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ilch
New Member
Join Date: Feb 2013
Old 02-18-2013 , 08:50   multi_mapchange
Reply With Quote #1

Hello

Endschuldigt my bad English, I can not speak English, I have the text translated by Google.

My problem is this. I have a script for event script that I needed but for Sourcemod. Does anyone have an idea how the man can rewrite.

Code:
import es
import gamethread
import random


last7 = ['$2000$','de_dust2','cs_office','aim_deagle7k','de_dust2_modern','cs_italy','$3000$'] # Die Maps
minutes_1 = 5 # 5 minuten check
minutes_2 = 20 # 20 minuten check

def load():
        checkPlayers()
       
def unload():
        gamethread.cancelDelayed('_looper')
        gamethread.cancelDelayed('_looper2')
       
def player_disconnect(ev):
        checkPlayers()

def changeMap_f2():
        es.server.insertcmd('changelevel '+ random.choice(last7))
        if not es.getplayercount():
                gamethread.delayedname(minutes_2*60, '_looper2', changeMap_f2)
               
               
def checkPlayers():
        if not es.getplayercount():
                gamethread.delayedname(minutes_1*60, '_looper', changeMap)

def player_activate(ev):
        gamethread.cancelDelayed('_looper')
        gamethread.cancelDelayed('_looper2')
Thanks in advance.
ilch is offline
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