Hello guys. I have little problem with CSGO assist's manipulation.
Super simple code:
#pragma semicolon 1
public OnRoundEnd(Handle:event, const String:name, bool:dontBroadcast)
for(new i = 1; i <= MaxClients; ++i)
PrintToChat(i, "[DEBUG] ASSIST+");
What it should do?
At round end => Give every player 10 assist's
On round end, assist's are assigned, so each player have 10 assist's, and then immediately after NEW round start, assist's are in state before setting them to 10
Debug message are working too btw.
Can you guys please help me fix this somehow? So assist's will stay?