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Taking over bots with E or +use


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sekac
Senior Member
Join Date: Nov 2016
Old 05-22-2018 , 13:14   Re: Taking over bots with E or +use
Reply With Quote #11

Quote:
Originally Posted by Napoleon_be View Post
then strip bot's weapons before killing it?

What he means with view angles is that the bot is looking at a certain direction. If you wanna do everything perfectly, you gotta set the player's angles at the exact same amount as the bot's angles so that you're looking at the exact same direction.
What I meant by not stripping weapons is that the player can just pick up the bots weapons.
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Natsheh
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Join Date: Sep 2012
Old 05-22-2018 , 13:34   Re: Taking over bots with E or +use
Reply With Quote #12

Quote:
Originally Posted by sekac View Post
What I meant by not stripping weapons is that the player can just pick up the bots weapons.
You can just give the player the dropped weapons fron the bot,no need to remove or strip bot weapons.
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Last edited by Natsheh; 05-22-2018 at 13:36.
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sekac
Senior Member
Join Date: Nov 2016
Old 05-22-2018 , 13:51   Re: Taking over bots with E or +use
Reply With Quote #13

Quote:
Originally Posted by Natsheh View Post
You can just give the player the dropped weapons fron the bot,no need to remove or strip bot weapons.
How would that be done?
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Natsheh
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Join Date: Sep 2012
Old 05-22-2018 , 15:22   Re: Taking over bots with E or +use
Reply With Quote #14

Quote:
Originally Posted by sekac View Post
How would that be done?
Locate the dropped weapon entity and attach it to the player.
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HamletEagle
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Join Date: Sep 2013
Location: Romania
Old 05-22-2018 , 15:31   Re: Taking over bots with E or +use
Reply With Quote #15

Quote:
Originally Posted by Natsheh View Post
Locate the dropped weapon entity and attach it to the player.
attach = force touch between player and dropped weapons(the weaponbox entity).
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sekac
Senior Member
Join Date: Nov 2016
Old 05-22-2018 , 15:38   Re: Taking over bots with E or +use
Reply With Quote #16

Quote:
Originally Posted by HamletEagle View Post
attach = force touch between player and dropped weapons(the weaponbox entity).
Alright.
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sekac
Senior Member
Join Date: Nov 2016
Old 05-22-2018 , 17:14   Re: Taking over bots with E or +use
Reply With Quote #17

What would be the best way of doing it? With fake_touch?
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Natsheh
Veteran Member
Join Date: Sep 2012
Old 05-22-2018 , 17:30   Re: Taking over bots with E or +use
Reply With Quote #18

Stay on topic if you have a question post a new thread.

You can simply call faketouch or set weapon origin to player origin.(touch)...
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Last edited by Natsheh; 05-23-2018 at 10:30.
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