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Replace Ultimate Sounds


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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 11-13-2005 , 19:20  
Reply With Quote #11

Utoh jtp is ina bad mode O by the way, i went to your CVS site, you saved my life with weaponarena, thankx man. along with cmd generator and a few others.

The sounds you mean in the sma to edit?
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jtp10181
Veteran Member
Join Date: May 2004
Location: Madison, WI
Old 11-13-2005 , 20:54  
Reply With Quote #12

get my version of he_arena also if you want to use the grenades part of weaponarena, it uses the he_arena plugin
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CLAN-URBAN
Junior Member
Join Date: Sep 2005
Old 11-13-2005 , 21:53  
Reply With Quote #13

Quote:
Originally Posted by jtp10181
Quote:
Originally Posted by CLAN-URBAN
cant you just put them on your server and have them downloaded and there should be a spot in your ftp to deal with the triggers of the sound.

im not sure just a wild guess.
don't contribute if you are just guessing, because you have no idea wtf you are talking about.
i actually have a preety good idea what im talking about i just cant rember exactly how to do it. im not that amxx exp but im just trying to throw my 2 sense in and hope it helps if not then sorry if you dont like my post dont read it no reason to be a complete ass about it anyways back to the topic

by the way i think i got it not sure have not tryed it but it is again another thought if you change the sounds in this code to the name of your .wav file and put them in sound/misc then recompile the .sma i think it may work
Code:
public plugin_precache()
{
    precache_sound( "misc/monsterkill.wav")
    precache_sound( "misc/godlike.wav")
    precache_sound( "misc/headshot.wav")
    precache_sound( "misc/humiliation.wav")
    precache_sound( "misc/killingspree.wav")
    precache_sound( "misc/multikill.wav")
    precache_sound( "misc/ultrakill.wav")
    precache_sound( "misc/maytheforce.wav")
    precache_sound( "misc/oneandonly.wav")
    return PLUGIN_CONTINUE 
try it out if it dont work sorry im trying to hel thats all
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 11-13-2005 , 23:39  
Reply With Quote #14

that is only the first part. since when the action triggers the sound, you have to change that too. you have to go thru the entire sma and change everything that calls the sound and change it to that one that you changed. because all your doing there is having people download diff sounds, that it. there is a difference between downloading sounds and using them
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CLAN-URBAN
Junior Member
Join Date: Sep 2005
Old 11-20-2005 , 03:49  
Reply With Quote #15

OK see were i put the code for all the precache well you just change the name of the wavs that you want for example there are plenty of trigger sound parts near the top of the sma look for those as well and change them to the name of the wav you want it should look like this

Code:
#include <amxmodx>

#define KNIFFMESSAGES   4
#define HEMESSAGES   4 			/* Number of Random Messages for Normal HE Kills */
#define HESMESSAGES  4 			/* Number of Random Messages for Suicide HE Kills */
#define LEVELS 5
#define MESSAGESNOHP 4
#define MESSAGESHP 4

new planter
new defuser
new defusing
new Float:last_omg
new Float:last_plan
new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[5] = {3, 5, 7, 9, 10};
new stksounds[5][] = {"misc/namesound here", "misc/name sound here", 
                   "misc/name sound here", "misc/namesoundhere", "misc/namesoundhere"};
new stkmessages[5][] = {"%s: Multi-Kill!", "%s: Ultra-Kill!!!", "%s: Monster-kill!!!",
                     "%s IS ON A KILLING SPREE!!!", "%s IS GODLIKE." };
i put name sound here were you put the name of your wav but dont put like boomhs.wav just put boomhs then on the precache pat you put wav but you can just delete the names of the default ones and leave the .wav in there that part needs to have .wav! dont forget ;) headshot sound is in the sma a little more but thats all i can help with now help your self and look around and see i do know what im talking about works on my server ;)
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