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[TF2] RPG Fortress Mod Beta (v1.5 BETA) Updated 2-10-2016


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nergal
Veteran Member
Join Date: Apr 2012
Old 11-23-2013 , 19:42   Re: Runescape Fortress Mod Beta (v 1.5 BETA)
Reply With Quote #21

Quote:
Originally Posted by Flamebird6 View Post
Yes, I have TF2Items extension+plugin installed, and literally nothing's happening, nothing showed up in console, nothing showed in chat. Nothing at all. Im going to try to reinstall TF2Items and see what happens.

Edit: Reinstalled TF2Items extensions+plugin and still doesn't seem to be working.
Edit (Again): Used sm plugins command in console, and the plugin does not appear.
wtf? I'm quite stumped about that
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Bjorngomes
Member
Join Date: Jun 2013
Old 11-23-2013 , 20:10   Re: Runescape Fortress Mod Beta (v 1.5 BETA)
Reply With Quote #22

Quote:
Originally Posted by Flamebird6 View Post
Yes, I have TF2Items extension+plugin installed, and literally nothing's happening, nothing showed up in console, nothing showed in chat. Nothing at all. Im going to try to reinstall TF2Items and see what happens.

Edit: Reinstalled TF2Items extensions+plugin and still doesn't seem to be working.
Edit (Again): Used sm plugins command in console, and the plugin does not appear.
Ooh I had this problem Before too Try to reinstall sourcemod's Latest Snapshots and see if it works ;)

Last edited by Bjorngomes; 11-23-2013 at 20:11.
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Flamebird6
Junior Member
Join Date: Nov 2013
Old 11-23-2013 , 20:48   Re: Runescape Fortress Mod Beta (v 1.5 BETA)
Reply With Quote #23

Quote:
Originally Posted by Bjorngomes View Post
Ooh I had this problem Before too Try to reinstall sourcemod's Latest Snapshots and see if it works ;)
Tried installing latest snapshot of Sourcemod, still nothing works.

Last edited by Flamebird6; 11-23-2013 at 20:48.
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Stantz
Junior Member
Join Date: Jan 2013
Old 11-24-2013 , 00:10   Re: Runescape Fortress Mod Beta (v 1.5 BETA)
Reply With Quote #24

We had a chance to test new version of the plugin today with 15 people, and here's what we all thought:

The main issue is that wizards completely steamroll everyone from any range, the only spell that requires some amount of aiming is bats one.
I thought about how to counter that issue and only thing I could think of is giving sniper/soldier a projectile shield from mvm (the cooldown could be 5 seconds, but it'd require giving up on range/melee abilities and only using that shield). And giving a medic some sort of melee weapon to defend himself while his weapons are on cooldown.

I don't know how else to approach this without reworking every spell stat to deal 60-70% less damage (if you can do this instead, then it'd fix the issue).

tl ; dr: medics shouldn't be able to 1 shot anyone with anything.

And a bug report concerning spells, sometimes you can cast spells immediately after the last one. All you have to do is to spam key before cooldown refreshes and you'll cast 2 sometimes 3 spells one after another.
At first separate spell cooldowns worked fine, but then every spell had 5 second cooldown instead of what I did set in cvars for them, I don't know what caused that. I can still see them as what I set in cvars, I can just cast them after 5-8 seconds(completely random), checked on every spell.

p.s. please make a cvar that disables wizards before (and if ever) you will make a fix.

Last edited by Stantz; 11-24-2013 at 01:21.
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 11-24-2013 , 02:43   Re: Runescape Fortress Mod Beta (v 1.5 BETA)
Reply With Quote #25

Make level system on/off switchable or something plx

Do spells have a damagecustom flag?

I vote for spells being this long cooldown but large damage type thing ;o

I also vote for ice barrage, I have all the ancients sound effects if you somehow can find a use for them. I believe someone made a nice frozen player model for an ice tag mod once.



I also recommend customizeable stats (well they probably already will be easy enough to), I'd probably want to mod it to where the stats are similar to rs (990, able to hit like 200 or 400 with a strong attack)

Edit: I suppose something similar to those vaccinator symbols could be used to implement prayer (as an optional on/off toggle-able thing). Bullets protect ranged/Fire protect magic/Explosive protect melee (protecting from the explosive power of hale's fists).
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Last edited by Chdata; 11-24-2013 at 03:35.
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Bjorngomes
Member
Join Date: Jun 2013
Old 11-24-2013 , 04:15   Re: Runescape Fortress Mod Beta (v 1.5 BETA)
Reply With Quote #26

Quote:
Originally Posted by Flamebird6 View Post
Tried installing latest snapshot of Sourcemod, still nothing works.
Wierd it does work for me...
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Flamebird6
Junior Member
Join Date: Nov 2013
Old 11-24-2013 , 09:54   Re: Runescape Fortress Mod Beta (v 1.5 BETA)
Reply With Quote #27

Changed a few things around and now im getting this error:
[SM] Plugin runescape.smx failed to load: Native "Steam_SetGameDescription" was not found.
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nergal
Veteran Member
Join Date: Apr 2012
Old 11-25-2013 , 17:01   Re: Runescape Fortress Mod Beta (v 1.5 BETA)
Reply With Quote #28

Quote:
Originally Posted by Stantz View Post
We had a chance to test new version of the plugin today with 15 people, and here's what we all thought:

The main issue is that wizards completely steamroll everyone from any range, the only spell that requires some amount of aiming is bats one.
I thought about how to counter that issue and only thing I could think of is giving sniper/soldier a projectile shield from mvm (the cooldown could be 5 seconds, but it'd require giving up on range/melee abilities and only using that shield). And giving a medic some sort of melee weapon to defend himself while his weapons are on cooldown.

I don't know how else to approach this without reworking every spell stat to deal 60-70% less damage (if you can do this instead, then it'd fix the issue).

tl ; dr: medics shouldn't be able to 1 shot anyone with anything.

And a bug report concerning spells, sometimes you can cast spells immediately after the last one. All you have to do is to spam key before cooldown refreshes and you'll cast 2 sometimes 3 spells one after another.
At first separate spell cooldowns worked fine, but then every spell had 5 second cooldown instead of what I did set in cvars for them, I don't know what caused that. I can still see them as what I set in cvars, I can just cast them after 5-8 seconds(completely random), checked on every spell.

p.s. please make a cvar that disables wizards before (and if ever) you will make a fix.

I'll be rolling more updates this upcoming weekend, reason for the delay is because of school finishing up, but I'll work it when I have the chance and roll out some updates

@Chdata: I plan to add more to this mod (custom spells of my own design), I also like your idea of vaccinator thing for prayer, but that would destroy balance, so I'm definitely adding it lol
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Last edited by nergal; 11-25-2013 at 17:02.
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 11-26-2013 , 17:15   Re: Runescape Fortress Mod Beta (v 1.5 BETA)
Reply With Quote #29

just set up a server today to try this out but I want to say it's not running right the medic was mess up with his spells not working you should have it so we can only pick one of the 3 for a class.

PHP Code:
L 11/26/2013 16:04:38Info (map "cp_helms_deep") (file "errors_20131126.log")
L 11/26/2013 16:04:38: [STEAMTOOLSServer Gameplay Stats received with an unexpected eResult. (eResult 20)
L 11/26/2013 16:06:01: [SMNative "CloseHandle" reportedHandle 13f0116 is invalid (error 1)
L 11/26/2013 16:06:01: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:06:01: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:06:01: [SM]   [1]  Line 497C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:06:30: [SMNative "CloseHandle" reportedHandle 13f0116 is invalid (error 1)
L 11/26/2013 16:06:30: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:06:30: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:06:30: [SM]   [1]  Line 497C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:07:24: [SMNative "CloseHandle" reportedHandle 2fd0125 is invalid (error 3)
L 11/26/2013 16:07:24: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:07:24: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:07:24: [SM]   [1]  Line 611C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::event_player_death()
L 11/26/2013 16:07:34: [SMNative "CloseHandle" reportedHandle 13f0116 is invalid (error 1)
L 11/26/2013 16:07:34: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:07:34: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:07:34: [SM]   [1]  Line 497C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:08:38: [SMNative "CloseHandle" reportedHandle 348012b is invalid (error 3)
L 11/26/2013 16:08:38: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:08:38: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:08:38: [SM]   [1]  Line 611C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::event_player_death()
L 11/26/2013 16:11:36: [SMNative "CloseHandle" reportedHandle 21c011d is invalid (error 1)
L 11/26/2013 16:11:36: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:11:36: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:11:36: [SM]   [1]  Line 505C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:11:49: [SMNative "CloseHandle" reportedHandle 231012c is invalid (error 1)
L 11/26/2013 16:11:49: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:11:49: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:11:49: [SM]   [1]  Line 497C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:11:54: [SMNative "CloseHandle" reportedHandle 24f012b is invalid (error 1)
L 11/26/2013 16:11:54: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:11:54: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:11:54: [SM]   [1]  Line 513C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:12:08: [SMNative "CloseHandle" reportedHandle 24f012b is invalid (error 1)
L 11/26/2013 16:12:08: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:12:08: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:12:08: [SM]   [1]  Line 513C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:12:18: [SMNative "CloseHandle" reportedHandle 231012c is invalid (error 1)
L 11/26/2013 16:12:18: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:12:18: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:12:18: [SM]   [1]  Line 497C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:12:35: [SMNative "CloseHandle" reportedHandle 21c011d is invalid (error 1)
L 11/26/2013 16:12:35: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:12:35: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:12:35: [SM]   [1]  Line 505C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep() 

Last edited by RavensBro; 11-26-2013 at 17:17.
RavensBro is offline
nergal
Veteran Member
Join Date: Apr 2012
Old 11-26-2013 , 21:14   Re: Runescape Fortress Mod Beta (v 1.5 BETA)
Reply With Quote #30

Quote:
Originally Posted by RavensBro View Post
just set up a server today to try this out but I want to say it's not running right the medic was mess up with his spells not working you should have it so we can only pick one of the 3 for a class.

PHP Code:
L 11/26/2013 16:04:38Info (map "cp_helms_deep") (file "errors_20131126.log")
L 11/26/2013 16:04:38: [STEAMTOOLSServer Gameplay Stats received with an unexpected eResult. (eResult 20)
L 11/26/2013 16:06:01: [SMNative "CloseHandle" reportedHandle 13f0116 is invalid (error 1)
L 11/26/2013 16:06:01: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:06:01: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:06:01: [SM]   [1]  Line 497C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:06:30: [SMNative "CloseHandle" reportedHandle 13f0116 is invalid (error 1)
L 11/26/2013 16:06:30: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:06:30: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:06:30: [SM]   [1]  Line 497C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:07:24: [SMNative "CloseHandle" reportedHandle 2fd0125 is invalid (error 3)
L 11/26/2013 16:07:24: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:07:24: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:07:24: [SM]   [1]  Line 611C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::event_player_death()
L 11/26/2013 16:07:34: [SMNative "CloseHandle" reportedHandle 13f0116 is invalid (error 1)
L 11/26/2013 16:07:34: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:07:34: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:07:34: [SM]   [1]  Line 497C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:08:38: [SMNative "CloseHandle" reportedHandle 348012b is invalid (error 3)
L 11/26/2013 16:08:38: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:08:38: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:08:38: [SM]   [1]  Line 611C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::event_player_death()
L 11/26/2013 16:11:36: [SMNative "CloseHandle" reportedHandle 21c011d is invalid (error 1)
L 11/26/2013 16:11:36: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:11:36: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:11:36: [SM]   [1]  Line 505C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:11:49: [SMNative "CloseHandle" reportedHandle 231012c is invalid (error 1)
L 11/26/2013 16:11:49: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:11:49: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:11:49: [SM]   [1]  Line 497C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:11:54: [SMNative "CloseHandle" reportedHandle 24f012b is invalid (error 1)
L 11/26/2013 16:11:54: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:11:54: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:11:54: [SM]   [1]  Line 513C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:12:08: [SMNative "CloseHandle" reportedHandle 24f012b is invalid (error 1)
L 11/26/2013 16:12:08: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:12:08: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:12:08: [SM]   [1]  Line 513C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:12:18: [SMNative "CloseHandle" reportedHandle 231012c is invalid (error 1)
L 11/26/2013 16:12:18: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:12:18: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:12:18: [SM]   [1]  Line 497C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep()
L 11/26/2013 16:12:35: [SMNative "CloseHandle" reportedHandle 21c011d is invalid (error 1)
L 11/26/2013 16:12:35: [SMDisplaying call stack trace for plugin "runescape.smx":
L 11/26/2013 16:12:35: [SM]   [0]  Line 886C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::ClearTimer()
L 11/26/2013 16:12:35: [SM]   [1]  Line 505C:\Users\RavensBro\Desktop\knights of god\source mod and meta mod\sourcemod-1.5.3-hg3953-windows\addons\sourcemod\scripting\runescape.sp::MenuHandler_GiveMageWep() 
I'm well aware of this problem RavenBros, that's why I'm recoding alot.
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