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[CS:GO/ANY?] BFMod


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TheRealToxic
Senior Member
Join Date: Jul 2015
Old 09-16-2016 , 13:31   Re: [CS:GO/ANY?] BFMod
Reply With Quote #11

Quote:
Originally Posted by plx211 View Post
Tommorow I add cvar to disable perk

1. I know about this bug, but now I dont know how If you know when exatly write there https://github.com/plx211/bfmod/issues/9
2. This I saw 2, but this isnt critical bug
Perks: Ok cool, but can you tell me when i want to have it now, what i have to remove to i can recompile & perks dont show in !bfmenu?

1. ok i will write there, and its not too bad but it should be fixed since people in the first round cant do anything that is really really bad!

2. its not critical but would be cool if worked correctly

EDIT: my server crashed after mapchange ;( with the plugin (never crashed before)
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plx211
AlliedModders Donor
Join Date: Mar 2016
Location: Poland
Old 09-16-2016 , 13:38   Re: [CS:GO/ANY?] BFMod
Reply With Quote #12

Bfmenu -> https://github.com/plx211/bfmod/blob...mod/bfmenu.inc
Perk in hud you can disable in translation file.
1. Again I know about bug, I dont know when and whats making this bug, so this hard
2. I try fix tommorow

I dont have big preasure to test this on real players (mostly tested on bot) in bigger number, can you check error log and eventualy send me on pm?
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TheRealToxic
Senior Member
Join Date: Jul 2015
Old 09-16-2016 , 13:39   Re: [CS:GO/ANY?] BFMod
Reply With Quote #13

Quote:
Originally Posted by plx211 View Post
Bfmenu -> https://github.com/plx211/bfmod/blob...mod/bfmenu.inc
Perk in hud you can disable in translation file.
1. Again I know about bug, I dont know when and whats making this bug, so this hard
2. I try fix tommorow

I dont have big preasure to test this on real players (mostly tested on bot) in bigger number, can you check error log and eventualy send me on pm?
if you want add me on steam, easier to communicate!

http://steamcommunity.com/id/therealtoxic
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szogun
Senior Member
Join Date: Apr 2016
Old 09-16-2016 , 16:14   Re: [CS:GO/ANY?] BFMod
Reply With Quote #14

//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// bfmod.sp
//
// bfmod.sp(104) : warning 203: symbol is never used: "Rank_getCount"
//
// Compilation Time: 6,54 sec
// ----------------------------------------

Press enter to exit ...

Maybe someone put the compiled file

Last edited by szogun; 09-16-2016 at 16:14.
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plx211
AlliedModders Donor
Join Date: Mar 2016
Location: Poland
Old 09-16-2016 , 16:19   Re: [CS:GO/ANY?] BFMod
Reply With Quote #15

@szogun
Comlpile on 100% work on linux.
Inside bfmos.zip you have compiled ;)
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szogun
Senior Member
Join Date: Apr 2016
Old 09-16-2016 , 16:26   Re: [CS:GO/ANY?] BFMod
Reply With Quote #16

Unfortunately, while compiling bf mod, the compiler refuses to cooperate rest plugin compiles without a problem
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szogun
Senior Member
Join Date: Apr 2016
Old 09-16-2016 , 16:38   Re: [CS:GO/ANY?] BFMod
Reply With Quote #17

L 09/16/2016 - 221:11: SourceMod error session started
L 09/16/2016 - 221:11: Info (map "de_dust2") (file "errors_20160916.log")
L 09/16/2016 - 221:11: [SM] Exception reported: Invalid timer handle 0 (error 4)
L 09/16/2016 - 221:11: [SM] Blaming: bfmod.smx()
L 09/16/2016 - 221:11: [SM] Call stack trace:
L 09/16/2016 - 221:11: [SM] [0] KillTimer
L 09/16/2016 - 221:11: [SM] [1] Line 37, /home/plx/Dokumenty/project/bf/addons/sourcemod/scripting/bfmod/hud.inc::Hud_remove()
L 09/16/2016 - 221:11: [SM] [2] Line 23, /home/plx/Dokumenty/project/bf/addons/sourcemod/scripting/bfmod/hud.inc::Hud_onClientDisconnect()
L 09/16/2016 - 221:11: [SM] [3] Line 91, /home/plx/Dokumenty/project/bf/addons/sourcemod/scripting/bfmod.sp::OnClientDisconnect()
L 09/16/2016 - 225:44: Error log file session closed.
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TheRealToxic
Senior Member
Join Date: Jul 2015
Old 09-16-2016 , 17:00   Re: [CS:GO/ANY?] BFMod
Reply With Quote #18

Quote:
Originally Posted by szogun View Post
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// bfmod.sp
//
// bfmod.sp(104) : warning 203: symbol is never used: "Rank_getCount"
//
// Compilation Time: 6,54 sec
// ----------------------------------------

Press enter to exit ...

Maybe someone put the compiled file
a warning doesnt matter!
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TheRealToxic
Senior Member
Join Date: Jul 2015
Old 09-16-2016 , 17:03   Re: [CS:GO/ANY?] BFMod
Reply With Quote #19

Quote:
Originally Posted by szogun View Post
Unfortunately, while compiling bf mod, the compiler refuses to cooperate rest plugin compiles without a problem
go to his github click on sourcecode and download it from there and you can compile it on windows ;)
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Lannister
Veteran Member
Join Date: Apr 2015
Old 09-16-2016 , 17:31   Re: [CS:GO/ANY?] BFMod
Reply With Quote #20

Hello.

When i upload materials folder that contains lots of stuff (ranks and these things) i see like lots of files compressed in WinRar and also files with the extension .ztmp

I wonder if i need to upload these too? coz i believe they shouldn't be there.

Thanks in advance and good job
Lannister is offline
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