Allows admins to bless or curse players, changing their damage dealt and taken. Blessing/curse levels default to 4.0, but can be specified. For example, the following command would curse the blue team so that they all take double damage and deal half damage:
Players are not notified when they are blessed or cursed.
Blessings and curses last until the cursed player disconnects or the plugin reloads.
I use this plugin on a kid-friendly trade/idle/achievement TF2 server to nerf spawn campers or really obnoxious snipers that are making the game less fun for other players, and to give little kids a fighting chance.
This has only been tested in TF2, but will probably work with other games.
Commands:
- sm_bless - Bless players.
Usage: sm_bless <targetname/#userid> [blessinglevel=4.0]
Damage dealt by blessed players is multiplied by blessinglevel.
Damage taken by blessed players is divided by curselevel.
- sm_curse - Curse players.
Usage: sm_curse <targetname/#userid> [curselevel=4.0]
Damage inflicted by cursed players is divided by curselevel.
Damage taken is multiplied by curselevel.
- sm_unbless - Unbless players.
Usage: sm_uncurse <targetname/#userid>
- sm_uncurse - Uncurse players.
Usage: sm_uncurse <targetname/#userid>
- sm_blessed - List blessed players.
Usage: sm_blessed
- sm_cursed - List cursed players.
Usage: sm_cursed
Requires SDKHooks. Pre-compiled .smx attached.