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Artificial intelligence (neural networks)


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JocAnis
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Join Date: Jun 2010
Old 12-05-2019 , 11:57   Re: Artificial intelligence (neural networks)
Reply With Quote #21

@Bugsy, Garey did this some months ago. I only find that one as example of the AI using in CS 1.6...but question is, how is that even useful in cs, except its amazing from coders side
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HamletEagle
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Join Date: Sep 2013
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Old 12-06-2019 , 03:21   Re: Artificial intelligence (neural networks)
Reply With Quote #22

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Originally Posted by JocAnis View Post
@Bugsy, Garey did this some months ago. I only find that one as example of the AI using in CS 1.6...but question is, how is that even useful in cs, except its amazing from coders side
A* has nothing to do with neural networks. Also A* is widely used in games for pathfinding so yes, it is extremely helpful for stuff like npcs.
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Last edited by HamletEagle; 12-06-2019 at 03:22.
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milutinke
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Join Date: Jun 2012
Location: Serbia
Old 12-07-2019 , 07:43   Re: Artificial intelligence (neural networks)
Reply With Quote #23

For anyone who wants to learn about neural networks, here are great resources:

Math (needed):
Pre-Calculus: https://www.youtube.com/playlist?lis...zhcGiRhk5DjwLP
Calculus 1 (Needed for Calculus 2): https://www.youtube.com/playlist?lis...97E961509B4EB5
Calculus 2 (Needed for Calculus 3): https://www.youtube.com/playlist?lis...1HyBeRADEh4Cw-
Calculus 3: https://www.youtube.com/playlist?lis...uJ8f6-rnuy0Ry7
Linear Algebra: https://freetutorials.se/complete-li...mplementation/
Statictics: https://www.youtube.com/playlist?lis...20222F814EE9B6

Neural networks/Deep learning:
https://freetutorials.se/deep-learni...al-networks-4/
http://neuralnetworksanddeeplearning...qnfykKTxCnQPLA
https://github.com/enggen/Deep-Learning-Coursera

Related: https://www.youtube.com/playlist?lis...b4g1oExKd0n4Gw

@Thread: Awesome library, well done!
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Last edited by milutinke; 12-07-2019 at 08:16.
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milutinke
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Old 12-07-2019 , 07:46   Re: Artificial intelligence (neural networks)
Reply With Quote #24

Quote:
Originally Posted by HamletEagle View Post
A* has nothing to do with neural networks. Also A* is widely used in games for pathfinding so yes, it is extremely helpful for stuff like npcs.
Dias made an NPC based on A* in pawn, if someone is interested I will share the code. (He already gave it to the public).
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Last edited by milutinke; 12-07-2019 at 07:47.
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milutinke
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Old 12-07-2019 , 08:11   Re: Artificial intelligence (neural networks)
Reply With Quote #25

This inc can be used to detect aim hacks.
For example, you can record hundreds of hours of gameplay without cheat, train the neural network, then, record gameplay with cheats, train the another network. Then each of them can give a fuzzy logic result which you can use to determine is the player cheating.

There is a similar neural network project done as a meta mod module: https://github.com/hzeba/antiaim/wiki
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