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Shootable Proximity Mines (Progress Bar Planting!)


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff       
xeroblood
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Join Date: Mar 2004
Location: Toronto, Canada
Old 04-19-2004 , 23:30   Shootable Proximity Mines (Progress Bar Planting!)
Reply With Quote #1

Proximity Mines for Counter-Strike & CZero!!
Note: Tested for CZero by |2ob! Much Thx for posting the Good News!!

This idea came from my Land Mines Plugin for AMX which included Remote/Proximity/Timed Mines, but I only found Proximity Mines got used alot, the others no one had time for (Remote Mines promoted Camping/Camp Gaurding)..

Anyway, I rebuilt this from scratch for AMXX with a new idea in mind!!

The Progress Bar Code is creditted to bad-at-this, I found it in WC3FT Mod (Pimp Daddy)...

Explosion Effect Credits go to: AssKicR & WC3FT Mod
(And used some things from both and modified it a bit)

Anyway, this is RC1, so suggestions/complaints welcome..
Many CVARs for Customizing..

Quick Feature List:
- Buy Time Restrictions
- Buy Zone Restrictions
- Mine Carry/Plant Limit
- Shootable Mines
- Planting Delay (Progress Bar)
- Proximity Activation Delay (planter has time to run away from mine)
- Free Mines And/Or Buy Mines
- Explosions & Screen-Shake
- Proximity Warning Beeps
- Admin Immunity CVAR

Girthesniper has posted a good mine model similar to the ones in 007 Golden Eye for the N64.. I will add it here for now as a seperate file, but I will in the future replace the old mine model with this one entirely..
Big thx to Girthesniper!!

Oh, almost forgot:
bind two keys:

bind b buymine
bind p +amxx_mine

Then Hold 'p' key to plant (or whatever key you bound to)..

Enjoy!

Edit1: This plugin uses the AMXX engine_stocks.inc Include File which contains a Compiler Error (fixed version in zip)! Read Posts below for more info..

Edit2: I believe JGHG has fixed this in the latest include file from the CVS!!

Edit3: I fixed a Frag-Bug where victims get Frags (Thx to ceryeceon for finding it!! )

Edit4: I fixed another minor bug where players can trigger the mines of their teammates (Thx Drakmare for pointing it out!)
Attached Files
File Type: zip shootable_proximity_mines.zip (18.3 KB, 6606 views)
File Type: zip 007-mine-model.zip (11.2 KB, 4381 views)
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rex
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Join Date: Mar 2004
Location: Australia
Old 04-20-2004 , 03:02  
Reply With Quote #2

don't compile mate
just gives me this error
Code:
addons/amxx/scripting/include/engine_stocks.inc(135) : error 029: invalid expression, assumed zero
sounds like a really cool plugin, hope you can get it working.
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SK
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Join Date: Apr 2004
Old 04-20-2004 , 05:12   Re: Shootable Proximity Mines (Progress Bar Planting!)
Reply With Quote #3

Quote:
Originally Posted by xeroblood
Proximity Mines for Counter-Strike!!
Is this CS only? As this thread doesnt have the CS icon next to it?
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BigBaller
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Old 04-20-2004 , 05:31  
Reply With Quote #4

Possibility this could work for DoD thats why its listed as "all" ???
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xeroblood
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Old 04-20-2004 , 11:44  
Reply With Quote #5

Sorry Guys, I forgot all about the Icon Thingy and The Category Yesterday... It is only for Counter-Strike since it uses the cstrike module, as well as, engine & fun..

Quote:
Originally Posted by rex
don't compile mate
just gives me this error
Code:
addons/amxx/scripting/include/engine_stocks.inc(135) : error 029: invalid expression, assumed zero
sounds like a really cool plugin, hope you can get it working.
@Rex: there is an error in the include file you have (I had it too), it should be fixed in next release of AMXX but for now, I will post the fixed include file here (use this include file if you are going to compile it yourself, it is also included in zip in top post, put it in your include folder)..

Basically, the include file has:
Code:
/* Creates a death message. */ stock make_deathmsg(killer,victim,headshot,weapon[]) {     message_begin(MSG_ALL,get_user_msgid("DeathMsg"),{0,0,0},0)     write_byte( killer )     write_byte( victim )     write_byte( headshot )     write_string( weapon[] ) // This line is the error line, remove []     message_end()     return 1 }
Attached Files
File Type: inc engine_stocks.inc (4.9 KB, 949 views)
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rex
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Old 04-20-2004 , 19:10  
Reply With Quote #6

Thanks xeroblood.
will download and try now.
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Arucard
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Old 04-20-2004 , 19:58  
Reply With Quote #7

Works great. Killed mad bots practicing with it lol. Good times. Gj man.
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Regulate
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Old 04-21-2004 , 19:09  
Reply With Quote #8

Anyone got some ingame pics?
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xeroblood
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Old 04-22-2004 , 12:24  
Reply With Quote #9

Screen Shots: (Maybe not the best screen shots)..
Attached Thumbnails
Click image for larger version

Name:	proximityminess3.jpg
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Size:	339.2 KB
ID:	320   Click image for larger version

Name:	proximityminess2.jpg
Views:	1972
Size:	327.8 KB
ID:	321   Click image for larger version

Name:	proximityminess1.jpg
Views:	1857
Size:	321.0 KB
ID:	322  
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[vito] ASS |2APE|2 |PSK|
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Old 04-23-2004 , 12:58  
Reply With Quote #10

the mod has a bad load every time the only thing i changed was insteam of w_c4.mdl i changed it to w_m4a1.mdl so all of the people who want an m4a1 will go for it and kill them selves i do not know what is wrong
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