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[CS:S] Chicken Mod


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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 10-14-2012 , 16:18   Re: [CS:S] Chicken Mod
Reply With Quote #101

it won't work for CS:GO because for now, the models for humans is hard coded to the default CS:S ones.

The colors include is in the Snippits and Tutorials sub-forum - https://forums.alliedmods.net/showthread.php?t=96831
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Ducatti
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Join Date: Oct 2012
Location: France
Old 10-15-2012 , 08:23   Re: [CS:S] Chicken Mod
Reply With Quote #102

Ok , Thx ^^
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RedSword
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Join Date: Mar 2006
Location: Quebec, Canada
Old 01-15-2013 , 11:49   Re: [CS:S] Chicken Mod
Reply With Quote #103

Hi there TNT KAPAWF BOOM,

you should add the following code in DoChicken :

Code:
SetEntProp( client, Prop_Send, "m_iFOV", 90 );
SetEntProp( client, Prop_Send, "m_iFOVStart", 90 );
This prevent an unwanted bug where a player stay zoomed when using an auto-snip/scout/awp.

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TnTSCS
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Join Date: Oct 2010
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Old 01-15-2013 , 15:46   Re: [CS:S] Chicken Mod
Reply With Quote #104

sounds good - I'll make the change ASAP and post the update.
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black_eye
Junior Member
Join Date: Aug 2009
Old 04-04-2013 , 23:16   Re: [CS:S] Chicken Mod
Reply With Quote #105

i'm running sourcemod-1.5.0-hg3823-windows
and see only big red errors and errors in the server console
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TnTSCS
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Join Date: Oct 2010
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Old 04-05-2013 , 01:02   Re: [CS:S] Chicken Mod
Reply With Quote #106

Sounds like you have an issue with the models not being sent to the clients or maybe an sv_pure issue.

What do you have sv_pure set to? Run that command with rcon to see what you have it set to.

Did you copy all of the model files to your server AND your fast download server? You're running this on CS:S, right?
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black_eye
Junior Member
Join Date: Aug 2009
Old 04-05-2013 , 09:27   Re: [CS:S] Chicken Mod
Reply With Quote #107

Quote:
Originally Posted by TnTSCS View Post
What do you have sv_pure set to? Run that command with rcon to see what you have it set to.
sv_pure "1"

Quote:
Originally Posted by TnTSCS View Post
Did you copy all of the model files to your server AND your fast download server?
yes

Quote:
Originally Posted by TnTSCS View Post
You're running this on CS:S, right?
yes
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St00ne
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Join Date: Jan 2011
Location: Annecy - France
Old 04-05-2013 , 11:23   Re: [CS:S] Chicken Mod
Reply With Quote #108

Quote:
Originally Posted by black_eye View Post
Originally Posted by TnTSCS
What do you have sv_pure set to? Run that command with rcon to see what you have it set to.

sv_pure "1"
Then you need to edit your whitelist.

Quote:
Originally Posted by black_eye View Post
Originally Posted by TnTSCS
Did you copy all of the model files to your server AND your fast download server?

yes
Check twice.

Quote:
Originally Posted by black_eye View Post
Originally Posted by TnTSCS
You're running this on CS:S, right?

yes
Check twice.

But indeed you have to check if you have cl_allowdownload 1; cl_allowupload 1; cl_minmodels 0
And in your game options, check if you have allowed custom server files (multiplayer options I think).

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Last edited by St00ne; 04-05-2013 at 11:24.
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black_eye
Junior Member
Join Date: Aug 2009
Old 04-05-2013 , 13:23   Re: [CS:S] Chicken Mod
Reply With Quote #109

forgotten to edit the whitelist...
now works like a charm
thanks!
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checkster
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Join Date: Apr 2007
Location: Norway
Old 05-13-2013 , 08:26   Re: [CS:S] Chicken Mod
Reply With Quote #110

Any chance the actual hitbox can be changed to the model ? As it is, it makes no sense.
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