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Headcrab Spawner


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neogeo
Senior Member
Join Date: Jul 2005
Old 05-23-2007 , 02:03   Re: Headcrab Spawner
Reply With Quote #11

Quote:
Originally Posted by GHW_Chronic View Post
not with this plugin, but maybe you could put in a suggestion and someone else can make a plugin like that for you.
no problem and thx for you work.

Quote:
Originally Posted by Brad View Post
I'm going to be releasing a plugin shortly that'll spawn random monsters on random people at random times. Intended for fun maps. However, it uses the Monster plugin for metamod.

Sorry for posting this in your thread Chronic. Just trying to address the other guy's concern.
thanks
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 05-23-2007 , 19:54   Re: Headcrab Spawner
Reply With Quote #12

Fixed a problem where the headcrab spawns would have some random flags when they spawn because I forgot to reset the flags variable every loop...
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P4rD0nM3
Veteran Member
Join Date: Feb 2006
Old 07-11-2007 , 07:24   Re: Headcrab Spawner
Reply With Quote #13

Just wondering would this be saved after a map change?
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 07-11-2007 , 17:41   Re: Headcrab Spawner
Reply With Quote #14

Quote:
Originally Posted by P4rD0nM3 View Post
Just wondering would this be saved after a map change?
yes.
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P4rD0nM3
Veteran Member
Join Date: Feb 2006
Old 07-13-2007 , 06:24   Re: Headcrab Spawner
Reply With Quote #15

Ok wait up, on a new round, the monsters are still where they were when the round ended, is there a way so then round ends and it's a new round that they'll spawn on where I put the mark?

I have respawn set as 'new round' or something like that.
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 07-13-2007 , 13:16   Re: Headcrab Spawner
Reply With Quote #16

There was a problem but I'm not sure if it is how you described. If you redownload the plugin on the main page it now respawns headcrabs on new round. The old version that you probrably have only killed them on endround. This one then respawns them on new round.
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Vamp
Junior Member
Join Date: Apr 2007
Old 08-26-2007 , 14:12   Re: Headcrab Spawner
Reply With Quote #17

very nice, great for my new server since the mazes need an extra edge to encourage people not to take there time getting threw it
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Pawner
Member
Join Date: Jan 2007
Old 05-04-2008 , 20:27   Re: Headcrab Spawner
Reply With Quote #18

Hey , I Installed recently , DeathMatch + Teamlocker + Headcrab spawner

I would like to know if you could be able to create a kind of mod that spawn Headcrab in any map that you have in your server

I would like to create a HEADCRAB Total Destruction server with a lot of plugins

Example : You enter in the server and headcrab spawn every second or every config you choose and you would need to kill the highest amount of headcrab and its finish with a winner in a certain amount of kill like after you killed 300 headcrab , there is a boss that 1 shot everyone ( but you respawn cause of deathmatch ) a boss with 1000 life that 1 shot everyone and get a certain amount of speed

Anyways I think you understand what I would like to have ? Its should be nice if someone could find me something a kind of plugin like that or create one

Thank you very much ,
Pawner.

Last edited by GHW_Chronic; 05-05-2008 at 04:21.
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GHW_Chronic
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Join Date: Sep 2004
Location: Texas
Old 05-05-2008 , 04:22   Re: Headcrab Spawner
Reply With Quote #19

ask in the suggestions / requests forum. my headcrab plugin is very easy to script with and many of the coders other than myself could do such a task.
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Pawner
Member
Join Date: Jan 2007
Old 05-05-2008 , 07:15   Re: Headcrab Spawner
Reply With Quote #20

Lol , I asked in suggestion / request for a request and respected the rules and they sent me to you

So I guess , no one is able to do it ...

Thank..
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