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[HELP ] editing script :)


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bilel_ghost
Junior Member
Join Date: Jan 2016
Old 02-08-2016 , 15:14   [HELP ] editing script :)
Reply With Quote #1

I want to edit this script to ; only simon in mod jailbreak can use the paint
Thanks :*
https://forums.alliedmods.net/showthread.php?t=56301
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JoaoVieira
Senior Member
Join Date: May 2013
Location: Portugal
Old 02-08-2016 , 15:41   Re: [HELP ] editing script :)
Reply With Quote #2

Do you have nikhilgupta345 simon plugin?
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bilel_ghost
Junior Member
Join Date: Jan 2016
Old 02-08-2016 , 15:44   Re: [HELP ] editing script :)
Reply With Quote #3

N bro
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JoaoVieira
Senior Member
Join Date: May 2013
Location: Portugal
Old 02-08-2016 , 15:48   Re: [HELP ] editing script :)
Reply With Quote #4

Quote:
Originally Posted by bilel_ghost View Post
N bro
Portuguese?
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JoaoVieira
Senior Member
Join Date: May 2013
Location: Portugal
Old 02-08-2016 , 15:54   Re: [HELP ] editing script :)
Reply With Quote #5

this might work , try it

PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <xs>

#define PLUGIN "Magic Marker"
#define VERSION "3.1"
#define AUTHOR "stupok69"

#define MAX_PLAYERS 32


#define USAGE_LEVEL g_iSimon

new Float:origin[MAX_PLAYERS+1][3]
new 
prethink_counter[MAX_PLAYERS+1]
new 
bool:is_drawing[MAX_PLAYERS+1]
new 
bool:is_holding[MAX_PLAYERS+1]

new 
spriteid

#if defined USE_SIMON 
new g_iSimon;
#endif




public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
#if defined USE_SIMON
    
g_iSimon get_xvar_id"g_iSimon" );
    
register_clcmd("+paint""paint_handler"USAGE_LEVEL"Paint on the walls!")
    
register_clcmd("-paint""paint_handler"USAGE_LEVEL"Paint on the walls!")
    
#endif
    
    
register_forward(FM_PlayerPreThink"forward_FM_PlayerPreThink"0)
}

public 
plugin_precache()
{
    
spriteid precache_model("sprites/lgtning.spr")
}

public 
paint_handler(idlevelcid)
{
    if(!
cmd_access(idlevelcid1))
        return 
PLUGIN_HANDLED
    
    
if(!is_user_alive(id))
    {
        
client_print(idprint_chat"* You cannot use the magic marker when you are dead.")
        return 
PLUGIN_HANDLED
    
}
    
    static 
cmd[2]
    
read_argv(0cmd1)
    
    switch(
cmd[0])
    {
        case 
'+'is_drawing[id] = true
        
case '-'is_drawing[id] = false
    
}
    return 
PLUGIN_HANDLED
}

public 
forward_FM_PlayerPreThink(id)
{
    if(
prethink_counter[id]++ > 5)
    {
        if(
is_drawing[id] && !is_aiming_at_sky(id))
        {
            static 
Float:cur_origin[3], Float:distance

            cur_origin 
origin[id]
            
            if(!
is_holding[id])
            {
                
fm_get_aim_origin(idorigin[id])
                
move_toward_client(idorigin[id])
                
is_holding[id] = true
                
return FMRES_IGNORED
            
}
            
            
fm_get_aim_origin(idorigin[id])
            
move_toward_client(idorigin[id])
            
            
distance get_distance_f(origin[id], cur_origin)
            
            if(
distance 2)
            {
                
draw_line(origin[id], cur_origin)
            }
        }
        else
        {
            
is_holding[id] = false
        
}
        
prethink_counter[id] = 0
    
}
    
    return 
FMRES_IGNORED
}

stock draw_line(Float:origin1[3], Float:origin2[3])
{
    
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
    
write_byte(TE_BEAMPOINTS)
    
engfunc(EngFunc_WriteCoordorigin1[0])
    
engfunc(EngFunc_WriteCoordorigin1[1])
    
engfunc(EngFunc_WriteCoordorigin1[2])
    
engfunc(EngFunc_WriteCoordorigin2[0])
    
engfunc(EngFunc_WriteCoordorigin2[1])
    
engfunc(EngFunc_WriteCoordorigin2[2])
    
write_short(spriteid)
    
write_byte(0)
    
write_byte(10)
    
write_byte(255)
    
write_byte(50)
    
write_byte(0)
    
write_byte(random(255))
    
write_byte(random(255))
    
write_byte(random(255))
    
write_byte(255)
    
write_byte(0)
    
message_end()
}

//from fakemeta_util.inc
stock fm_get_aim_origin(indexFloat:origin[3])
{
    static 
Float:start[3], Float:view_ofs[3]
    
pev(indexpev_originstart)
    
pev(indexpev_view_ofsview_ofs)
    
xs_vec_add(startview_ofsstart)
    
    static 
Float:dest[3]
    
pev(indexpev_v_angledest)
    
engfunc(EngFunc_MakeVectorsdest)
    
global_get(glb_v_forwarddest)
    
xs_vec_mul_scalar(dest9999.0dest)
    
xs_vec_add(startdestdest)
    
    
engfunc(EngFunc_TraceLinestartdest0index0)
    
get_tr2(0TR_vecEndPosorigin)
    
    return 
1
}

stock move_toward_client(idFloat:origin[3])
{        
    static 
Float:player_origin[3]
    
    
pev(idpev_originplayer_origin)
    
    
origin[0] += (player_origin[0] > origin[0]) ? 1.0 : -1.0
    origin
[1] += (player_origin[1] > origin[1]) ? 1.0 : -1.0
    origin
[2] += (player_origin[2] > origin[2]) ? 1.0 : -1.0
}
//Thanks AdaskoMX!
bool:is_aiming_at_sky(index)
{
    new 
Float:origin[3];
    
fm_get_aim_origin(indexorigin);

    return 
engfunc(EngFunc_PointContentsorigin) == CONTENTS_SKY;

Im newbie prog.


I add msg , if the player is not Simon

PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <xs>

#define PLUGIN "Magic Marker"
#define VERSION "3.1"
#define AUTHOR "stupok69"

#define MAX_PLAYERS 32


#define USAGE_LEVEL g_iSimon

new Float:origin[MAX_PLAYERS+1][3]
new 
prethink_counter[MAX_PLAYERS+1]
new 
bool:is_drawing[MAX_PLAYERS+1]
new 
bool:is_holding[MAX_PLAYERS+1]

new 
spriteid

#if defined USE_SIMON 
new g_iSimon;
#endif




public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
    
#if defined USE_SIMON
    
g_iSimon g_iSimon
    register_clcmd
("+paint""paint_handler"USAGE_LEVEL"Paint on the walls!")
    
register_clcmd("-paint""paint_handler"USAGE_LEVEL"Paint on the walls!")
    
#endif
    
    
register_forward(FM_PlayerPreThink"forward_FM_PlayerPreThink"0)
}

public 
plugin_precache()
{
    
spriteid precache_model("sprites/lgtning.spr")
}

public 
paint_handler(idlevelcid)
{
    if(!
cmd_access(idlevelcid1))
        return 
PLUGIN_HANDLED
    
    
if(!is_user_alive(id))
    {
        
client_print(idprint_chat"* You cannot use the magic marker when you are dead.")
        return 
PLUGIN_HANDLED
    
}
#if defined USE_SIMON 
    
if( id != ( g_iSimon ) )
    {
        
ColorChatidNORMAL"%s You must be ^03Simon ^01to use this command."g_szPrefix );
        return 
PLUGIN_HANDLED;
    }
    
#endif
    
    
static cmd[2]
    
read_argv(0cmd1)
    
    switch(
cmd[0])
    {
        case 
'+'is_drawing[id] = true
        
case '-'is_drawing[id] = false
    
}
    return 
PLUGIN_HANDLED
}

public 
forward_FM_PlayerPreThink(id)
{
    if(
prethink_counter[id]++ > 5)
    {
        if(
is_drawing[id] && !is_aiming_at_sky(id))
        {
            static 
Float:cur_origin[3], Float:distance

            cur_origin 
origin[id]
            
            if(!
is_holding[id])
            {
                
fm_get_aim_origin(idorigin[id])
                
move_toward_client(idorigin[id])
                
is_holding[id] = true
                
return FMRES_IGNORED
            
}
            
            
fm_get_aim_origin(idorigin[id])
            
move_toward_client(idorigin[id])
            
            
distance get_distance_f(origin[id], cur_origin)
            
            if(
distance 2)
            {
                
draw_line(origin[id], cur_origin)
            }
        }
        else
        {
            
is_holding[id] = false
        
}
        
prethink_counter[id] = 0
    
}
    
    return 
FMRES_IGNORED
}

stock draw_line(Float:origin1[3], Float:origin2[3])
{
    
message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
    
write_byte(TE_BEAMPOINTS)
    
engfunc(EngFunc_WriteCoordorigin1[0])
    
engfunc(EngFunc_WriteCoordorigin1[1])
    
engfunc(EngFunc_WriteCoordorigin1[2])
    
engfunc(EngFunc_WriteCoordorigin2[0])
    
engfunc(EngFunc_WriteCoordorigin2[1])
    
engfunc(EngFunc_WriteCoordorigin2[2])
    
write_short(spriteid)
    
write_byte(0)
    
write_byte(10)
    
write_byte(255)
    
write_byte(50)
    
write_byte(0)
    
write_byte(random(255))
    
write_byte(random(255))
    
write_byte(random(255))
    
write_byte(255)
    
write_byte(0)
    
message_end()
}

//from fakemeta_util.inc
stock fm_get_aim_origin(indexFloat:origin[3])
{
    static 
Float:start[3], Float:view_ofs[3]
    
pev(indexpev_originstart)
    
pev(indexpev_view_ofsview_ofs)
    
xs_vec_add(startview_ofsstart)
    
    static 
Float:dest[3]
    
pev(indexpev_v_angledest)
    
engfunc(EngFunc_MakeVectorsdest)
    
global_get(glb_v_forwarddest)
    
xs_vec_mul_scalar(dest9999.0dest)
    
xs_vec_add(startdestdest)
    
    
engfunc(EngFunc_TraceLinestartdest0index0)
    
get_tr2(0TR_vecEndPosorigin)
    
    return 
1
}

stock move_toward_client(idFloat:origin[3])
{        
    static 
Float:player_origin[3]
    
    
pev(idpev_originplayer_origin)
    
    
origin[0] += (player_origin[0] > origin[0]) ? 1.0 : -1.0
    origin
[1] += (player_origin[1] > origin[1]) ? 1.0 : -1.0
    origin
[2] += (player_origin[2] > origin[2]) ? 1.0 : -1.0
}
//Thanks AdaskoMX!
bool:is_aiming_at_sky(index)
{
    new 
Float:origin[3];
    
fm_get_aim_origin(indexorigin);

    return 
engfunc(EngFunc_PointContentsorigin) == CONTENTS_SKY;


Last edited by JoaoVieira; 02-08-2016 at 17:13.
JoaoVieira is offline
Old.School
Senior Member
Join Date: Sep 2015
Location: France
Old 02-13-2016 , 22:47   Re: [HELP ] editing script :)
Reply With Quote #6

JoaoVieira you are supporting a no steamer
__________________
You keep bringing B.R down .. He will rise again and kick Enemies asses !
Old.School is offline
JoaoVieira
Senior Member
Join Date: May 2013
Location: Portugal
Old 02-14-2016 , 09:12   Re: [HELP ] editing script :)
Reply With Quote #7

Quote:
Originally Posted by Old.School View Post
JoaoVieira you are supporting a no steamer
How do you know!?
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Old.School
Senior Member
Join Date: Sep 2015
Location: France
Old 02-14-2016 , 18:49   Re: [HELP ] editing script :)
Reply With Quote #8

JoaoVieira
where is his steam signature ?
__________________
You keep bringing B.R down .. He will rise again and kick Enemies asses !
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klippy
AlliedModders Donor
Join Date: May 2013
Location: Serbia
Old 02-14-2016 , 20:12   Re: [HELP ] editing script :)
Reply With Quote #9

Quote:
Originally Posted by Old.School View Post
JoaoVieira
where is his steam signature ?
So, he is a non-Steamer because he has no Steam signature? Here, I have no Steam profile link in my signature.
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crnova
Senior Member
Join Date: Sep 2015
Old 02-15-2016 , 07:55   Re: [HELP ] editing script :)
Reply With Quote #10

Quote:
Originally Posted by JoaoVieira View Post
this might work , try it

PHP Code:
ColorChatidNORMAL"%s You must be ^03Simon ^01to use this command."g_szPrefix ); 
->

PHP Code:
client_printidprint_chat"%s You must be Simon to use this command."g_szPrefix ); 
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