sma updated to v1.6.3
06 Sep 2016
- zombie_plague40_nightmare20.sma v2.4.2 backed up as zombie_plague40_nightmare242.sma
- zombie_plague_nightmare.sma updated to v2.7.1
- zpnm_extra_anti_infection_armor.sma updated to v1.3.1
- zpnm_extra_bazooka.sma updated to v1.4.2
- zpnm_extra_buy_modes.sma updated to v1.4.2
- zpnm_extra_gp_incendiary_ammo.sma updated to v1.3.0
- zpnm_extra_gp_no_recoil.sma updated to v1.1.3
- zpnm_extra_respawn.sma updated to v1.1.3
- zpnm_extra_teleport.sma updated to v0.0.7
- zpnm_extra_unlimited_ammo.sma updated to v1.1.3
- zpnm_extra_unlimited_clip.sma updated to v1.1.3
- zpnm_gp_antidote_protection.sma updated to v0.0.5
- zpnm_gp_blood_color.sma updated to v1.1.3
- zpnm_gp_death_effect.sma updated to v1.2.2
- zpnm_gp_death_gib.sma updated to v0.1.0
- zpnm_gp_dfith.sma updated to v0.1.1
- zpnm_gp_escape_teleport_zombies.sma updated to v1.1.1
- zpnm_gp_fire_reward.sma updated to v1.0.2
- zpnm_gp_flashlight_fix.sma updated to v1.0.8
- zpnm_gp_force_attack.sma updated to v0.1.7
- zpnm_gp_frozen_damage_disabler.sma updated to v1.2.3
- zpnm_gp_grenade_status.sma updated to v1.2.2
- zpnm_gp_health_bar.sma updated to v1.1.3
- zpnm_gp_human_idle_sounds.sma updated to v1.0.2
- zpnm_gp_manage_mode_start.sma updated to v1.2.3
- zpnm_gp_multi_hud_info.sma updated to v1.1.9
- zpnm_gp_no_engine_knockback.sma updated to v1.1.3
- zpnm_gp_parachute.sma updated to v1.4.3
- zpnm_gp_plague_deathmatch_fix.sma updated to v1.1.3
- zpnm_gp_real_death.sma updated to v1.0.2
- zpnm_gp_respawn_pre-mode.sma updated to v0.0.7
- zpnm_gp_rewards.sma updated to v1.5.3
- zpnm_gp_slay_last_leaver.sma updated to v0.1.0
- zpnm_gp_special_chat.sma updated to v1.8.2
- zpnm_gp_team_balancer.sma updated to v1.1.2
- zpnm_gp_zombie_radio.sma updated to v0.1.2
- zpnm_hclass_biohazard.sma updated to v1.1.2
- zpnm_hclass_soldier.sma updated to v1.6.2
- zpnm_item_multi_jump.sma updated to v0.1.2
- zpnm_zclass_extra_regeneration.sma updated to v1.0.1
- zpnm_zclass_frozen.sma updated to v1.0.2
- zpnm_zclass_half_infected.sma updated to v1.5.2
- zpnm_zclass_incinerated.sma updated to v1.0.2
- zpnm_zclass_soldier.sma updated to v1.2.3
- zpnm_zlcass_radioactive.sma updated to v1.3.3
27 Aug 2016
- zpnm_extra_gp_incendiary_ammo.sma updated to v1.2.8
- zpnm-zc_item_frog_bomb.sma updated to v0.1.0
- zpnm_item_multi_jump.sma updated to v0.1.1
- zpnm_gp_parachute.sma updated to v1.4.1
- zpnm_gp_frags-packs_leader(s).sma updated to v1.3.1
- zpnm_gp_death_gib.sma updated to v0.0.9
- zpnm_gp_force_attack.sma updated to v0.1.4
- Added new Semiclip v3.1.0(only usable with AMXX >= 1.8.2)
23 Aug 2016
- zpnm_gp_hud_dmg_displayer.sma updated to v0.2.7
- zpnm_gp_freeze_block_attack.sma updated to v0.0.7
- zpnm_gp_countdown_light.sma updated to v1.7.1
09 Aug 2016
- zpnm_extra_bazooka.sma updated to v1.4.0
02 May 2016
- zpnm_extra_gp_incendiary_ammo.sma updated to v1.2.7
- zpnm_gp_hud_dmg_displayer.sma updated to v0.2.4
- Added zp_grenade_smoke.sma to the second link
Note: converts smoke grenade to HE with customizable damage and range.
Make sure you disable your Flare grenade and rename it to HE in the extra items menu
30 Apr 2016
- zpnm_gp_day_light.sma updated to v2.0.0
- zpnm_gp_aim_info.sma updated to v2.0.3
From today onward, to see the list of changes made and planned, please view the contents of the specified updated file(s).
24 Apr 2016
- zpnm_gp_bonus_hp_multiplier.sma has been replaced with zpnm_gp_tb_human_last.sma(newer version of the script) in both the scripting folder and plugins-zplaguenmare.ini
- zpnm_gp_aim_info.sma v1.5.5 backed up as zpnm_gp_aim_info155.sma
- zpnm_gp_aim_info.sma updated to v2.0.0
Fully re-written the plugin
Optimized code
Made many options customizable such as what information to show and HUD color depending on the aimer and target's type(all cvars listed in zpnm_sub_plugins.cfg)
Added full default ZP43 compatibility(uncomment #define g_DefZP43Compatibility in the .sma in order to enable)
- zpnm_gp_auto_connect_spawn.amxx has been removed from plugins-zplaguenmare.ini
16 Apr 2016
- zombie_plague40_nightmare20.sma updated to v2.4.2
Fixed ambience sounds trying to play even if they are disabled and the error log resulting from it(Invalid cellvector handle provided)
Re-enabled backwards compatibility with older ZP 4.3 .ini files for survivor weapon view model
Made the external customization key checking case sensitive
Made more cases use charsmax instead of exact values
- zpnm_gp_bonus_hp_multiplier.sma was missing and has been added to the first link's scripting folder
03 Mar 2016
- zombie_plague40_nightmare20.sma updated to v2.4.1
Fixed items registering to wrong teams
Delete your zpnm_extraitems.ini and let it re-write itself after you update the plugin.
- zpnm_gp_vip_system.sma updated to v0.4.9
Fixed wrong item IDs being used with zp_force_buy_extra_item native.
Make sure that your item names match the ones in the plugin in order for it to fully work.
02 Mar 2016
- Moved zpnm_gp_auto_connect_spawn.sma to the second link since it's work in progress and won't compile.
- Adjusted the HUD format and spectating position to better ones
- Added some missing resources
- zombie_plague40_nightmare20.sma updated to v2.4.0
Made hand/claw models compatible with default ZP 4.3
Improved hand/claw model set code in curweapon
Increased hand/claw model max directory lenght to 128
Fixed wrong string lenght provided to refill_bpammo task
Optimized fm_set_rendering stock and made it not change amount for default render mode and fx
Used charsmax instead of exact numbers(partially)
In case you're having problems with this new version(even if I tested it and it's fully working fine),
I've left the previous one[v2.3.8] in the same folder under the name of zombie_plague40_nightmare238.sma
27 Feb 2016
- Removed all the .amxx files from the links so everyone will have to compile the sources by themselves in order to avoid problems.
- Added all the plugins that I know for sure work fine from the second link to the first one and listed them in plugins-zplaguenmare.ini.
The DropBox account is sometimes inaccessible due to too many downloads, so I will also upload everything here, but if the versions uploaded here are older than the latest updates, you will still have to download using DropBox.
It's a ZP43fix5a edition with a lot of additional fixes(including crash fixes) and functionalities like natives, forwards and extra customisability.
It also comes with a ton of sub-plugins.
Everything was private until a few days ago when I decided to publish it.