this is the idea that im trying to do. no rounds, play till time, 100% critz, drop health when die, instance respawn
the last three run well thanks to the guys on this forum. but the problem is if there are X amount of players and they all die at the same time server will crash
i think it has some thing to do with, end-round maybe forcing map change but im not sure how to stop it
any help will be appreciated
edit**
i have thought about it and found a quick solution but haven't tested, that would be to spawn a no A.I bot and leave them some where safe from damage, but i will need the bot to say on server with no players