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HE Explosion Effect.


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LiMaaa
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Join Date: Oct 2010
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Old 11-15-2011 , 09:19   HE Explosion Effect.
Reply With Quote #1

Hey guys.

Was wondering if it would be possible to change the he grenade explosion effect server side
in Counter-Strike: source with a sourcemod plugin.

So i could change the default he explosion effect to this:

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Last edited by LiMaaa; 11-15-2011 at 09:22.
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Da_maniaC
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Join Date: Jul 2011
Old 11-15-2011 , 10:58   Re: HE Explosion Effect.
Reply With Quote #2

I dont know much about scripting with Sourcemod/Eventscript, but i have seen some custom grenade effects for CS 1.6 (no recent CSS ones though).

If it would be possible, then i would love to see a script that also gives a subtle shellshock effect using the blur shader that was introduced to CSS fairly recently (that could look pretty cool when done right).
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LiMaaa
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Old 11-15-2011 , 13:28   Re: HE Explosion Effect.
Reply With Quote #3

Yer that would be really nice if when you were damaged by the nade your screen would blur for a quick second.

Sourcemod coders, we ask you... Can you help us?
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LiMaaa
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Old 11-19-2011 , 04:06   Re: HE Explosion Effect.
Reply With Quote #4

Could an experienced coder out there just let us know if this is possible server side? =]
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necavi
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Join Date: Sep 2010
Old 11-19-2011 , 04:52   Re: HE Explosion Effect.
Reply With Quote #5

Yes this is possible, I'm not entirely sure how similar you can make it look to the image you posted, but by all means its possible, by hooking entities using SKDHooks
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LiMaaa
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Old 11-19-2011 , 14:49   Re: HE Explosion Effect.
Reply With Quote #6

That explosion image i posted is from a client side explosion effect for Counter-strike: source that i tested.

It works fine client side, i just really want it serverside. If someone could make an sdk hook ... i would be so happy and do some gfx work in exchange!
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LiMaaa
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Old 11-30-2011 , 12:07   Re: HE Explosion Effect.
Reply With Quote #7

Can anyone do this? I think it would be used on a variety of servers and even incorporated into other existing plugins if scripted well.

Post if interested! <3
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LiMaaa
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Old 12-11-2011 , 23:17   Re: HE Explosion Effect.
Reply With Quote #8

what are the rules on bumping, because it has been 12 days since my last bump.

Because
Ultimately
Modders are
People too.
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Azzar.
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Join Date: Jan 2011
Location: Australia
Old 12-18-2011 , 13:18   Re: HE Explosion Effect.
Reply With Quote #9

Would be nice.
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LiMaaa
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Old 01-01-2012 , 12:09   Re: HE Explosion Effect.
Reply With Quote #10

Could I get somehow anyone to do this? =]
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