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new to source modding


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IIDoomSlayerII
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Join Date: Apr 2016
Old 04-28-2016 , 10:05   new to source modding
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hello, is there any good tuts that explain how the file structure is handled with clients and server assuming raw files like images models ext need to be client and server side what about script only mods can they be server side as well or do they need to be forced on the client ty =)
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New.ZM.Life
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Join Date: Sep 2014
Location: Iran
Old 12-01-2016 , 08:37   Re: new to source modding
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i know how to compile some client dlls (using Visual Studio 2015, and MiniBase C++ files and headers)

but how can i compile amxx modules, every time i get a lots of error,

can somebody give me full resources (metamod requirements, amxx requirements, etc ... ?)
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klippy
AlliedModders Donor
Join Date: May 2013
Location: Serbia
Old 12-01-2016 , 09:13   Re: new to source modding
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For compiling AMXX and most (unless they have other dependencies) of its modules you pretty much only need to clone metamod-hl1 and hlsdk repositories and your HLSDK and METAMOD environment variables set to paths of these two, respectively.
You could also get AMBuild as that is the build system that AM has developed and uses for their projects.
With that you should be able to compile any AM project with just a few commands (there should be some documentation lying around on AM Wiki).

Last edited by klippy; 12-01-2016 at 09:14.
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