Also fixes issues with Hats plugin and others attaching stuff to players.
Thanks:
ProdigySim, hmmmmm and maximsmol - For helping me try to read the memory address from another function in L4D1 instead of the current bad practice method (reading past short function end).
Changes:
Code:
2.5 (22-Nov-2022)
- Fixed crash on L4D1 on Windows. Thanks to "ZBzibing" for testing.
2.4 (01-Jul-2022)
- Plugin updated to restore Windows L4D1 functionality. Unable to replicate the crash.
2.3 (12-Sep-2021)
- GameData and plugin updated to ignore Windows L4D1 due to crashing. Seems to be caused by last game update.
2.2b (26-Aug-2021)
- GameData updated. Fixed possible rare instance of crashing the server.
2.2a (10-Aug-2021)
- L4D1: GameData updated. Fixed breaking from 1.0.4.0 update.
2.2a (13-Jul-2021)
- Fixed "Entity -1" errors. Thanks to "HarryPotter" for reporting.
2.1 (04-May-2021)
- Fixed not being able to interact with objects attached to things other than clients. Thanks to "Proaxel" for reporting.
2.0 (12-Apr-2021)
- Change from patch method to detour method. Should work completely now.
- Now requires "DHooks (Experimental dynamic detour support)" extension.
1.0a (25-Feb-2020)
- Fixed Linux gamedata.
1.0 (24-Feb-2020)
- Initial release.