Author
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SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
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Plugin ID:
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2269
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Plugin Version:
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1.6.0
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Plugin Category:
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Gameplay
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Plugin Game:
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Any
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Plugin Dependencies:
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Servers with this Plugin:
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Plugin Description:
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Gives money and/or points for assisting a teamate on a kill.
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03-10-2011
, 10:27
[Any (CSS/GO/DODS+others)] Kill Assist
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#1
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Kill Assist
v. 1.6.0
Introduction :
Ever think it was unfair that someone else finish someone you damaged and were about to kill ? Team RTS games (HoN, DotA, LoL) have a system that give gold to people that helped get a kill. Why should it be different in Counter-Strike (or other mods i.e. DoD:S) ? That's where this plugin come handy.
Features : - Gives money, points and/or mvp stars for assisting a teamate on a kill. Note that mvp stars will only work with CSS and the money will only work in CSS/CSGO.
- Allow to give fractional frags (i.e. 2 assists --> 1 frag). (New as of 1.4.4; wtf I thought I did it before :$)
- The assists can be logged, and therefore be parsed for stats usage (see micazoid's post).
Known bugs :
CVars : - killassistversion: Gives version -_-'
- kassist : If kill assist is enabled. 0 = plugin disabled. 1 = enabled (Default).
- kassist_minDmg : Minimum damage required to assist a kill (Min 1, Def. 35). CSGO users you may want to see kassist_useInGameAssists.
- kassist_killValue : Bonus points given to a killer (is added to the default of 1 when killing someone). Integer. Default 0 (disabled).
- kassist_assistValue : Bonus points given to an assister. Real. Default 0.0 (disabled).
- kassist_rankMeValue : RankMe points given to an assister. Integer. Default 0 (disabled). Only use other values if you have RankMe.
- kassist_verbose : The default value of the verbose cookie. Tell players when they assist someone. 1=Yes (always), 2=Yes (when dead, def.).
- kassist_verbose_cookie : If verbose cookies are used. 0=No, 1=Yes (Def.), 2=Yes (remove the 'always' option).
- kassist_log : Write in logs when there is an assist. 1=Yes (basic, short, assister only), 2=Yes (advanced, short, assister, killer and victim), 3=Yes (basic, long, assister only), 4=Yes (advanced, long, assister, killer and victim). Default 0 (disabled). 3/4 may probably be needed by your stat-tracking tool.
CVars (CS:S specific) (all related to cash/mvp-giving in some way) : - kassist_cash : Kill assist cash awarded to assisters. Default 150.
- kassist_split : If kill assist cash is split amongst assisters. Yes = 1 (Default). If set to 0, every assister will get the "kassist_cash" value.
- kassist_enfMax : Prevent values from a cash kill to get over the $16000 limit. Without it at roundstart it will be reset to $16000. 1=Yes, Def. 1.
- kassist_useMVPStars : Override MVPs (Stars) system to show assists ? 1=Yes (SDKHooks), 2=Yes (Dr!fter's method; faster but need 1.5.0 snapshots). Def. 1.
CVars (CS:GO specific) (all related to cash-giving / assist detection) : - kassist_cashType : An assist reward amount is : 1= relative to the amount the killer receive (in %). 0= a fixed amount (in $). Def. 1.
- kassist_cash : The relative (fraction) or fixed ($) amount assisters get from a kill, depending on ConVar kassist_cashType. Default 50% (0.5) of killer cash.
- kassist_split : If kill assist cash is split amongst assisters. Yes = 1 (Default). If set to 0, every assister will get the "kassist_cash" value.
- kassist_enfMax : Prevent values from a cash kill to get over the mp_maxmoney limit. 1=Yes, Def. 1.
- kassist_useInGameAssists : Use in-game CSGO assist system (instead of replicating something similar). This means cs_AssistDamageThreshold is used instead of kassist_minDmg. 0=No. 1=Yes. Def. 1.
- kassist_useInGameThreshold : If kassist_useInGameAssists = 0, use cs_AssistDamageThreshold used by CSGO instead of kassist_minDmg ? 0=No (Def.). 1=Yes.
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Any suggestions/comments on the code or the plugin are welcomed and appreciated.
Changelog :
- 1.4.0 (12-03-2012)
- Added possibility to log to server logs the assists (can be used by stats tracking tools). See ConVar "kassist_log". Requested by micazoid.
- Added possibility for plugins' developpers to react to a kill assist. See the note below.
- 1.4.1 Added Dr!fter's "CS_SetMVPCount" method handling for the incoming SM update (should be slightly faster). If you are on an older version of SourceMod that does not support CS_SetMvpCount it will fall back to use the SDKHooks method.
(07-06-2012)
- 1.4.2 Fixed bug introduced in 1.4.1 for DoD:S. Thanks to micazoid for reporting.
- 1.4.3 (not posted in first post) Improved logging info. See micazoid's post on how-to consider Kill Assists with HLX : CE. Also see ConVar "kassist_log" for its new values possible. (04-09-2012)
- 1.4.3b Release of 1.4.3 with a small bug fix (too small steamId buffer). Thanks to micazoid for the help/testing. (22-09-2012)
- 1.4.3c Fixed my fail-update from 1.4.3b :$. (23-09-2012)
- Added german translation. Thanks to micazoid. (24-09-2012)
- 1.4.4 Added the possibility to give fractional frags (i.e. "kassist_assistValue 0.5"). Requested by musosoft. (13-10-2012)
- 1.5.0 (02-11-2012)
- Added support for Rankme. See ConVar kassist_rankMeValue.
- If you don't have RankMe when loading the plugin, the plugin will still work.
- Removed FCVAR_NOTIFY from non-version ConVar.
- Removed FCVAR_REPLICATED from version ConVar.
- Made the forward OnAssistedKill available in default compilation (didn't want to pollute Forwards container at that time; now I realize its dumb...).
- Added Slovak and Czech translations. Thanks to musosoft. (26-09-2013)
- Added Russian translation. Thanks to Allower. Sorry for the delay :$. (02-10-2014)
- 1.6.0 (22-05-2015)
- Added CSGO support. See kassist_cashType, kassist_cash, kassist_useInGameAssists and kassist_useInGameThreshold.
- Added clientprefs support. This allow clients to choose themselves when they want to see that they assisted someone on a kill (in chat).
- Removed the game restriction (it should load and work in other games; i.e. when giving frags; as I'm SDKHooking the damage instead of using player_hurt events).
- kassist_verbose changed slightly to fit clientprefs.
Todo list :
Credits : - Kill assist from Hunter-Digital for 1.6 (http://forums.alliedmods.net/showthread.php?p=817621).
I'm currently trying to change name so we can see assisters with the same concept that he's using (renaming). I'm also trying to port his idea.seems impossible =( (race condition everywhere)
- thetwistedpanda for his code review and various coding information (helped for 1.0.1).
- siangc for his awesome testing & reporting bugs (1.0.2)
- kar0t for help with DoD:S testing (1.2.0)
- Dog for DoD:S bots (for testing; 1.2.0)
- klausenbusk for "m_iMVPs" offsets (didn't know it before today; 1.3.0)
- psychonic for approving.
- micazoid for suggesting a logging feature (1.4.0)
- Dr!fter for direct memory access for MVP stars (1.4.1)
- micazoid for reporting bug under DoD:S (1.4.1 to 1.4.2) and helping with implementation under HLX:CE (1.4.2 to 1.4.3)
- micazoid for German translation.
- Allower for the Russian.
Notes : - Don't forget to download the phrases (put in "translations" folder).
- killassist.inc isn't needed for the default compilation.
- RankMe's .inc is needed to compile.
To allow this plugin to communicate to other plugins when someone assist in a kill, uncomment the "//#define DEV_INTERFACE" line in my plugin, then recompile it with killassist.inc in your include folder. You can then use the forward defined in the .inc file. "killassist_dev_sample.sp" gives an example of how to react to an assist. This might be needed in someone's future plugin(s).
- See micazoid's post on how-to consider Kill Assists with HLX : CE.
- In CSGO, this plugin does not modify the assist shown on the upper-right corner (as it is limited to one player anyway and determined with the damage & cs_AssistDamageThreshold)
- Pre 1.6.0 : 298.sp, 343.smx, 766.txt
Last edited by RedSword; 05-22-2015 at 11:05.
Reason: 1.6.0
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