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[TF2] Reflect own team rocket?


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RumbleFrog
Great Tester of Whatever
Join Date: Dec 2016
Location: Fish Tank
Old 03-31-2017 , 21:59   [TF2] Reflect own team rocket?
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How would I allow the reflection of the same team rocket?

For example, Red soldier fires a rocket, and a Red Pyro can reflect it.
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zyox123cc
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Join Date: Jul 2016
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Old 04-01-2017 , 00:25   Re: [TF2] Reflect own team rocket?
Reply With Quote #2

Projector change to spectators

But I'm still thinking
PYRO airblast
The Cow Mangler 5000 may cause teammates to cause burning damage
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RumbleFrog
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Old 04-01-2017 , 00:33   Re: [TF2] Reflect own team rocket?
Reply With Quote #3

So do I change m_iTeamNum of the rocket?
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RumbleFrog
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Old 04-01-2017 , 14:48   Re: [TF2] Reflect own team rocket?
Reply With Quote #4

Tried switching the rocket TeamNum, but still unable to airblast it.
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Michalplyoutube
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Old 04-02-2017 , 07:47   Re: [TF2] Reflect own team rocket?
Reply With Quote #5

I bet the game checks Owner team instead of rocket teamnum
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starsfan
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Join Date: Apr 2017
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Old 04-05-2017 , 15:29   Re: [TF2] Reflect own team rocket?
Reply With Quote #6

Quote:
Originally Posted by Michalplyoutube View Post
I bet the game checks Owner team instead of rocket teamnum
Try this out.
Attached Files
File Type: sp Get Plugin or Get Source (rocket_deflect.sp - 240 views - 3.2 KB)
File Type: smx rocket_deflect.smx (6.7 KB, 61 views)
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RumbleFrog
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Old 04-05-2017 , 21:46   Re: [TF2] Reflect own team rocket?
Reply With Quote #7

Quote:
Originally Posted by starsfan View Post
Try this out.
Have you tried setting the owner entity to 0? Aka the server.
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starsfan
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Old 04-05-2017 , 23:18   Re: [TF2] Reflect own team rocket?
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Quote:
Originally Posted by RumbleFrog View Post
Have you tried setting the owner entity to 0? Aka the server.
It crashes the server when it collides with another entity.
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RumbleFrog
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Join Date: Dec 2016
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Old 04-09-2017 , 00:10   Re: [TF2] Reflect own team rocket?
Reply With Quote #9

I also heard turning on friendly fires works? I haven't been able to get this to work, but some have.
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