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drunknexon
Junior Member
Join Date: Aug 2004
Location: /root aka ct,usa
Old 08-23-2004 , 08:08  
Reply With Quote #81

Quote:
Originally Posted by AssKicR
Code:
mp_friendlyfire 0
mp_autoteambalance 0
mp_teamlimi 99
mp_flashlight 1
shouldn't mp_teamlimi ## -be- mp_limitteams ## ?

tried mp_teamlimi and mp_teamlimit and neither (in server console and HLSW) came up with a response 0 or otherwise. But limitteams does.

Code:
06:42:07 mp_teamlimi
06:42:07 og L 08/23/2004 - 06:42:33: Rcon: "mp_teamlimi" from "192.168.200.3:7130"
06:42:13 mp_teamlimit
06:42:13 og L 08/23/2004 - 06:42:39: Rcon: "mp_teamlimit" from "192.168.200.3:7130"
06:42:23 mp_limitteam
06:42:23 og L 08/23/2004 - 06:42:49: Rcon: "mp_limitteam" from "192.168.200.3:7130"
06:42:25 mp_limitteams
06:42:25 og L 08/23/2004 - 06:42:51: Rcon: "mp_limitteams" from "192.168.200.3:7130"
06:42:25 "mp_limitteams" is "2"
server console shows
Code:
Adding master server 207.173.177.12:27010
Adding master server 207.173.177.11:27010
] mp_limitteams
"mp_limitteams" is "2"
not sure if that mp_limitteams 0 setting works... noone i know is on to test the new setting
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drunknexon
Junior Member
Join Date: Aug 2004
Location: /root aka ct,usa
Old 08-23-2004 , 08:10  
Reply With Quote #82

Quote:
Originally Posted by zyxez
But i still canīt get startmoney to work
Try setting kz_startmoney ##### in your server.cfg file.. mine works
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sabre
Junior Member
Join Date: Jul 2004
Old 08-27-2004 , 12:48  
Reply With Quote #83

new compiler cant compile this plugin
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ToTaLKaosPaNcAk3
Member
Join Date: Mar 2004
Location: Duarte, CA
Old 08-27-2004 , 13:17  
Reply With Quote #84

i no. someone plz make it amxx .20 support
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AssKicR
Veteran Member
Join Date: Mar 2004
Location: Norway-Europe(GTM+1)
Old 08-27-2004 , 16:30  
Reply With Quote #85

Quote:
Originally Posted by ToTaLKaosPaNcAk3
i no. someone plz make it amxx .20 support
later when i get the time.....
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snake123
Junior Member
Join Date: Aug 2004
Old 09-03-2004 , 03:57   wow!
Reply With Quote #86

to bad it wont compile/work on the new amxx huh? or is that just me
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 09-08-2004 , 18:47   WOW
Reply With Quote #87

yes, don't forget to take the semicolin off on the line containing engine_amx.dll and also DON'T FORGET TO ADD THIS LINE TO METAMOD PLUGIN FILE:

win32 addons/amxx/modules/engine_amx.dll

if you do not, server will crash, trust me, I know from experiance.

I RATE THIS PLUGIN A 12 out of 10!!! Wow I idolize Asskicr.
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debyrne
Junior Member
Join Date: Aug 2004
Old 09-17-2004 , 10:34  
Reply With Quote #88

Edit: *bleh... sorry, stupid question
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debyrne
Junior Member
Join Date: Aug 2004
Old 09-17-2004 , 10:39  
Reply With Quote #89

Quote:
Originally Posted by drunknexon
Quote:
Originally Posted by AssKicR
Code:
mp_friendlyfire 0
mp_autoteambalance 0
mp_teamlimi 99
mp_flashlight 1
shouldn't mp_teamlimi ## -be- mp_limitteams ## ?

tried mp_teamlimi and mp_teamlimit and neither (in server console and HLSW) came up with a response 0 or otherwise. But limitteams does.

Code:
06:42:07 mp_teamlimi
06:42:07 og L 08/23/2004 - 06:42:33: Rcon: "mp_teamlimi" from "192.168.200.3:7130"
06:42:13 mp_teamlimit
06:42:13 og L 08/23/2004 - 06:42:39: Rcon: "mp_teamlimit" from "192.168.200.3:7130"
06:42:23 mp_limitteam
06:42:23 og L 08/23/2004 - 06:42:49: Rcon: "mp_limitteam" from "192.168.200.3:7130"
06:42:25 mp_limitteams
06:42:25 og L 08/23/2004 - 06:42:51: Rcon: "mp_limitteams" from "192.168.200.3:7130"
06:42:25 "mp_limitteams" is "2"
server console shows
Code:
Adding master server 207.173.177.12:27010
Adding master server 207.173.177.11:27010
] mp_limitteams
"mp_limitteams" is "2"
not sure if that mp_limitteams 0 setting works... noone i know is on to test the new setting
guysguys... sv_restart 1
=)

steps:
mp_autoteambalance 0
mp_limitteams 99
sv_restart 1
DONE

=D
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BigBaller
Veteran Member
Join Date: Mar 2004
Location: Everett, WA
Old 09-17-2004 , 17:53   Re: WOW
Reply With Quote #90

Quote:
Originally Posted by GHW_Chronic
yes, don't forget to take the semicolin off on the line containing engine_amx.dll and also DON'T FORGET TO ADD THIS LINE TO METAMOD PLUGIN FILE:

win32 addons/amxx/modules/engine_amx.dll

if you do not, server will crash, trust me, I know from experiance.

I RATE THIS PLUGIN A 12 out of 10!!! Wow I idolize Asskicr.
I am just going to make you feel "stupid"

What he said was incorrect. YOU DO NOT HAVE TO DEFINE MODULES IN METAMOD PLUGINS FILE

Since AMXX release YOU NEVER HAD TO. This is especially important for AMX MOD X 0.2.0 because AMXX MODULES DO NOT HAVE TO HOOK THRU METAMOD FOR LOADING!

other then that you are correct

P.S AMX MOD X 0.2.0 isnt a "final" release yet soo having plugin support is not "mandatory" until .2.0 is "final"

If your having problems compiling this for AMX MOD X 0.2.0 its most likely only problems with the new format on the mutli-lingal system, the client_say and other things have changed.
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