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zombiereloaded crashes server after 12/17/10 update


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CatsyLady
Senior Member
Join Date: Oct 2009
Location: Germany
Old 12-22-2010 , 17:45   Re: zombiereloaded crashes server after 12/17/10 update
Reply With Quote #41

i only can say between 17th and 21th zombies had no wepons
there was all fine
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 12-23-2010 , 00:01   Re: zombiereloaded crashes server after 12/17/10 update
Reply With Quote #42

Quote:
Originally Posted by CatsyLady View Post
i only can say between 17th and 21th zombies had no wepons
there was all fine
If you are running a windows SRCDS and still having issues, after following all of the help in this thread (and others), then it must be something else - another plugin or something. Something maybe you missed - something
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CatsyLady
Senior Member
Join Date: Oct 2009
Location: Germany
Old 12-23-2010 , 07:31   Re: zombiereloaded crashes server after 12/17/10 update
Reply With Quote #43

no no, all fine now,
only some mistakes in the past
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fabian1979
Junior Member
Join Date: Aug 2010
Old 12-25-2010 , 16:59   Re: zombiereloaded crashes server after 12/17/10 update
Reply With Quote #44

my server goes down as long as it all again ..... sometimes falls to switch maps when you are not 20 players ... I steps back often and I run my server always goes down please help..

I have this job
] meta list
[01] SourceMod (1.3.7-dev) by AlliedModders LLC
[02] CS:S Tools (1.3.7-dev) by AlliedModders LLC
[03] BinTools (1.3.7-dev) by AlliedModders LLC
[04] SDK Tools (1.3.7-dev) by AlliedModders LLC
[05] SDK Hooks (1.3.0) by Tsunami

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fabian1979
Junior Member
Join Date: Aug 2010
Old 12-25-2010 , 17:01   Re: zombiereloaded crashes server after 12/17/10 update
Reply With Quote #45

herror

found
L 12/25/2010 - 22:003: [SM] Displaying call stack trace for plugin "sm_parachute.smx":
L 12/25/2010 - 22:003: [SM] [0] Line 482, C:\Programme\Steam\steamapps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp:rintMsg()
L 12/25/2010 - 22:003: [SM] [1] Line 330, C:\Programme\Steam\steamapps\swat_88\source dedicated server\cstrike\addons\sourcemod\scripting\sm_ parachute.sp::RoundMsg()
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rhelgeby
Veteran Member
Join Date: Oct 2008
Location: 0x4E6F72776179
Old 12-25-2010 , 17:52   Re: zombiereloaded crashes server after 12/17/10 update
Reply With Quote #46

Those issues listed from your log are not from ZR. The map change problem sounds like something else too. Try disable ZR to see if it's related.
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Zombie:Reloaded | PawnUnit | Object Library
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fabian1979
Junior Member
Join Date: Aug 2010
Old 12-25-2010 , 18:35   Re: zombiereloaded crashes server after 12/17/10 update
Reply With Quote #47

This server has 6 months working properly ... this problem that falls is from 12/17/10 please someone help me fix it thanks
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rhelgeby
Veteran Member
Join Date: Oct 2008
Location: 0x4E6F72776179
Old 12-26-2010 , 03:42   Re: zombiereloaded crashes server after 12/17/10 update
Reply With Quote #48

Did it work again if you disabled ZR?
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Richard Helgeby

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fabian1979
Junior Member
Join Date: Aug 2010
Old 12-26-2010 , 11:58   Re: zombiereloaded crashes server after 12/17/10 update
Reply With Quote #49

forgive but I'll fix my server is stable ... since yesterday and is online 24 hours ... nose drops and works perfect ..

if someone intereza my solution is easy ..
istalado had the mani admin

and this file is giving error when changing maps mani_server.cfg

I just remove everything and put it on high ping kikear for skins ..
just let me fix that and thanks to friends...


// ********************************************* ********************************
// Modulo 06: Slots Reservados
//
// Desc : Configuracion de los cvarss para Slot Reservados
// ********************************************* ********************************

// Activa/Desactiva los slots reservados (1 = on , 0 = off)
mani_reserve_slots 1

// Numero de slots reservados
mani_reserve_slots_number_of_slots 2

// Definir el mensaje que saldra en consola cuando un jugador es kikeado
mani_reserve_slots_kick_message "Has sido KIKEaDO por usar un Slot Reservado"

// Definir el mensaje que sale en consola cuando un jugador es redireccionado a otro servidor
mani_reserve_slots_redirect_message "Servidor lleno, estas siendo redireccionado a otro servidor"

// La Direcion IP del servidor al que quieres que los jugadores sean redireccionados.
// Dejarlo en blanco si no quieres que haya redireccionamiento.
mani_reserve_slots_redirect "82.102.12.113:27015"

// ********************************************* ********************************
// Modulo 07: Kickeo por ping alto
//
// Desc : configuracion de los cvarss para Kickear por ping alto
// ********************************************* ********************************

// Kikear a gente con ping alto (1 = on)
mani_high_ping_kick 1

// Maximo ping con el que no se te kickea
mani_high_ping_kick_ping_limit 220

// Tiempo que transcurre antes de decidir kickear a un ping alto
// (1 sample es como 1.5 segundos)
mani_high_ping_kick_samples_required 170

// Mensaje que se mostrara en la consola al ser Kikeado.
mani_high_ping_kick_message "Has sido Kikeado por PING ALTO, corrigelo gracias"

mani_skins_admin 1
(Allow admins to use these skins)

mani_skins_public 1
(If you use other skins for public players, change this to 1)

mani_skins_force_public 0
(We dont force 1 skin on the list to anyone (public)

mani_skins_setskin_misc_only 0
(Misc skins, leave to 0 if you dont know what to do.)

mani_skins_auto_download 1
(We need to make every player download the skins)

mani_skins_reserved 0
(Reserved skins, leave to 0 if you dont know what to do)

mani_skins_force_choose_on_join 1
(0 = OFF, 1 for skin menu, 2 for settings menu. We want the skins menu so 1)

mani_skins_random_bot_skins 0
(Random public skins for bots? We set no.)
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